File netex_generic.rb
has 1101 lines of code (exceeds 250 allowed). Consider refactoring. Open
module Import
class NetexGeneric < Import::Base
include LocalImportSupport
include Imports::WithoutReferentialSupport
Class Decorator
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Decorator < SimpleDelegator
def initialize(route, journey_patterns, scheduled_stop_points: nil, route_points: nil, directions: nil,
destination_displays: nil, line_provider: nil, code_builder: nil)
super route
Method import!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def import!
netex_source.routing_constraint_zones.each do |zone|
decorator = Decorator.new(zone, line_provider: line_provider,
stop_area_provider: stop_area_provider,
code_space: code_space,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import!
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def import!
netex_source.service_journeys.each do |service_journey|
decorator = Decorator.new(service_journey, day_types, index_route_journey_patterns, index_time_tables,
code_builder: code_builder)
Method import!
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def import!
netex_source.passenger_stop_assignments.each do |stop_assignment|
scheduled_stop_point_id = stop_assignment.scheduled_stop_point_ref&.ref
stop_area_code = (stop_assignment.quay_ref || stop_assignment.stop_place_ref)&.ref
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import!
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def import!
each_day_type_with_assignements_and_periods do |day_type, day_type_assignments, operating_periods|
decorator = Decorator.new(day_type, day_type_assignments, operating_periods, code_builder: code_builder)
unless decorator.valid?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import!
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def import!
netex_source.service_journeys.each do |service_journey|
decorator = Decorator.new(service_journey, day_types, index_route_journey_patterns, index_time_tables,
code_builder: code_builder)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"