Showing 927 of 927 total issues
Line is too long. [111/80] Open
black_pawn = FactoryGirl.create(:pawn, color: "Black", x_pos: 4, y_pos: 4, game_id: game.id, turn: 1)
- Exclude checks
Line is too long. [108/80] Open
black_king = FactoryGirl.create(:king, color: "Black", x_pos: 0, y_pos: 7, game_id: game_stalemate.id)
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
FactoryGirl.create(:rook, color: "White", x_pos: 7, y_pos: 4, game_id: game_stalemate.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Trailing whitespace detected. Open
- Exclude checks
Line is too long. [87/80] Open
FactoryGirl.create(:king, color: "White", x_pos: 4, y_pos: 0, game_id: game.id)
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
describe "#move_to!" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Line is too long. [108/80] Open
black_king = FactoryGirl.create(:king, color: "Black", x_pos: 0, y_pos: 7, game_id: game_stalemate.id)
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
let(:piece_moving) { FactoryGirl.create(:queen, color: "Black", x_pos: 7, y_pos: 7, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
let(:other_color) { "White" }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
describe "#check?" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
white_rook = FactoryGirl.create(:rook, color: "White", x_pos: 3, y_pos: 1, game_id: game.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
black_king = FactoryGirl.create(:king, color: "Black", x_pos: 0, y_pos: 7, game_id: game_stalemate.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
black_pawn = FactoryGirl.create(:pawn, color: "Black", x_pos: 3, y_pos: 3, game_id: game.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Space missing inside {. Open
subject(:enpassant) {pawn.can_enpassant?(to_x, to_y)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Space missing inside {. Open
let!(:pawn2) {FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 3, game_id: game.id, turn: 2)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Space missing inside }. Open
let!(:pawn2) {FactoryGirl.create(:pawn, color: "White", x_pos: 2, y_pos: 3, game_id: game.id, turn: 1)}
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
FactoryGirl.create(:king, color: "White", x_pos: 1, y_pos: 5, game_id: game_stalemate.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Trailing whitespace detected. Open
end
- Exclude checks
Trailing whitespace detected. Open
expect(black_pawn.captured).to eq(false)
- Exclude checks
Trailing whitespace detected. Open
it { is_expected.to eq(false) }
- Exclude checks