Showing 14,752 of 14,752 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(root2<0)
{
var Croot2 = Math.floor(root2);
if(root2 - Croot2 < 1e-15)
root2 = Croot2;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(root1<0)
{
var Croot3 = Math.floor(root3);
if(root3 - Croot3 < 1e-15)
root3 = Croot3;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File FskxWriterNodeModel.java
has 282 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*******************************************************************************
* Copyright (c) 2015 Federal Institute for Risk Assessment (BfR), Germany
*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3 of the
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Similar blocks of code found in 2 locations. Consider refactoring. Open
private void button1ActionPerformed(ActionEvent e) {
MyTable age = DBKernel.myDBi.getTable("Agenzien");
Integer agensID = null;
try {agensID = Integer.parseInt(agensIDField.getText());}
catch (Exception e1) {}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (drawUpOrRight) {
double x = 0.0;
double y = 0.0;
Shape arrow = null;
if (edge == RectangleEdge.TOP || edge == RectangleEdge.BOTTOM) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (drawDownOrLeft) {
double x = 0.0;
double y = 0.0;
Shape arrow = null;
if (edge == RectangleEdge.TOP || edge == RectangleEdge.BOTTOM) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private void button2ActionPerformed(ActionEvent e) {
MyTable mat = DBKernel.myDBi.getTable("Matrices");
Integer matrixID = null;
try {matrixID = Integer.parseInt(matrixIDField.getText());}
catch (Exception e1) {}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method loadSettingsFrom
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected void loadSettingsFrom(NodeSettingsRO settings,
BufferedDataTable[] input) throws NotConfigurableException {
try {
set = new SettingsHelper();
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Method initComponents
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void initComponents() {
// JFormDesigner - Component initialization - DO NOT MODIFY //GEN-BEGIN:initComponents
dialogPane = new JPanel();
contentPanel = new JPanel();
label1 = new JLabel();
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Method initializeModel
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static Model initializeModel(ModelType modelType) {
if (modelType == null)
return new GenericModel()
.generalInformation(new GenericModelGeneralInformation()
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Method writeArchive
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void writeArchive(File archiveFile, FskPortObject portObject,
ExecutionContext exec) throws Exception {
Map<String, URI> URIS = FSKML.getURIS(1, 0, 12);
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Function token
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
token: function (stream, state) {
if (stream)
//check for state changes
if (!state.inString && !state.inComment && ((stream.peek() == '"') || (stream.peek() == "'"))) {
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Function handler
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
function handler(event) {
var orgEvent = event || window.event,
args = slice.call(arguments, 1),
delta = 0,
deltaX = 0,
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Function drawHandles
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
drawHandles: function () {
this.coords.w_rs = this.$cache.rs.outerWidth(false);
if (!this.coords.w_rs) {
return;
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Function generate_anyOf
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function generate_anyOf(it, $keyword, $ruleType) {
var out = ' ';
var $lvl = it.level;
var $dataLvl = it.dataLevel;
var $schema = it.schema[$keyword];
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Function place
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
place: function(){
if (this.isInline)
return this;
var calendarWidth = this.picker.outerWidth(),
calendarHeight = this.picker.outerHeight(),
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Method retrieveGeneralInformation
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
private DataModelGeneralInformation retrieveGeneralInformation(Sheet sheet) {
DataModelGeneralInformation information = new DataModelGeneralInformation();
Cell nameCell = sheet.getRow(GENERAL_INFORMATION__NAME).getCell(J);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method equals
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null || getClass() != obj.getClass())
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method equals
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null || getClass() != obj.getClass())
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method eIsSet
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case MetadataPackage.ASSAY__ASSAY_NAME:
return ASSAY_NAME_EDEFAULT == null ? assayName != null : !ASSAY_NAME_EDEFAULT.equals(assayName);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"