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Add a default case to this switch. Open
switch (featureID) {
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The requirement for a final default
clause is defensive programming. The clause should either take appropriate action, or contain a
suitable comment as to why no action is taken.
Noncompliant Code Example
switch (param) { //missing default clause case 0: doSomething(); break; case 1: doSomethingElse(); break; } switch (param) { default: // default clause should be the last one error(); break; case 0: doSomething(); break; case 1: doSomethingElse(); break; }
Compliant Solution
switch (param) { case 0: doSomething(); break; case 1: doSomethingElse(); break; default: error(); break; }
Exceptions
If the switch
parameter is an Enum
and if all the constants of this enum are used in the case
statements,
then no default
clause is expected.
Example:
public enum Day { SUNDAY, MONDAY } ... switch(day) { case SUNDAY: doSomething(); break; case MONDAY: doSomethingElse(); break; }
See
- MITRE, CWE-478 - Missing Default Case in Switch Statement
- CERT, MSC01-C. - Strive for logical completeness
Add a default case to this switch. Open
switch (featureID) {
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The requirement for a final default
clause is defensive programming. The clause should either take appropriate action, or contain a
suitable comment as to why no action is taken.
Noncompliant Code Example
switch (param) { //missing default clause case 0: doSomething(); break; case 1: doSomethingElse(); break; } switch (param) { default: // default clause should be the last one error(); break; case 0: doSomething(); break; case 1: doSomethingElse(); break; }
Compliant Solution
switch (param) { case 0: doSomething(); break; case 1: doSomethingElse(); break; default: error(); break; }
Exceptions
If the switch
parameter is an Enum
and if all the constants of this enum are used in the case
statements,
then no default
clause is expected.
Example:
public enum Day { SUNDAY, MONDAY } ... switch(day) { case SUNDAY: doSomething(); break; case MONDAY: doSomethingElse(); break; }
See
- MITRE, CWE-478 - Missing Default Case in Switch Statement
- CERT, MSC01-C. - Strive for logical completeness
Add a default case to this switch. Open
switch (featureID) {
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- Exclude checks
The requirement for a final default
clause is defensive programming. The clause should either take appropriate action, or contain a
suitable comment as to why no action is taken.
Noncompliant Code Example
switch (param) { //missing default clause case 0: doSomething(); break; case 1: doSomethingElse(); break; } switch (param) { default: // default clause should be the last one error(); break; case 0: doSomething(); break; case 1: doSomethingElse(); break; }
Compliant Solution
switch (param) { case 0: doSomething(); break; case 1: doSomethingElse(); break; default: error(); break; }
Exceptions
If the switch
parameter is an Enum
and if all the constants of this enum are used in the case
statements,
then no default
clause is expected.
Example:
public enum Day { SUNDAY, MONDAY } ... switch(day) { case SUNDAY: doSomething(); break; case MONDAY: doSomethingElse(); break; }
See
- MITRE, CWE-478 - Missing Default Case in Switch Statement
- CERT, MSC01-C. - Strive for logical completeness
Add a default case to this switch. Open
switch (featureID) {
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- Exclude checks
The requirement for a final default
clause is defensive programming. The clause should either take appropriate action, or contain a
suitable comment as to why no action is taken.
Noncompliant Code Example
switch (param) { //missing default clause case 0: doSomething(); break; case 1: doSomethingElse(); break; } switch (param) { default: // default clause should be the last one error(); break; case 0: doSomething(); break; case 1: doSomethingElse(); break; }
Compliant Solution
switch (param) { case 0: doSomething(); break; case 1: doSomethingElse(); break; default: error(); break; }
Exceptions
If the switch
parameter is an Enum
and if all the constants of this enum are used in the case
statements,
then no default
clause is expected.
Example:
public enum Day { SUNDAY, MONDAY } ... switch(day) { case SUNDAY: doSomething(); break; case MONDAY: doSomethingElse(); break; }
See
- MITRE, CWE-478 - Missing Default Case in Switch Statement
- CERT, MSC01-C. - Strive for logical completeness
Refactor this method to reduce its Cognitive Complexity from 32 to the 15 allowed. Open
public void actionPerformed(ActionEvent e) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation. Open
protected void reset() {
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There are several reasons for a method not to have a method body:
- It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
- It is not yet, or never will be, supported. In this case an
UnsupportedOperationException
should be thrown. - The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.
Noncompliant Code Example
public void doSomething() { } public void doSomethingElse() { }
Compliant Solution
@Override public void doSomething() { // Do nothing because of X and Y. } @Override public void doSomethingElse() { throw new UnsupportedOperationException(); }
Exceptions
Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.
public abstract class Animal { void speak() { // default implementation ignored } }
Rename field "min" to prevent any misunderstanding/clash with field "MIN" defined on line 242. Open
private double min;
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Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.
In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.
Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.
