NatLibFi/Skosmos

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The method transformTransitivePropertyResults uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

            } else {
                $val = array('label' => null);
            }
Severity: Minor
Found in src/model/sparql/GenericSparql.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

The method getRDF uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

        } else {
            $sparql = $this->getDefaultSparql();
            $arrayClass = null;
            $vocabs = null;
        }
Severity: Minor
Found in src/model/Model.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

The 'getExternalResourcesLoading()' method which returns a boolean should be named 'is...()' or 'has...()'
Open

    public function getExternalResourcesLoading()
    {
        return $this->getBoolean('skosmos:loadExternalResources', true);
    }
Severity: Minor
Found in src/model/VocabularyConfig.php by phpmd

BooleanGetMethodName

Since: 0.2

Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.

Example

class Foo {
    /**
     * @return boolean
     */
    public function getFoo() {} // bad
    /**
     * @return bool
     */
    public function isFoo(); // ok
    /**
     * @return boolean
     */
    public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}

Source https://phpmd.org/rules/naming.html#booleangetmethodname

The method transformNarrowerResults uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

        else {
            return null;
        }
Severity: Minor
Found in src/model/sparql/GenericSparql.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

Avoid using static access to class 'EasyRdf\RdfNamespace' in method 'getAdditionalSearchProperties'.
Open

            if (EasyRdf\RdfNamespace::shorten($prop) !== null) { // shortening property labels if possible
Severity: Minor
Found in src/model/VocabularyConfig.php by phpmd

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

The 'getShowDeprecated()' method which returns a boolean should be named 'is...()' or 'has...()'
Open

    public function getShowDeprecated()
    {
        return $this->getBoolean('skosmos:showDeprecated', false);
    }
Severity: Minor
Found in src/model/VocabularyConfig.php by phpmd

BooleanGetMethodName

Since: 0.2

Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.

Example

class Foo {
    /**
     * @return boolean
     */
    public function getFoo() {} // bad
    /**
     * @return bool
     */
    public function isFoo(); // ok
    /**
     * @return boolean
     */
    public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}

Source https://phpmd.org/rules/naming.html#booleangetmethodname

The 'getShowDeprecatedChanges()' method which returns a boolean should be named 'is...()' or 'has...()'
Open

    public function getShowDeprecatedChanges()
    {
        return $this->getBoolean('skosmos:showDeprecatedChanges', false);
    }
Severity: Minor
Found in src/model/VocabularyConfig.php by phpmd

BooleanGetMethodName

Since: 0.2

Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.

Example

class Foo {
    /**
     * @return boolean
     */
    public function getFoo() {} // bad
    /**
     * @return bool
     */
    public function isFoo(); // ok
    /**
     * @return boolean
     */
    public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}

Source https://phpmd.org/rules/naming.html#booleangetmethodname

Avoid using static access to class 'EasyRdf\Http' in method 'resolve'.
Open

            EasyRdf\Http::setDefaultHttpClient($httpclient);
Severity: Minor
Found in src/model/resolver/WDQSResource.php by phpmd

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

The method queryLabel uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

        } else {
            // nonexistent concept
            return null;
        }
Severity: Minor
Found in src/model/sparql/GenericSparql.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

The method transformChangeListResults uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

            } else {
                $concept['deprecated'] = false;
            }
Severity: Minor
Found in src/model/sparql/GenericSparql.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

The method sendFeedback() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
Open

    public function sendFeedback($request, $message, $messageSubject, $fromName = null, $fromEmail = null, $fromVocab = null, $toMail = null)
    {
        $toAddress = ($toMail) ? $toMail : $this->model->getConfig()->getFeedbackAddress();
        $messageSubject = "[" . $this->model->getConfig()->getServiceName() . "] " . $messageSubject;
        if ($fromVocab !== null && $fromVocab !== '') {
Severity: Minor
Found in src/controller/WebController.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method findLookupHits() has a Cyclomatic Complexity of 26. The configured cyclomatic complexity threshold is 10.
Open

    private function findLookupHits($results, $label, $lang)
    {
        $hits = array();
        // case 1: exact match on preferred label
        foreach ($results as $res) {
Severity: Minor
Found in src/controller/RestController.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method linkUrlFilter() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10.
Open

    public function linkUrlFilter($uri, $vocab, $lang, $type = 'page', $clang = null, $term = null)
    {
        // $vocab can either be null, a vocabulary id (string) or a Vocabulary object
        if ($vocab === null) {
            return $uri;
Severity: Minor
Found in src/controller/LinkUrlExtension.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method search() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10.
Open

    public function search(Request $request): void
    {
        $maxhits = $request->getQueryParam('maxhits');
        $offset = $request->getQueryParam('offset');
        $term = $request->getQueryParamRaw('query');
Severity: Minor
Found in src/controller/RestController.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method hierarchy() has a Cyclomatic Complexity of 17. The configured cyclomatic complexity threshold is 10.
Open

    public function hierarchy($request)
    {
        if ($this->notModified($request->getVocab())) {
            return null;
        }
Severity: Minor
Found in src/controller/RestController.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method vocabularyStatistics() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10.
Open

    public function vocabularyStatistics($request)
    {
        if ($this->notModified($request->getVocab())) {
            return null;
        }
Severity: Minor
Found in src/controller/RestController.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method getMappingProperties() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10.
Open

    public function getMappingProperties(array $whitelist = null)
    {
        $ret = array();

        $longUris = $this->resource->propertyUris();
Severity: Minor
Found in src/model/Concept.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method removeDuplicatePropertyValues() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
Open

    public function removeDuplicatePropertyValues($ret, $duplicates)
    {
        $propertyValues = array();

        foreach ($ret as $prop) {
Severity: Minor
Found in src/model/Concept.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method getLabel() has a Cyclomatic Complexity of 17. The configured cyclomatic complexity threshold is 10.
Open

    public function getLabel($lang = '', $fallbackToUri = 'uri')
    {
        if ($this->clang) {
            $lang = $this->clang;
        }
Severity: Minor
Found in src/model/ConceptPropertyValue.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method getCollections() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10.
Open

    private function getCollections($includeArrays)
    {
        $groups = array();
        $collections = $this->graph->resourcesMatching('skos:member', $this->resource);
        if (isset($collections)) {
Severity: Minor
Found in src/model/Concept.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

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