Function QuicktimeParseAtom
has a Cognitive Complexity of 522 (exceeds 5 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/APIREF/INDEX/atomalphaindex.htm
// https://code.google.com/p/mp4v2/wiki/iTunesMetadata
$info = &$this->getid3->info;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeParseAtom
has 1581 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/APIREF/INDEX/atomalphaindex.htm
// https://code.google.com/p/mp4v2/wiki/iTunesMetadata
$info = &$this->getid3->info;
File module.audio-video.quicktime.php
has 2439 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/////////////////////////////////////////////////////////////////
/// getID3() by James Heinrich <info@getid3.org> //
// available at https://github.com/JamesHeinrich/getID3 //
Function Analyze
has a Cognitive Complexity of 98 (exceeds 5 allowed). Consider refactoring. Open
public function Analyze() {
$info = &$this->getid3->info;
$info['fileformat'] = 'quicktime';
$info['quicktime']['hinting'] = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Analyze
has 160 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Analyze() {
$info = &$this->getid3->info;
$info['fileformat'] = 'quicktime';
$info['quicktime']['hinting'] = false;
Method QuicktimeLanguageLookup
has 122 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeLanguageLookup($languageid) {
// http://developer.apple.com/library/mac/#documentation/QuickTime/QTFF/QTFFChap4/qtff4.html#//apple_ref/doc/uid/TP40000939-CH206-34353
static $QuicktimeLanguageLookup = array();
if (empty($QuicktimeLanguageLookup)) {
$QuicktimeLanguageLookup[0] = 'English';
Method CopyToAppropriateCommentsSection
has 98 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function CopyToAppropriateCommentsSection($keyname, $data, $boxname='') {
static $handyatomtranslatorarray = array();
if (empty($handyatomtranslatorarray)) {
// http://www.geocities.com/xhelmboyx/quicktime/formats/qtm-layout.txt
// http://www.geocities.com/xhelmboyx/quicktime/formats/mp4-layout.txt
Method QuicktimeIODSvideoProfileName
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeIODSvideoProfileName($video_profile_id) {
static $QuicktimeIODSvideoProfileNameLookup = array();
if (empty($QuicktimeIODSvideoProfileNameLookup)) {
$QuicktimeIODSvideoProfileNameLookup = array(
0x00 => 'Reserved (0x00) Profile',
getid3_quicktime
has 24 functions (exceeds 20 allowed). Consider refactoring. Open
class getid3_quicktime extends getid3_handler
{
/** audio-video.quicktime
* return all parsed data from all atoms if true, otherwise just returned parsed metadata
Method QuicktimeVideoCodecLookup
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeVideoCodecLookup($codecid) {
static $QuicktimeVideoCodecLookup = array();
if (empty($QuicktimeVideoCodecLookup)) {
$QuicktimeVideoCodecLookup['.SGI'] = 'SGI';
$QuicktimeVideoCodecLookup['3IV1'] = '3ivx MPEG-4 v1';
Method QuicktimeIODSaudioProfileName
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeIODSaudioProfileName($audio_profile_id) {
static $QuicktimeIODSaudioProfileNameLookup = array();
if (empty($QuicktimeIODSaudioProfileNameLookup)) {
$QuicktimeIODSaudioProfileNameLookup = array(
0x00 => 'ISO Reserved (0x00)',
Function CopyToAppropriateCommentsSection
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public function CopyToAppropriateCommentsSection($keyname, $data, $boxname='') {
static $handyatomtranslatorarray = array();
if (empty($handyatomtranslatorarray)) {
// http://www.geocities.com/xhelmboyx/quicktime/formats/qtm-layout.txt
// http://www.geocities.com/xhelmboyx/quicktime/formats/mp4-layout.txt
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function QuicktimeParseContainerAtom
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public function QuicktimeParseContainerAtom($atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
$atom_structure = array();
$subatomoffset = 0;
$subatomcounter = 0;
if ((strlen($atom_data) == 4) && (getid3_lib::BigEndian2Int($atom_data) == 0x00000000)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeAudioCodecLookup
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeAudioCodecLookup($codecid) {
static $QuicktimeAudioCodecLookup = array();
if (empty($QuicktimeAudioCodecLookup)) {
$QuicktimeAudioCodecLookup['.mp3'] = 'Fraunhofer MPEG Layer-III alias';
$QuicktimeAudioCodecLookup['aac '] = 'ISO/IEC 14496-3 AAC';
Function quicktime_bookmark_time_scale
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function quicktime_bookmark_time_scale($info) {
$time_scale = '';
$ts_prefix_len = 0;
$res = array();
$this->search_tag_by_pair($info['quicktime']['moov'], 'name', 'stbl', 'quicktime/moov', $res);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function LociString
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function LociString($lstring, &$count) {
