Showing 927 of 927 total issues
Line is too long. [101/80] Open
let!(:pawn) { FactoryGirl.create(:pawn, color: "White", x_pos: 7, y_pos: 6, game_id: game.id) }
- Exclude checks
Line is too long. [137/80] Open
let(:other_piece) { FactoryGirl.create(:knight, color: other_color, x_pos: destination_x, y_pos: destination_y, game_id: game.id) }
- Exclude checks
Line is too long. [100/80] Open
white_rook = FactoryGirl.create(:rook, color: "White", x_pos: 3, y_pos: 1, game_id: game.id)
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
describe "#capture_piece!" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
describe "#move_leaves_king_in_check?" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
FactoryGirl.create(:rook, color: "Black", x_pos: 4, y_pos: 6, game_id: game.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Space missing inside }. Open
let!(:pawn2) {FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 3, game_id: game.id, turn: 2)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Space missing inside }. Open
let!(:pawn) {FactoryGirl.create(:pawn, color: "Black", x_pos: 3, y_pos: 4, game_id: game.id)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Line is too long. [109/80] Open
let!(:pawn2) {FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 4, game_id: game.id, turn: 2)}
- Exclude checks
Line is too long. [111/80] Open
white_pawn = FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 3, game_id: game.id, turn: 2)
- Exclude checks
Line is too long. [106/80] Open
let!(:bishop2) { FactoryGirl.create(:bishop, color: "White", x_pos: 6, y_pos: 7, game_id: game.id) }
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
black_bishop = FactoryGirl.create(:bishop, color: "Black", x_pos: 1, y_pos: 7, game_id: game_stalemate.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Line is too long. [112/80] Open
black_bishop = FactoryGirl.create(:bishop, color: "Black", x_pos: 1, y_pos: 7, game_id: game_stalemate.id)
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
let!(:bishop) { FactoryGirl.create(:bishop, color: "White", x_pos: 7, y_pos: 6, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
it "should return false and leave game unchanged" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
let!(:piece_making_check) { FactoryGirl.create(:bishop, color: "Black", captured: false, x_pos: 2, y_pos: 2, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Space missing inside {. Open
let!(:pawn2) {FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 4, game_id: game.id, turn: 2)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Line is too long. [120/80] Open
let(:piece_target) { FactoryGirl.create(:pawn, color: "White", x_pos: target_x, y_pos: target_y, game_id: game.id) }
- Exclude checks
Line is too long. [87/80] Open
FactoryGirl.create(:king, color: "White", x_pos: 4, y_pos: 0, game_id: game.id)
- Exclude checks
Line is too long. [102/80] Open
white_pawn = FactoryGirl.create(:pawn, color: "White", x_pos: 3, y_pos: 4, game_id: game.id)
- Exclude checks