TikiWiki/tiki-manager

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Function getCompatibleVersions has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function getCompatibleVersions(bool $withBlank = true)
    {
        $versions = $this->getVersions();
        $checkTikiVersionRequirement = $this->getTikiRequirementsHelper();
        $compatible = [];
Severity: Minor
Found in src/Application/Tiki.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function formatHtml has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    private function formatHtml($matches)
    {
        $out = '<span style="';
        foreach (explode(';', $matches[1]) as $code) {
            if (isset(self::$availableForegroundColors[$code])) {
Severity: Minor
Found in src/Style/Formatter/HtmlOutputFormatter.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function setupDatabase has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function setupDatabase(Database $database)
    {
        $tmp = tempnam($_ENV['TEMP_FOLDER'], 'dblocal');
        $dbFileContents = $this->generateDbFileContent($database);
        file_put_contents($tmp, $dbFileContents);
Severity: Minor
Found in src/Application/Tiki.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function checksumFolder has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public static function checksumFolder($folder, $callback = null)
    {
        $result = [];

        if (!is_callable($callback)) {
Severity: Minor
Found in src/Libs/Audit/Checksum.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function exec has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function exec($targetFolder, $toAppend, $isPriorityCommand = false)
    {
        $command = sprintf('%s %s', $this->command, $toAppend);

        if ($isPriorityCommand && $this->access) {
Severity: Minor
Found in src/Libs/VersionControl/Git.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function detectDistro has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function detectDistro()
    {
        if (isset($this->config['distro'])) {
            return $this->config['distro'];
        }
Severity: Minor
Found in src/Application/Discovery.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function debug has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

function debug($text, $prefix = null, $hr = '')
{
    if (isset($_ENV['TRIM_DEBUG']) && $_ENV['TRIM_DEBUG'] === true) {
        $prefix = '[' . date('Y-m-d H:i:s') . '][debug]:' . ($prefix ? " {$prefix}" : '');
        $output = "\n";
Severity: Minor
Found in src/Libs/Helpers/functions.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function info has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function info($targetFolder, $raw = false)
    {
        $gitCmd = 'rev-parse --abbrev-ref HEAD' . ($this->quiet ? ' --quiet' : '');
        $output = $this->exec($targetFolder, $gitCmd);

Severity: Minor
Found in src/Libs/VersionControl/Git.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function deepenCloneUntilRevisionPresent has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function deepenCloneUntilRevisionPresent($targetFolder, $revision)
    {
        $found = $this->isRevisionPresent($targetFolder, $revision);
        $maxDepth = 1000;
        $deepenAmount = 100;
Severity: Minor
Found in src/Libs/VersionControl/Git.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function exec has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    public function exec($targetFolder, $toAppend)
    {
        static $tmpFolderChecked;
        if ((empty($tmpFolderChecked) || !in_array(
            $targetFolder,
Severity: Minor
Found in src/Libs/VersionControl/Svn.php - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    private $verbosityLevelMap = [
        LogLevel::EMERGENCY => OutputInterface::VERBOSITY_NORMAL,
        LogLevel::ALERT => OutputInterface::VERBOSITY_NORMAL,
        LogLevel::CRITICAL => OutputInterface::VERBOSITY_NORMAL,
        LogLevel::ERROR => OutputInterface::VERBOSITY_NORMAL,
Severity: Minor
Found in src/Logger/ConsoleLogger.php and 1 other location - About 45 mins to fix
src/Logger/ConsoleLogger.php on lines 33..42

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 95.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    private $formatLevelMap = [
        LogLevel::EMERGENCY => self::ERROR,
        LogLevel::ALERT => self::ERROR,
        LogLevel::CRITICAL => self::ERROR,
        LogLevel::ERROR => self::ERROR,
Severity: Minor
Found in src/Logger/ConsoleLogger.php and 1 other location - About 45 mins to fix
src/Logger/ConsoleLogger.php on lines 23..32

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 95.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (empty($input->getOption('target'))) {
            $this->io->newLine();
            CommandHelper::renderInstancesTable($output, $instancesInfo);

            $question = CommandHelper::getQuestion('Select the destination instance(s)', null);
Severity: Minor
Found in src/Command/SetupCloneManagerCommand.php and 1 other location - About 40 mins to fix
src/Command/CloneInstanceCommand.php on lines 282..292

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 94.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        } else {
            $this->io->newLine();
            CommandHelper::renderInstancesTable($output, $instancesInfo);

            $question = CommandHelper::getQuestion('Select the destination instance(s)', null);
Severity: Minor
Found in src/Command/CloneInstanceCommand.php and 1 other location - About 40 mins to fix
src/Command/SetupCloneManagerCommand.php on lines 198..208

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 94.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

The class Instance has a coupling between objects value of 18. Consider to reduce the number of dependencies under 13.
Open

class Instance
{
    const TYPES = 'local,ftp,ssh';

    const SQL_SELECT_INSTANCE = <<<SQL
Severity: Minor
Found in src/Application/Instance.php by phpmd

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

The class Environment has a coupling between objects value of 16. Consider to reduce the number of dependencies under 13.
Open

class Environment
{
    private $homeDirectory;
    private $isLoaded = false;

Severity: Minor
Found in src/Config/Environment.php by phpmd

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

The class UpdateInstanceCommand has a coupling between objects value of 14. Consider to reduce the number of dependencies under 13.
Open

class UpdateInstanceCommand extends TikiManagerCommand
{
    use InstanceUpgrade;
    use SendEmail;

Severity: Minor
Found in src/Command/UpdateInstanceCommand.php by phpmd

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

The class Tiki has a coupling between objects value of 23. Consider to reduce the number of dependencies under 13.
Open

class Tiki extends Application
{
    private $installType = null;
    private $branch = null;
    private $installed = null;
Severity: Minor
Found in src/Application/Tiki.php by phpmd

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

The class CommandHelper has a coupling between objects value of 18. Consider to reduce the number of dependencies under 13.
Open

class CommandHelper
{
    /**
     * Get information from Instance Object
     *
Severity: Minor
Found in src/Command/Helper/CommandHelper.php by phpmd

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        for ($i = 0, $tmp_count = strlen($login); $i < $tmp_count; $i++, $key--) {
            $next = ord($login[$i]) + $key;
            if ($next > 255) {
                $next -= 255;
            } elseif ($next < 0) {
Severity: Minor
Found in src/Ext/Password.php and 2 other locations - About 40 mins to fix
src/Ext/Password.php on lines 320..335
src/Ext/Password.php on lines 354..369

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 93.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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