src/battleship/game/models/Ship.ts
import { Tile } from "./Tile";
export class Ship {
public id: number;
private _hp: number;
private _size: number;
private _tiles: Tile[];
public get hp(): number {
return this._hp;
}
public get size(): number {
return this._size;
}
public get tiles(): Tile[] {
return this._tiles;
}
constructor(size: number) {
this._hp = size;
this._size = size;
this._tiles = new Array<Tile>();
}
public setTiles(tiles: Tile[]): void {
this._tiles = tiles;
this._hp = tiles.length;
this._size = tiles.length;
}
public decreaseHP(): void {
this._hp = Math.max(0, this._hp - 1);
}
}