af83/chouette-core

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Method tr has a Cognitive Complexity of 63 (exceeds 5 allowed). Consider refactoring.
Open

  def tr item, columns, selectable, links, overhead, model_name, action
    klass = "#{model_name} #{model_name}-#{item.id}"
    content_tag :tr, class: klass do
      bcont = []
      if selectable
Severity: Minor
Found in app/helpers/table_builder_helper.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File time_table.rb has 573 lines of code (exceeds 250 allowed). Consider refactoring.
Open

module Chouette
  class TimeTable < Chouette::TridentActiveRecord
    has_metadata
    include ChecksumSupport
    include ObjectidSupport
Severity: Major
Found in app/models/chouette/time_table.rb - About 1 day to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                <div className='form-group has_switch'>
                  <label className='control-label pull-left'>{I18n.t("vehicle_journeys.form.show_journeys_with_calendar")}</label>
                  <div className='form-group pull-left' style={{padding: 0}}>
                    <div className='checkbox'>
                      <label>
    Severity: Major
    Found in app/packs/src/vehicle_journeys/components/Filters.js and 1 other location - About 1 day to fix
    app/packs/src/vehicle_journeys/components/Filters.js on lines 131..147

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 228.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                <div className='form-group has_switch'>
                  <label className='control-label pull-left'>{I18n.t("vehicle_journeys.form.show_journeys_without_schedule")}</label>
                  <div className='form-group pull-left' style={{padding: 0}}>
                    <div className='checkbox'>
                      <label>
    Severity: Major
    Found in app/packs/src/vehicle_journeys/components/Filters.js and 1 other location - About 1 day to fix
    app/packs/src/vehicle_journeys/components/Filters.js on lines 152..168

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 228.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method attribute has a Cognitive Complexity of 60 (exceeds 5 allowed). Consider refactoring.
    Open

        def attribute(attribute_name, options = {})
          resource = options[:object] || object
    
          if options.key?(:value)
            raw_value = options[:value]
    Severity: Minor
    Found in app/helpers/simple_block_for_helper.rb - About 1 day to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File source.rb has 547 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    require 'mimemagic_ext'
    require 'net/ftp'
    
    class Source < ApplicationModel
      extend Enumerize
    Severity: Major
    Found in app/models/source.rb - About 1 day to fix

      File vehicle_journey.rb has 545 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      module Chouette
        class VehicleJourney < Chouette::TridentActiveRecord
          has_metadata
          include ChecksumSupport
          include CustomFieldsSupport
      Severity: Major
      Found in app/models/chouette/vehicle_journey.rb - About 1 day to fix

        Class TimeTable has 61 methods (exceeds 20 allowed). Consider refactoring.
        Open

          class TimeTable < Chouette::TridentActiveRecord
            has_metadata
            include ChecksumSupport
            include ObjectidSupport
            include ApplicationDaysSupport
        Severity: Major
        Found in app/models/chouette/time_table.rb - About 1 day to fix

          File stop_area.rb has 526 lines of code (exceeds 250 allowed). Consider refactoring.
          Open

          require 'geokit'
          require 'geo_ruby'
          module Chouette
            class StopArea < Chouette::ActiveRecord
              include StopAreaReferentialSupport
          Severity: Major
          Found in app/models/chouette/stop_area.rb - About 1 day to fix

            Method import_stops has a Cognitive Complexity of 54 (exceeds 5 allowed). Consider refactoring.
            Open

              def import_stops
                sorted_stops = source.stops.sort_by { |s| s.parent_station.present? ? 1 : 0 }
                @stop_areas_id_by_registration_number = {}
            
                CustomFieldsSupport.within_workgroup(workbench.workgroup) do
            Severity: Minor
            Found in app/models/import/gtfs.rb - About 1 day to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            File ara.rb has 505 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            require 'ara/file'
            class Export::Ara < Export::Base
              include LocalExportSupport
            
