af83/chouette-core

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

            <div className='modal-body'>
              <div className='mt-md mb-md'>
                <p>{I18n.t('time_tables.edit.confirm_modal.message')}</p>
              </div>
            </div>
Severity: Major
Found in app/packs/src/time_tables/components/ConfirmModal.js and 1 other location - About 1 hr to fix
app/packs/src/journey_patterns/components/ConfirmModal.js on lines 14..18

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 58.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            <div className='modal-body'>
              <div className='mt-md mb-md'>
                <p>{I18n.t('journey_patterns.show.confirm_page_change')}</p>
              </div>
            </div>
Severity: Major
Found in app/packs/src/journey_patterns/components/ConfirmModal.js and 1 other location - About 1 hr to fix
app/packs/src/time_tables/components/ConfirmModal.js on lines 14..18

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 58.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method remove_periods! has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def remove_periods!(removed_periods)
      deleted_dates = []
      dates.each do |date|
        if removed_periods.any? { |p| p.include? date.date }
           deleted_dates << date
Severity: Minor
Found in app/models/chouette/time_table.rb - About 1 hr to fix

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

      def periods_max_date
        return nil if self.periods.empty?
    
        min_start = self.periods.map(&:period_start).compact.min
        max_end = self.periods.map(&:period_end).compact.max
    Severity: Major
    Found in app/models/concerns/timetable_support.rb and 3 other locations - About 1 hr to fix
    app/models/chouette/time_table.rb on lines 319..334
    app/models/chouette/time_table.rb on lines 336..351
    app/models/concerns/timetable_support.rb on lines 26..41

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

      def periods_min_date
        return nil if self.periods.empty?
    
        min_start = self.periods.map(&:period_start).compact.min
        max_end = self.periods.map(&:period_end).compact.max
    Severity: Major
    Found in app/models/concerns/timetable_support.rb and 3 other locations - About 1 hr to fix
    app/models/chouette/time_table.rb on lines 319..334
    app/models/chouette/time_table.rb on lines 336..351
    app/models/concerns/timetable_support.rb on lines 8..23

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        def periods_min_date
          return nil if self.periods.empty?
    
          min_start = self.periods.map(&:period_start).compact.min
          max_end = self.periods.map(&:period_end).compact.max
    Severity: Major
    Found in app/models/chouette/time_table.rb and 3 other locations - About 1 hr to fix
    app/models/chouette/time_table.rb on lines 319..334
    app/models/concerns/timetable_support.rb on lines 8..23
    app/models/concerns/timetable_support.rb on lines 26..41

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        def periods_max_date
          return nil if self.periods.empty?
    
          min_start = self.periods.map(&:period_start).compact.min
          max_end = self.periods.map(&:period_end).compact.max
    Severity: Major
    Found in app/models/chouette/time_table.rb and 3 other locations - About 1 hr to fix
    app/models/chouette/time_table.rb on lines 336..351
    app/models/concerns/timetable_support.rb on lines 8..23
    app/models/concerns/timetable_support.rb on lines 26..41

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

      checkConfirmModal : (event, callback, stateChanged,dispatch) => {
        if(stateChanged === true){
          return actions.openConfirmModal(callback)
        }else{
          dispatch(actions.fetchingApi())
    Severity: Major
    Found in app/packs/src/journey_patterns/actions/index.js and 1 other location - About 1 hr to fix
    app/packs/src/vehicle_journeys/actions/index.js on lines 77..84

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        switch (nextPage) {
          case true:
            page = currentPage + 1
            break
          case false:
    Severity: Major
    Found in app/packs/src/journey_patterns/actions/index.js and 1 other location - About 1 hr to fix
    app/packs/src/vehicle_journeys/actions/index.js on lines 367..379

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

      checkConfirmModal : (event, callback, stateChanged, dispatch) => {
        if(stateChanged === true){
          return actions.openConfirmModal(callback)
        }else{
          dispatch(actions.fetchingApi())
    Severity: Major
    Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 1 hr to fix
    app/packs/src/journey_patterns/actions/index.js on lines 42..49

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

          return state.map( (t, i) => {
            let emptyMap = _.assign({}, t.olMap, {isOpened: false, json: {}})
            return _.assign({}, t, {olMap: emptyMap})
          })
    Severity: Major
    Found in app/packs/src/routes/reducers/stopPoints.js and 1 other location - About 1 hr to fix
    app/packs/src/routes/reducers/stopPoints.js on lines 107..110

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            }else {
              let emptyMap = _.assign({}, t.olMap, {isOpened: false, json : {}})
              return _.assign({}, t, {olMap: emptyMap})
            }
    Severity: Major
    Found in app/packs/src/routes/reducers/stopPoints.js and 1 other location - About 1 hr to fix
    app/packs/src/routes/reducers/stopPoints.js on lines 131..134

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        switch (nextPage) {
          case true:
            page = currentPage + 1
            break
          case false:
    Severity: Major
    Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 1 hr to fix
    app/packs/src/journey_patterns/actions/index.js on lines 176..188

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method merge_metadata_from has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def merge_metadata_from source
        return unless source.has_metadata?
        source_metadata = source.metadata
        res = {}
        self.metadata.each do |k, v|
    Severity: Minor
    Found in app/models/concerns/metadata_support.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method build has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        def build # rubocop:disable Metrics/MethodLength
          Chouette::Benchmark.measure 'service_counts', referential: referential.id do
            referential.switch do
              delete_all
    
    
    Severity: Minor
    Found in app/models/service_count.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method bounding_dates has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def bounding_dates
        bounding_min = self.all_dates.select{|d| d.in_out}.map(&:date).compact.min
        bounding_max = self.all_dates.select{|d| d.in_out}.map(&:date).compact.max
    
        unless self.periods.empty?
    Severity: Minor
    Found in app/models/concerns/timetable_support.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method bounding_dates has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        def bounding_dates
          bounding_min = self.dates.select{|d| d.in_out}.map(&:date).compact.min
          bounding_max = self.dates.select{|d| d.in_out}.map(&:date).compact.max
    
          unless self.periods.empty?
    Severity: Minor
    Found in app/models/chouette/time_table.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method switch has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def switch(verbose: true, &block)
        raise "Referential not created" if new_record?
    
        unless block_given?
          Rails.logger.debug "Referential switch to #{slug}" if verbose
    Severity: Minor
    Found in app/models/referential.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method content has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def content(*args, &block)
        if block_given?
          @options[:content] = block
        elsif args.size == 0
          out = ""
    Severity: Minor
    Found in app/lib/af83/decorator/link.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method gear_menu_link has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def gear_menu_link(link)
        klass = []
        klass << link.extra_class if link.extra_class
        klass << 'delete-action' if link.method == :delete
        klass << 'disabled' if link.disabled
    Severity: Minor
    Found in app/helpers/table_builder_helper.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Severity
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