Shuunen/repo-checker

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src/files/readme.ts

Summary

Maintainability
C
7 hrs
Test Coverage

Function getThanks has 41 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  private async getThanks (): Promise<Thanks[]> {
    const list = [
      new Thanks('Shields.io', 'https://shields.io', 'for the nice badges on top of this readme', this.fileContent.includes('shields')),
      new Thanks('Travis-ci.com', 'https://travis-ci.com', 'for providing free continuous deployments', this.fileContent.includes('travis-ci')),
      new Thanks('Github', 'https://github.com', 'for all their great work year after year, pushing OSS forward', this.fileContent.includes('github')),
Severity: Minor
Found in src/files/readme.ts - About 1 hr to fix

    Function checkThanks has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

      private async checkThanks (): Promise<void> {
        const hasSection = this.couldContains('a thanks section', /## Thanks/u)
        if (!hasSection) return
        const thanks = await this.getThanks()
        for (const thank of thanks) {
    Severity: Minor
    Found in src/files/readme.ts - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function checkBadgesRecommended has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

      private checkBadgesRecommended (): void {
        const badges = this.getBadgesRecommended()
        for (const badge of badges) {
          const message = `${badge.expected ? 'a' : 'no'} "${badge.label}" badge`
          // eslint-disable-next-line security/detect-non-literal-regexp
    Severity: Minor
    Found in src/files/readme.ts - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    class Badge {
      public markdown = ''
    
      // eslint-disable-next-line @typescript-eslint/parameter-properties, @typescript-eslint/max-params
      public constructor (public label = '', public link = '', public image = '', public expected = true, public fixable = true) {
    Severity: Major
    Found in src/files/readme.ts and 1 other location - About 2 hrs to fix
    src/files/readme.ts on lines 11..18

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 83.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    class Thanks {
      public markdown = ''
    
      // eslint-disable-next-line @typescript-eslint/parameter-properties, @typescript-eslint/max-params
      public constructor (public label = '', public link = '', public description = '', public expected = false, public fixable = true) {
    Severity: Major
    Found in src/files/readme.ts and 1 other location - About 2 hrs to fix
    src/files/readme.ts on lines 21..28

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 83.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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