Showing 927 of 927 total issues
Tab detected. Open
let!(:game1) { FactoryGirl.create(:game, white_player_id: user.id)}
- Exclude checks
Line is too long. [98/80] Open
let(:king) { FactoryGirl.create(:king, color: "White", x_pos: 7, y_pos: 7, game_id: game.id) }
- Exclude checks
Line is too long. [98/80] Open
let(:king) { FactoryGirl.create(:king, color: "White", x_pos: 7, y_pos: 7, game_id: game.id) }
- Exclude checks
Space missing inside }. Open
let(:game) { FactoryGirl.create(:game, black_player_id: user.id)}
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- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
context "for valid move" do
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- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Space missing inside {. Open
let(:knight) {FactoryGirl.create(:knight, x_pos: 2, y_pos: 0, color: 'White', game_id: game.id)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
describe "knight#valid_move?" do
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- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Trailing whitespace detected. Open
- Exclude checks
Line is too long. [100/80] Open
let(:knight) {FactoryGirl.create(:knight, x_pos: 2, y_pos: 0, color: 'White', game_id: game.id)}
- Exclude checks
Inconsistent indentation detected. Open
describe "#check?" do
let(:game) { FactoryGirl.create(:game, white_player_id: user.id)}
let(:king) { FactoryGirl.create(:king, color: "White", x_pos: 7, y_pos: 7, game_id: game.id) }
before(:each) { game.pieces.destroy_all }
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- Exclude checks
This cops checks for inconsistent indentation.
Example:
class A
def test
puts 'hello'
puts 'world'
end
end
Carriage return character detected. Open
require 'rails_helper'
RSpec.describe King, type: :model do
- Exclude checks
Inconsistent indentation detected. Open
context 'when all existing games are unavailable' do
let!(:game1) { FactoryGirl.create(:game, white_player_id: user.id, black_player_id: user2.id)}
let!(:game2) { FactoryGirl.create(:game, black_player_id: user2.id, white_player_id: user.id)}
it 'show any game' do
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- Exclude checks
This cops checks for inconsistent indentation.
Example:
class A
def test
puts 'hello'
puts 'world'
end
end
Inconsistent indentation detected. Open
describe '.available' do
let!(:user2) { FactoryGirl.create(:user) }
context 'when some games are not available' do
let!(:game1) { FactoryGirl.create(:game, white_player_id: user.id) }
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- Exclude checks
This cops checks for inconsistent indentation.
Example:
class A
def test
puts 'hello'
puts 'world'
end
end
Use 2 (not 0) spaces for indentation. Open
let!(:game1) { FactoryGirl.create(:game, white_player_id: user.id, black_player_id: user2.id)}
- Read upRead up
- Exclude checks
This cops checks for indentation that doesn't use the specified number of spaces.
See also the IndentationConsistency cop which is the companion to this one.
Example:
# bad
class A
def test
puts 'hello'
end
end
# good
class A
def test
puts 'hello'
end
end
Example: IgnoredPatterns: ['^\s*module']
# bad
module A
class B
def test
puts 'hello'
end
end
end
# good
module A
class B
def test
puts 'hello'
end
end
end
Line is too long. [98/80] Open
let!(:game2) { FactoryGirl.create(:game, black_player_id: user2.id, white_player_id: user.id)}
- Exclude checks
Tab detected. Open
let!(:game2) { FactoryGirl.create(:game, black_player_id: user2.id)}
- Exclude checks
Line is too long. [133/80] Open
let!(:piece_making_check) { FactoryGirl.create(:queen, color: "Black", captured: false, x_pos: 2, y_pos: 3, game_id: game.id) }
- Exclude checks
Tab detected. Open
let!(:game1) { FactoryGirl.create(:game, white_player_id: user.id, black_player_id: user2.id)}
- Exclude checks
Trailing whitespace detected. Open
end
- Exclude checks
Extra empty line detected at block body end. Open
end
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of blocks match the configuration.
Example: EnforcedStyle: empty_lines
# good
foo do |bar|
# ...
end
Example: EnforcedStyle: noemptylines (default)
# good
foo do |bar|
# ...
end