Showing 589 of 589 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
/**
* xLanguage module (eXtensible Language Management For XOOPS)
*
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 417.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
/**
* xLanguage module (eXtensible Language Management For XOOPS)
*
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 417.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
// $Id: modinfo.php,v 1.2 2004/09/27 20:36:31 phppp Exp $
// Module Info
define("_MI_XLANGUAGE_NAME","設置多種語言");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 373.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
//
// Module Info
define('_MI_XLANGUAGE_NAME', 'xLanguage');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 373.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function xoops_module_update_xlanguage
has a Cognitive Complexity of 61 (exceeds 5 allowed). Consider refactoring. Open
function xoops_module_update_xlanguage(\XoopsModule $module, $previousVersion = null)
{
$moduleDirName = \basename(\dirname(__DIR__));
$utility = new Utility();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function truncateHtml
has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring. Open
public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
{
$open_tags = [];
if ($considerHtml) {
// if the plain text is shorter than the maximum length, return the whole text
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function showSelectedLanguage
has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring. Open
public static function showSelectedLanguage($options = null)
{
require_once XOOPS_ROOT_PATH . '/modules/xlanguage/blocks/xlanguage_blocks.php';
if (empty($options)) {
$options[0] = 'images'; // display style: image, text, select
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method languageList
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
function languageList(LanguageHandler $languageHandler)
{
// global $languageHandler, $xoopsModule;
global $pathIcon16;
Function b_xlanguage_select_show
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
function b_xlanguage_select_show($options)
{
global $xlanguage;
$block = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Utility has an overall complexity of 65 which is very high. The configured complexity threshold is 50. Open
class Utility extends Common\SysUtility
{
//--------------- Custom module methods -----------------------------
/**
* @param $value
- Exclude checks
The class LanguageHandler has an overall complexity of 67 which is very high. The configured complexity threshold is 50. Open
class LanguageHandler extends XoopsObjectHandler
{
public $cachedConfig;
public function loadConfig()
- Exclude checks
Function languageList
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
function languageList(LanguageHandler $languageHandler)
{
// global $languageHandler, $xoopsModule;
global $pathIcon16;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function deleteDirectory
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
public static function deleteDirectory($src)
{
// Only continue if user is a 'global' Admin
if (!($GLOBALS['xoopsUser'] instanceof XoopsUser) || !$GLOBALS['xoopsUser']->isAdmin()) {
return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File LanguageHandler.php
has 290 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace XoopsModules\Xlanguage;
/**
Function checkVerModule
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public static function checkVerModule($helper, $source = 'github', $default = 'master')
{
$moduleDirName = \basename(\dirname(__DIR__, 2));
$moduleDirNameUpper = mb_strtoupper($moduleDirName);
$update = '';
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method insert
has 72 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function insert($lang)
{
$val_array = [];
if (!$lang->isDirty()) {
return true;
Function insert
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
public function insert($lang)
{
$val_array = [];
if (!$lang->isDirty()) {
return true;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method truncateHtml
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
{
$open_tags = [];
if ($considerHtml) {
// if the plain text is shorter than the maximum length, return the whole text
Method b_xlanguage_select_show
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_xlanguage_select_show($options)
{
global $xlanguage;
$block = [];
Method xoops_module_update_xlanguage
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
function xoops_module_update_xlanguage(\XoopsModule $module, $previousVersion = null)
{
$moduleDirName = \basename(\dirname(__DIR__));
$utility = new Utility();