Showing 927 of 927 total issues
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
it "black pawn should successfully capture white pawn on adjacent square" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
white_pawn = FactoryGirl.create(:pawn, color: "White", x_pos: 3, y_pos: 4, game_id: game.id)
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
it "should leave game unchanged" do
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
let!(:pawn2) { FactoryGirl.create(:pawn, color: "Black", x_pos: 4, y_pos: 2, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Extra empty line detected at block body beginning. Open
Open
end
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of blocks match the configuration.
Example: EnforcedStyle: empty_lines
# good
foo do |bar|
# ...
end
Example: EnforcedStyle: noemptylines (default)
# good
foo do |bar|
# ...
end
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
password "secretPassword"
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
name "King"
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Trailing whitespace detected. Open
Open
- Exclude checks
Line is too long. [107/80] Open
Open
let!(:black_pawn) { FactoryGirl.create(:pawn, color: "Black", x_pos: 4, y_pos: 6, game_id: game.id) }
- Exclude checks
Line is too long. [90/80] Open
Open
patch :update, params: { game_id: game.id, id: white_pawn.id, x_pos: 4, y_pos: 2 }
- Exclude checks
Line is too long. [81/80] Open
Open
expect(flash[:alert]).to match("Sorry, you are not part of this game.")
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
let!(:white_king) { FactoryGirl.create(:king, color: "White", x_pos: 2, y_pos: 0, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Tab detected. Open
Open
let!(:user) { FactoryGirl.create(:user) }
- Exclude checks
Tab detected. Open
Open
get :show, params: { id: game.id }
- Exclude checks
Extra empty line detected at block body end. Open
Open
end
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of blocks match the configuration.
Example: EnforcedStyle: empty_lines
# good
foo do |bar|
# ...
end
Example: EnforcedStyle: noemptylines (default)
# good
foo do |bar|
# ...
end
Line is too long. [101/80] Open
Open
let!(:queen) { FactoryGirl.create(:queen, color: "White", x_pos: 3, y_pos: 0, game_id: game.id) }
- Exclude checks
Line is too long. [111/80] Open
Open
let!(:black_bishop) { FactoryGirl.create(:bishop, color: "Black", x_pos: 6, y_pos: 4, game_id: game.id) }
- Exclude checks
Line is too long. [90/80] Open
Open
expect(flash[:alert]).to match("Sorry, that move would leave your King in check.")
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
let(:rook) { FactoryGirl.create(:rook, color: "Black", x_pos: 7, y_pos: 7, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
Open
let!(:white_bishop) { FactoryGirl.create(:bishop, color: "White", x_pos: 4, y_pos: 4, game_id: game.id) }
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"