Showing 1,558 of 1,558 total issues
File Network.js
has 363 lines of code (exceeds 250 allowed). Consider refactoring. Open
// Load custom shapes into CanvasRenderingContext2D
require('./shapes');
let Emitter = require('emitter-component');
let util = require('../util');
Function updateHiddenDates
has 117 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.updateHiddenDates = function (moment, body, hiddenDates) {
if (hiddenDates && !Array.isArray(hiddenDates)) {
return exports.updateHiddenDates(moment, body, [hiddenDates])
}
File ColorPicker.js
has 360 lines of code (exceeds 250 allowed). Consider refactoring. Open
let Hammer = require('../module/hammer');
let hammerUtil = require('../hammerUtil');
let util = require('../util');
/**
Function _updateState
has 115 lines of code (exceeds 25 allowed). Consider refactoring. Open
_updateState() {
let nodeId;
let deletedNodeIds = [];
let deletedEdgeIds = [];
Similar blocks of code found in 2 locations. Consider refactoring. Open
class VerticalStrategy extends DirectionInterface {
/**
* Constructor
*
* @param {Object} layout reference to the parent LayoutEngine instance.
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 382.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class HorizontalStrategy extends DirectionInterface {
/**
* Constructor
*
* @param {Object} layout reference to the parent LayoutEngine instance.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 382.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function stackSubgroupsWithInnerStack
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
exports.stackSubgroupsWithInnerStack = function (subgroupItems, margin, subgroups) {
var doSubStack = false;
// Run subgroups in their order (if any)
var subgroupOrder = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _repaintLabels
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
TimeAxis.prototype._repaintLabels = function () {
var orientation = this.options.orientation.axis;
// calculate range and step (step such that we have space for 7 characters per label)
var start = util.convert(this.body.range.start, 'Number');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function mergeOptions
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
exports.mergeOptions = function (mergeTarget, options, option, globalOptions = {}) {
// Local helpers
var isPresent = function(obj) {
return obj !== null && obj !== undefined;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setOptions
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
setOptions(options) {
if (options !== undefined) {
Node.parseOptions(this.options, options);
// update the shape in all nodes
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _createClusterEdges
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
_createClusterEdges (childNodesObj, childEdgesObj, clusterNodeProperties, clusterEdgeProperties) {
let edge, childNodeId, childNode, toId, fromId, otherNodeId;
// loop over all child nodes and their edges to find edges going out of the cluster
// these edges will be replaced by clusterEdges.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getFormattingValues
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
getFormattingValues() {
let toArrow = (this.options.arrows.to === true) || (this.options.arrows.to.enabled === true)
let fromArrow = (this.options.arrows.from === true) || (this.options.arrows.from.enabled === true)
let middleArrow = (this.options.arrows.middle === true) || (this.options.arrows.middle.enabled === true)
let inheritsColor = this.options.color.inherit;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function splitMarkdownBlocks
has 113 lines of code (exceeds 25 allowed). Consider refactoring. Open
splitMarkdownBlocks(text) {
let blocks = [];
// TODO: consolidate following + methods/closures with splitHtmlBlocks()
// NOTE: sequences of tabs and spaces are reduced to single space; scan usage of `this.spacing` within method
Function setMinimumStep
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
TimeStep.prototype.setMinimumStep = function(minimumStep) {
if (minimumStep == undefined) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function followScale
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
DataScale.prototype.followScale = function (other) {
var oldStepIdx = this.minorStepIdx;
var oldStart = this._start;
var oldEnd = this._end;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setupHierarchicalLayout
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
setupHierarchicalLayout() {
if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) {
// get the size of the largest hubs and check if the user has defined a level for a node.
let node, nodeId;
let definedLevel = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _onDrag
has 110 lines of code (exceeds 25 allowed). Consider refactoring. Open
ItemSet.prototype._onDrag = function (event) {
if (this.touchParams.itemProps) {
event.stopPropagation();
var me = this;
Function splitHtmlBlocks
has 109 lines of code (exceeds 25 allowed). Consider refactoring. Open
splitHtmlBlocks(text) {
let blocks = [];
// TODO: consolidate following + methods/closures with splitMarkdownBlocks()
// NOTE: sequences of tabs and spaces are reduced to single space; scan usage of `this.spacing` within method
Function getToken
has 107 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getToken() {
tokenType = TOKENTYPE.NULL;
token = '';
// skip over whitespaces
Function _getStackedYRange
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
Bargraph._getStackedYRange = function (intersections, combinedData) {
var key;
var yMin = combinedData[0].screen_y;
var yMax = combinedData[0].screen_y;
for (var i = 0; i < combinedData.length; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"