// Loci strings are UTF-8 or UTF-16 and null (x00/x0000) terminated. UTF-16 has a BOM
// Also need to return the number of bytes the string occupied so additional fields can be extracted
$len = strlen($lstring);
if ($len == 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeParseContainerAtom
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeParseContainerAtom($atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
$atom_structure = array();
$subatomoffset = 0;
$subatomcounter = 0;
if ((strlen($atom_data) == 4) && (getid3_lib::BigEndian2Int($atom_data) == 0x00000000)) {
Method QuicktimeStoreFrontCodeLookup
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeStoreFrontCodeLookup($sfid) {
static $QuicktimeStoreFrontCodeLookup = array();
if (empty($QuicktimeStoreFrontCodeLookup)) {
$QuicktimeStoreFrontCodeLookup[143460] = 'Australia';
$QuicktimeStoreFrontCodeLookup[143445] = 'Austria';
Consider simplifying this complex logical expression. Open
if (substr($atomname, 0, 3) == "\x00\x00\x00") {
// https://github.com/JamesHeinrich/getID3/issues/139
$atomname = getid3_lib::BigEndian2Int($atomname);
$atom_structure['name'] = $atomname;
$atom_structure['subatoms'] = $this->QuicktimeParseContainerAtom($atom_data, $baseoffset + 8, $atomHierarchy, $ParseAllPossibleAtoms);
Avoid deeply nested control flow statements. Open
if ($atom_structure['sample_description_table'][$i]['video_pixel_color_name'] != 'invalid') {
$info['quicktime']['video']['codec_fourcc'] = $atom_structure['sample_description_table'][$i]['data_format'];
$info['quicktime']['video']['codec_fourcc_lookup'] = $this->QuicktimeVideoCodecLookup($atom_structure['sample_description_table'][$i]['data_format']);
$info['quicktime']['video']['codec'] = (((int) $atom_structure['sample_description_table'][$i]['video_encoder_name_len'] > 0) ? $atom_structure['sample_description_table'][$i]['video_encoder_name'] : $atom_structure['sample_description_table'][$i]['data_format']);
$info['quicktime']['video']['color_depth'] = $atom_structure['sample_description_table'][$i]['video_pixel_color_depth'];
Avoid deeply nested control flow statements. Open
if (isset($info['mpeg']['audio'])) {
$info['audio']['dataformat'] = 'mp3';
$info['audio']['codec'] = (!empty($info['mpeg']['audio']['encoder']) ? $info['mpeg']['audio']['encoder'] : (!empty($info['mpeg']['audio']['codec']) ? $info['mpeg']['audio']['codec'] : (!empty($info['mpeg']['audio']['LAME']) ? 'LAME' :'mp3')));
$info['audio']['sample_rate'] = $info['mpeg']['audio']['sample_rate'];
$info['audio']['channels'] = $info['mpeg']['audio']['channels'];
Method QuicktimeParseAtom
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
Avoid deeply nested control flow statements. Open
switch ($atom_structure['sample_description_table'][$i]['data_format']) {
case 'raw ': // PCM
case 'alac': // Apple Lossless Audio Codec
case 'sowt': // signed/two's complement (Little Endian)
case 'twos': // signed/two's complement (Big Endian)
Avoid deeply nested control flow statements. Open
if ($atomname == 'covr') {
if (!empty($atom_structure['data'])) {
$atom_structure['image_mime'] = 'image/unknown'; // provide default MIME type to ensure array keys exist
if (function_exists('getimagesizefromstring') && ($getimagesize = getimagesizefromstring($atom_structure['data'])) && !empty($getimagesize['mime'])) {
$atom_structure['image_mime'] = $getimagesize['mime'];
Avoid deeply nested control flow statements. Open
if ($this->QuicktimeVideoCodecLookup($info['video']['fourcc'])) {
$info['video']['fourcc_lookup'] = $this->QuicktimeVideoCodecLookup($info['video']['fourcc']);
}
Function search_tag_by_pair
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function search_tag_by_pair($info, $k, $v, $history, &$result) {
foreach ($info as $key => $value) {
$key_history = $history.'/'.$key;
if (($key === $k) && ($value === $v)) {
$result[] = array($key_history, $info);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
switch ($atomname) {
case 'cpil':
case 'hdvd':
case 'pcst':
case 'pgap':
Avoid deeply nested control flow statements. Open
if (!empty($atom_structure['sample_description_table'][$i]['width']) && !empty($atom_structure['sample_description_table'][$i]['height'])) {
// assume that values stored here are more important than values stored in [tkhd] atom
$info['video']['resolution_x'] = $atom_structure['sample_description_table'][$i]['width'];
$info['video']['resolution_y'] = $atom_structure['sample_description_table'][$i]['height'];
$info['quicktime']['video']['resolution_x'] = $info['video']['resolution_x'];
Consider simplifying this complex logical expression. Open
if (!empty($info['bitrate']) && !empty($info['audio']['bitrate']) && empty($info['video']['bitrate']) && !empty($info['video']['frame_rate']) && !empty($info['video']['resolution_x']) && ($info['bitrate'] > $info['audio']['bitrate'])) {