Noncompliant Code Example
public class Car{ public DriveTrain drive; public void tearDown(){...} public void drive() {...} // Noncompliant; duplicates field name } public class MyCar extends Car{ public void teardown(){...} // Noncompliant; not an override. It it really what's intended? public void drivefast(){...} public void driveFast(){...} //Huh? }
Compliant Solution
public class Car{ private DriveTrain drive; public void tearDown(){...} public void drive() {...} // field visibility reduced } public class MyCar extends Car{ @Override public void tearDown(){...} public void drivefast(){...} public void driveReallyFast(){...} }
Refactor this method to reduce its Cognitive Complexity from 19 to the 15 allowed. Open
private List<KnimeTuple> decodeM2Schemas(List<JsM2Schema> schemas) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Rename field "schemas" to prevent any misunderstanding/clash with field "SCHEMAS" defined on line 15. Open
private JsM12DataSchema[] schemas;
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Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.
In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.
Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.
Noncompliant Code Example
public class Car{ public DriveTrain drive; public void tearDown(){...} public void drive() {...} // Noncompliant; duplicates field name } public class MyCar extends Car{ public void teardown(){...} // Noncompliant; not an override. It it really what's intended? public void drivefast(){...} public void driveFast(){...} //Huh? }
Compliant Solution
public class Car{ private DriveTrain drive; public void tearDown(){...} public void drive() {...} // field visibility reduced } public class MyCar extends Car{ @Override public void tearDown(){...} public void drivefast(){...} public void driveReallyFast(){...} }
Rename field "schemas" to prevent any misunderstanding/clash with field "SCHEMAS" defined on line 17. Open
private JsM1Schema[] schemas;
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Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.
In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.
Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.
Noncompliant Code Example
public class Car{ public DriveTrain drive; public void tearDown(){...} public void drive() {...} // Noncompliant; duplicates field name } public class MyCar extends Car{ public void teardown(){...} // Noncompliant; not an override. It it really what's intended? public void drivefast(){...} public void driveFast(){...} //Huh? }
Compliant Solution
public class Car{ private DriveTrain drive; public void tearDown(){...} public void drive() {...} // field visibility reduced } public class MyCar extends Car{ @Override public void tearDown(){...} public void drivefast(){...} public void driveReallyFast(){...} }
Rename field "estModel" to prevent any misunderstanding/clash with field "ESTMODEL" defined on line 25. Open
public EstModel estModel = new EstModel();
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Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.
In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.
Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.
Noncompliant Code Example
public class Car{ public DriveTrain drive; public void tearDown(){...} public void drive() {...} // Noncompliant; duplicates field name } public class MyCar extends Car{ public void teardown(){...} // Noncompliant; not an override. It it really what's intended? public void drivefast(){...} public void driveFast(){...} //Huh? }
Compliant Solution
public class Car{ private DriveTrain drive; public void tearDown(){...} public void drive() {...} // field visibility reduced } public class MyCar extends Car{ @Override public void tearDown(){...} public void drivefast(){...} public void driveReallyFast(){...} }
Refactor this method to reduce its Cognitive Complexity from 24 to the 15 allowed. Open
public void createChart() throws ConvertException {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation. Open
protected void loadInternals(final File internDir,
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There are several reasons for a method not to have a method body:
- It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
- It is not yet, or never will be, supported. In this case an
UnsupportedOperationException
should be thrown. - The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.
Noncompliant Code Example
public void doSomething() { } public void doSomethingElse() { }
Compliant Solution
@Override public void doSomething() { // Do nothing because of X and Y. } @Override public void doSomethingElse() { throw new UnsupportedOperationException(); }
Exceptions
Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.
public abstract class Animal { void speak() { // default implementation ignored } }
Refactor this method to reduce its Cognitive Complexity from 22 to the 15 allowed. Open
protected PortObject[] execute(PortObject[] inObjects, ExecutionContext exec)
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 30 to the 15 allowed. Open
public void loadSettings(NodeSettingsRO settings) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 40 to the 15 allowed. Open
public static KnimeTuple createTupleFromTemplate(FSMRTemplate template) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation. Open
protected void reset() {}
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There are several reasons for a method not to have a method body:
- It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
- It is not yet, or never will be, supported. In this case an
UnsupportedOperationException
should be thrown. - The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.
Noncompliant Code Example
public void doSomething() { } public void doSomethingElse() { }
Compliant Solution
@Override public void doSomething() { // Do nothing because of X and Y. } @Override public void doSomethingElse() { throw new UnsupportedOperationException(); }
Exceptions
Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.
public abstract class Animal { void speak() { // default implementation ignored } }
Define a constant instead of duplicating this literal "Kommentar" 3 times. Open
matrix.detail = resultSet.getString("Kommentar");
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Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed. Open
public void loadSettings(NodeSettingsRO settings) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 28 to the 15 allowed. Open
public TableReader(BufferedDataTable table) {
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Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.