MarshallOfSound/Google-Play-Music-Desktop-Player-UNOFFICIAL-

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Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  constructor(...args) {
    super(...args);

    this.once = true;
    const service = Settings.get('service');
Severity: Minor
Found in src/renderer/ui/pages/PlayerPage.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function generateGulpLinuxDistroTask has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

const generateGulpLinuxDistroTask = (prefix, name, arch) => {
  gulp.task(`${prefix}:linux:${arch}`, [`package:linux:${arch}`], (done) => {
    const tool = require(`electron-installer-${name}`);

    const defaults = {
Severity: Minor
Found in gulpfile.babel.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (WindowManager.getAll('settings').length > 0) {
    WindowManager.getAll('settings')[0].show();
    return;
  }
Severity: Minor
Found in src/main/features/core/desktopSettings.js and 1 other location - About 35 mins to fix
src/main/features/core/desktopSettings.js on lines 34..37

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (WindowManager.getAll('color_wheel').length > 0) {
    WindowManager.getAll('color_wheel')[0].show();
    return;
  }
Severity: Minor
Found in src/main/features/core/desktopSettings.js and 1 other location - About 35 mins to fix
src/main/features/core/desktopSettings.js on lines 10..13

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

Emitter.on('playback:isPlaying', () => {
  currentIconPath = trayPlayingPath;
  if (appIcon) appIcon.setImage(getAppIconFileName());
});
Severity: Minor
Found in src/main/features/core/tray.js and 1 other location - About 35 mins to fix
src/main/features/core/tray.js on lines 71..74

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

Emitter.on('playback:isPaused', () => {
  currentIconPath = trayPausedPath;
  if (appIcon) appIcon.setImage(getAppIconFileName());
});
Severity: Minor
Found in src/main/features/core/tray.js and 1 other location - About 35 mins to fix
src/main/features/core/tray.js on lines 65..68

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  _setVolume(newVolume) {
    this.data.volume = newVolume;
    this._fire('change:volume', newVolume);
    this._save();
  }
Severity: Minor
Found in src/main/utils/PlaybackAPI.js and 1 other location - About 35 mins to fix
src/main/utils/PlaybackAPI.js on lines 102..106

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  _setPlaying(isPlaying) {
    this.data.playing = isPlaying;
    this._fire('change:state', isPlaying);
    this._save();
  }
Severity: Minor
Found in src/main/utils/PlaybackAPI.js and 1 other location - About 35 mins to fix
src/main/utils/PlaybackAPI.js on lines 172..176

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this function.
Open

  return false;
Severity: Major
Found in src/squirrel.js - About 30 mins to fix

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

          <Dialog
            actions={actions}
            open={this.state.open}
            onRequestClose={this.handleClose}
            modal={false}
    Severity: Minor
    Found in src/renderer/ui/components/modals/AboutModal.js and 1 other location - About 30 mins to fix
    src/renderer/ui/components/modals/GoToModal.js on lines 133..148

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

          <Dialog
            actions={actions}
            open={this.state.open}
            onRequestClose={this.handleClose}
            modal={false}
    Severity: Minor
    Found in src/renderer/ui/components/modals/GoToModal.js and 1 other location - About 30 mins to fix
    src/renderer/ui/components/modals/AboutModal.js on lines 47..62

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Avoid too many return statements within this function.
    Open

            return true;
    Severity: Major
    Found in src/squirrel.js - About 30 mins to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        static propTypes = {
          theme: PropTypes.bool.isRequired,
          themeColor: PropTypes.string.isRequired,
          themeType: PropTypes.string.isRequired,
        };
      Severity: Minor
      Found in src/renderer/ui/components/generic/LyricsViewer.js and 1 other location - About 30 mins to fix
      src/renderer/ui/components/generic/WebView.js on lines 35..39

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        static propTypes = {
          src: PropTypes.string.isRequired,
          className: PropTypes.string.isRequired,
          preload: PropTypes.string.isRequired,
        }
      Severity: Minor
      Found in src/renderer/ui/components/generic/WebView.js and 1 other location - About 30 mins to fix
      src/renderer/ui/components/generic/LyricsViewer.js on lines 8..12

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function waitForExternal has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      const waitForExternal = setInterval(() => {
        if (serviceReady()) {
          clearInterval(waitForExternal);
      
          if (service === 'youtube-music') {
      Severity: Minor
      Found in src/renderer/windows/GPMWebView/index.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function setContextMenu has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      const setContextMenu = (track) => {
        const contextMenu = Menu.buildFromTemplate([
          {
            label: 'Service',
            enabled: false,
      Severity: Minor
      Found in src/main/features/core/tray.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function attemptLyricsWikia has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      const attemptLyricsWikia = (path) =>
        new Promise((resolve, reject) => {
          fetch(`https://lyrics.wikia.com/wiki/${path}`)
            .then((data) => data.text())
            .then((html) => {
      Severity: Minor
      Found in src/main/features/core/lyrics/source_lyricsWikia.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function getAppIconFileName has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      function getAppIconFileName() {
        let appIconFileName;
        if (process.platform === 'darwin') {
          appIconFileName = 'macTemplate.png';
        } else if (WindowManager.getWindowManagerGDMName() === 'kde-plasma') {
      Severity: Minor
      Found in src/main/features/core/tray.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function attemptMetroLyrics has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      const attemptMetroLyrics = (path) =>
        new Promise((resolve, reject) => {
          fetch(`http://www.metrolyrics.com/${path}.html`)
            .then((data) => data.text())
            .then((html) => {
      Severity: Minor
      Found in src/main/features/core/lyrics/source_metroLyrics.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Unexpected console statement.
      Open

          console.log(`Signing file: "${filePath}"\nWith digest: ${signDigest}`);
      Severity: Minor
      Found in gulpfile.babel.js by eslint

      disallow the use of console (no-console)

      In JavaScript that is designed to be executed in the browser, it's considered a best practice to avoid using methods on console. Such messages are considered to be for debugging purposes and therefore not suitable to ship to the client. In general, calls using console should be stripped before being pushed to production.

      console.log("Made it here.");
      console.error("That shouldn't have happened.");

      Rule Details

      This rule disallows calls to methods of the console object.

      Examples of incorrect code for this rule:

      /*eslint no-console: "error"*/
      
      console.log("Log a debug level message.");
      console.warn("Log a warn level message.");
      console.error("Log an error level message.");

      Examples of correct code for this rule:

      /*eslint no-console: "error"*/
      
      // custom console
      Console.log("Hello world!");

      Options

      This rule has an object option for exceptions:

      • "allow" has an array of strings which are allowed methods of the console object

      Examples of additional correct code for this rule with a sample { "allow": ["warn", "error"] } option:

      /*eslint no-console: ["error", { allow: ["warn", "error"] }] */
      
      console.warn("Log a warn level message.");
      console.error("Log an error level message.");

      When Not To Use It

      If you're using Node.js, however, console is used to output information to the user and so is not strictly used for debugging purposes. If you are developing for Node.js then you most likely do not want this rule enabled.

      Related Rules

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      Category
      Status
      Source
      Language