$info['video']['bitrate'] = $info['bitrate'] - $info['audio']['bitrate'];
}
Method search_tag_by_pair
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public function search_tag_by_pair($info, $k, $v, $history, &$result) {
Function search_tag_by_key
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function search_tag_by_key($info, $tag, $history, &$result) {
foreach ($info as $key => $value) {
$key_history = $history.'/'.$key;
if ($key === $tag) {
$result[] = array($key_history, $info);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return $lmatches[1];
Avoid too many return
statements within this method. Open
return '';
Function quicktime_time_to_sample_table
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function quicktime_time_to_sample_table($info) {
$res = array();
$this->search_tag_by_pair($info['quicktime']['moov'], 'name', 'stbl', 'quicktime/moov', $res);
foreach ($res as $value) {
$stbl_res = array();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (strlen($lat_deg) == 2) { // [+-]DD.D
$ISO6709parsed['latitude'] = (($lat_sign == '-') ? -1 : 1) * floatval(ltrim($lat_deg, '0').$lat_deg_dec);
} elseif (strlen($lat_deg) == 4) { // [+-]DDMM.M
$ISO6709parsed['latitude'] = (($lat_sign == '-') ? -1 : 1) * floatval(ltrim(substr($lat_deg, 0, 2), '0')) + floatval(ltrim(substr($lat_deg, 2, 2), '0').$lat_deg_dec / 60);
} elseif (strlen($lat_deg) == 6) { // [+-]DDMMSS.S
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 332.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (strlen($lon_deg) == 3) { // [+-]DDD.D
$ISO6709parsed['longitude'] = (($lon_sign == '-') ? -1 : 1) * floatval(ltrim($lon_deg, '0').$lon_deg_dec);
} elseif (strlen($lon_deg) == 5) { // [+-]DDDMM.M
$ISO6709parsed['longitude'] = (($lon_sign == '-') ? -1 : 1) * floatval(ltrim(substr($lon_deg, 0, 2), '0')) + floatval(ltrim(substr($lon_deg, 2, 2), '0').$lon_deg_dec / 60);
} elseif (strlen($lon_deg) == 7) { // [+-]DDDMMSS.S
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 332.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (strlen($alt_deg) == 3) { // [+-]DDD.D
$ISO6709parsed['altitude'] = (($alt_sign == '-') ? -1 : 1) * floatval(ltrim($alt_deg, '0').$alt_deg_dec);
} elseif (strlen($alt_deg) == 5) { // [+-]DDDMM.M
$ISO6709parsed['altitude'] = (($alt_sign == '-') ? -1 : 1) * floatval(ltrim(substr($alt_deg, 0, 2), '0')) + floatval(ltrim(substr($alt_deg, 2, 2), '0').$alt_deg_dec / 60);
} elseif (strlen($alt_deg) == 7) { // [+-]DDDMMSS.S
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 332.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'stss': // Sample Table Sync Sample (key frames) atom
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['number_entries'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 4));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'stco': // Sample Table Chunk Offset atom
// if (true) {
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'co64': // Chunk Offset 64-bit (version of "stco" that supports > 2GB files)
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['number_entries'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 4));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
case 1:
$atom_structure['sensor_data']['data_type']['accel_count']++;
$uuid_bytes_read = unpack('cmode/Jtimestamp/Gyaw/Gpitch/Groll/x*', $sensor_data_content);
$sensor_data_array['mode'] = $uuid_bytes_read['mode'];
$sensor_data_array['timestamp'] = $uuid_bytes_read['timestamp'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
case 6:
$atom_structure['sensor_data']['data_type']['rotation_count']++;
$uuid_bytes_read = unpack('cmode/Jtimestamp/Grotx/Groty/Grotz/x*', $sensor_data_content);
$sensor_data_array['mode'] = $uuid_bytes_read['mode'];
$sensor_data_array['timestamp'] = $uuid_bytes_read['timestamp'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
case 3:
$atom_structure['sensor_data']['data_type']['magno_count']++;
$uuid_bytes_read = unpack('cmode/Jtimestamp/Gmagx/Gmagy/Gmagz/x*', $sensor_data_content);
$sensor_data_array['mode'] = $uuid_bytes_read['mode'];
$sensor_data_array['timestamp'] = $uuid_bytes_read['timestamp'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
case 250:
$atom_structure['sensor_data']['data_type']['fusion_count']++;
$uuid_bytes_read = unpack('cmode/Jtimestamp/Gyaw/Gpitch/Groll/x*', $sensor_data_content);
$sensor_data_array['mode'] = $uuid_bytes_read['mode'];
$sensor_data_array['timestamp'] = $uuid_bytes_read['timestamp'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
case 2:
$atom_structure['sensor_data']['data_type']['gyro_count']++;
$uuid_bytes_read = unpack('cmode/Jtimestamp/Gyaw/Gpitch/Groll/x*', $sensor_data_content);
$sensor_data_array['mode'] = $uuid_bytes_read['mode'];
$sensor_data_array['timestamp'] = $uuid_bytes_read['timestamp'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76