              # FIXME: Should be shared
            Severity: Major
            Found in app/models/export/ara.rb - About 1 day to fix

              Function vehicleJourney has 193 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              const vehicleJourney= (state = {}, action, keep) => {
                switch (action.type) {
                  case 'SELECT_VEHICLEJOURNEY':
                    return _.assign({}, state, {selected: !state.selected})
                  case 'CANCEL_SELECTION':
              Severity: Major
              Found in app/packs/src/vehicle_journeys/reducers/vehicleJourneys.js - About 7 hrs to fix

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  fetch_stop_area_constraints() {
                    if(this.fetching_stop_area_constraints){ return }
                    this.fetching_stop_area_constraints = true
                
                    let url = window.stop_area_constraints_routes + ".json"
                app/packs/src/vehicle_journeys/components/tools/ConstraintExclusionEditVehicleJourney.js on lines 58..77

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 185.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    case 'UPDATE_START_TIME_FILTER':
                      newInterval = JSON.parse(JSON.stringify(state.query.interval))
                      newInterval.start[action.unit] = actions.pad(action.val, action.unit)
                      if(parseInt(newInterval.start.hour + newInterval.start.minute) < parseInt(newInterval.end.hour + newInterval.end.minute)){
                        newQuery = _.assign({}, state.query, {interval: newInterval})
                Severity: Major
                Found in app/packs/src/vehicle_journeys/reducers/filters.js and 1 other location - About 7 hrs to fix
                app/packs/src/vehicle_journeys/reducers/filters.js on lines 26..34

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 185.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  fetch_constraint_zones() {
                    if(this.fetching_constraint_zones){ return }
                    this.fetching_constraint_zones = true
                
                    let url = window.constraint_zones_routes + ".json"
                app/packs/src/vehicle_journeys/components/tools/ConstraintExclusionEditVehicleJourney.js on lines 79..98

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 185.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    case 'UPDATE_END_TIME_FILTER':
                      newInterval = JSON.parse(JSON.stringify(state.query.interval))
                      newInterval.end[action.unit] = actions.pad(action.val, action.unit)
                      if(parseInt(newInterval.start.hour + newInterval.start.minute) < parseInt(newInterval.end.hour + newInterval.end.minute)){
                        newQuery = _.assign({}, state.query, {interval: newInterval})
                Severity: Major
                Found in app/packs/src/vehicle_journeys/reducers/filters.js and 1 other location - About 7 hrs to fix
                app/packs/src/vehicle_journeys/reducers/filters.js on lines 35..43

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 185.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Method thead has a Cognitive Complexity of 48 (exceeds 5 allowed). Consider refactoring.
                Open

                  def thead(collection, columns, sortable, selectable, has_links, overhead, model, action)
                    content_tag :thead do
                      # Inserts overhead content if any specified
                      over_head = ''
                
                
                Severity: Minor
                Found in app/helpers/table_builder_helper.rb - About 7 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function render has 182 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  render() {
                    let fetched = true
                    if(this.constraint_zones === null) {
                      this.fetch_constraint_zones()
                      fetched = false

                  Method new_alt_calendar has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring.
                  Open

                    def new_alt_calendar(options = {}, &block)
                      raise(ArgumentError, "No year given")  unless options.has_key?(:year)
                      raise(ArgumentError, "No month given") unless options.has_key?(:month)
                  
                      block                        ||= Proc.new {|d| nil}
                  Severity: Minor
                  Found in app/helpers/time_tables_helper.rb - About 7 hrs to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                                          <div className='form-group'>
                                            <label className='control-label is-required col-sm-8'>{I18n.t('vehicle_journeys.vehicle_journeys_matrix.duplicate.number')}</label>
                                            <div className="col-sm-4">
                                              <input
                                                type='number'
                  app/packs/src/vehicle_journeys/components/tools/DuplicateVehicleJourney.js on lines 155..172

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 174.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Severity
                  Category
                  Status
                  Source
                  Language