Showing 658 of 658 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
case $.ui.keyCode.PAGE_DOWN:
newVal = this._trimAlignValue( curVal - ( (this._valueMax() - this._valueMin()) / numPages ) );
break;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function transfer
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.effect.transfer = function( o, done ) {
var elem = $( this ),
target = $( o.to ),
targetFixed = target.css( "position" ) === "fixed",
body = $("body"),
Function _create
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_create: function() {
var selectees,
that = this;
this.element.addClass("ui-selectable");
Function _initSource
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_initSource: function() {
var array, url,
that = this;
if ( $.isArray(this.options.source) ) {
array = this.options.source;
Function _create
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_create: function() {
this.originalCss = {
display: this.element[0].style.display,
width: this.element[0].style.width,
minHeight: this.element[0].style.minHeight,
Function highlight
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.effect.highlight = function( o, done ) {
var elem = $( this ),
props = [ "backgroundImage", "backgroundColor", "opacity" ],
mode = $.effects.setMode( elem, o.mode || "show" ),
animation = {
Function puff
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.effect.puff = function( o, done ) {
var elem = $( this ),
mode = $.effects.setMode( elem, o.mode || "hide" ),
hide = mode === "hide",
percent = parseInt( o.percent, 10 ) || 150,
Function values
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
values: function( index, newValue ) {
var vals,
newValues,
i;
Function _createWidget
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_createWidget: function( options, element ) {
element = $( element || this.defaultElement || this )[ 0 ];
this.element = $( element );
this.uuid = uuid++;
this.eventNamespace = "." + this.widgetName + this.uuid;
Function _makeDraggable
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_makeDraggable: function() {
var that = this,
options = this.options;
function filteredUi( ui ) {
Function finish
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
finish: function( type ) {
if ( type !== false ) {
type = type || "fx";
}
return this.each(function() {
Function looseParse
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
var looseParse = function(f,s,o){
try{
var d = new Date('2012-01-01 '+ s);
if(isNaN(d.getTime())){
d = new Date('2012-01-01T'+ s);
Function caret
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
caret: function(begin, end) {
var range;
if (this.length === 0 || this.is(":hidden")) {
return;
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if (/^(ne)$/.test(a)) {
that.size.width = newWidth;
that.size.height = newHeight;
that.position.top = op.top - oy;
} else if (/^(sw)$/.test(a)) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
removeClass: function( classNames, speed, easing, callback ) {
return speed ?
$.effects.animateClass.call( this,
{ remove: classNames }, speed, easing, callback ) :
this._removeClass( classNames );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if (/^(sw)$/.test(a)) {
that.size.width = newWidth;
that.size.height = newHeight;
that.position.left = op.left - ox;
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
addClass: function( classNames, speed, easing, callback ) {
return speed ?
$.effects.animateClass.call( this,
{ add: classNames }, speed, easing, callback ) :
this._addClass( classNames );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method to_csv
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def to_csv(access_code = false, print_header = true)
result = Surveyor::Common.csv_impl.generate do |csv|
if print_header
csv << (access_code ? ["response set access code"] : []) +
csv_question_columns.map{|qcol| "question.#{qcol}"} +
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def parse(str, filename)
csvlib = Surveyor::Common.csv_impl
begin
csvlib.parse(str, :headers => :first_row, :return_headers => true, :header_converters => :symbol) do |r|
if r.header_row? # header row
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _setupHeightStyle
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
_setupHeightStyle: function( heightStyle ) {
var maxHeight,
parent = this.element.parent();
if ( heightStyle === "fill" ) {