Showing 327 of 327 total issues
Method remove
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def remove(perm)
case perm
when 'comment' then
self.can_comment = false
when 'work' then
Method add_email_to_task
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def add_email_to_task(wrapper, task)
files = save_attachments(wrapper, task)
# if it's from unknown, add email to task email_addresses
unless wrapper.user or task.email_addresses.include? wrapper.email_address
Method update_group
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update_group(user, group, value, icon = nil)
if group == 'milestone'
val_arr = value.split('/')
task_project = user.projects.find_by(:name => val_arr[0])
if user.can?(task_project, 'milestone')
Method initialize
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def initialize(email)
@from = email.from.first
@body = Email.get_body(email)
@subject = email.subject
@email = email
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_time
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.parse_time(input)
return 0 unless input.present?
total = 0
input = input.split('h')
if input.size > 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_name
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def generate_name
counter = 0
arr=[]
types=['Project', 'Milestone', 'Status', 'Client', 'User']
types.each do |type|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method task_graph_extracted_from_show
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def task_graph_extracted_from_show
start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
filter = filter_from_filter_by
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method schedule_tasks
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def schedule_tasks(options={})
options[:limit] ||= 1000000
options[:save] = true unless options.key?(:save)
if options[:save]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def create
@user = User.new(user_create_params)
@user.company_id = current_user.company_id
@user.email = params[:email]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method due_in_css
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def due_in_css(task)
css = ''
return css if task.resolved?
due_date= task.due_date
if due_date
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_days_of_week_header
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_days_of_week_header(w)
if [0, 1, 2].include? @range.to_i
I18n.l(tz.utc_to_local(w.started_at), format: '%a <br/>%d/%m').html_safe
elsif [3, 4].include? @range.to_i
if tz.utc_to_local(w.started_at).beginning_of_week.month != tz.utc_to_local(w.started_at).beginning_of_week.since(6.days).month
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_dependency_attributes
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def set_dependency_attributes(dependency_params, user)
return if dependency_params.nil?
new_dependencies = []
dependency_params.each do |d|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function actionFilterClick
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
Filter.prototype.actionFilterClick = function (link) {
var sender = $(link);
var tf_id = sender.parent().parent().attr("id").split("_")[1];
if (sender.hasClass('do_hide') || sender.hasClass('do_show')) {
Method build_work_added_or_comment
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.build_work_added_or_comment(task, user, params=nil)
work_log_params=params[:work_log].nil? ? {} : params[:work_log].clone
if (work_log_params and !work_log_params[:duration].blank?) or (params and !params[:comment].blank?)
unless params[:comment].blank?
work_log_params[:body] = params[:comment]
Method create
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
@user = User.new(user_create_params)
@user.company_id = current_user.company_id
@user.email = params[:email]
Method create
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
@task.task_due_calculation(params[:task][:due_at], current_user)
@task.duration = TimeParser.parse_time(params[:task][:duration])
@task.duration = 0 if @task.duration.nil?
if @task.service_id == -1
Function bind
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
Planning.prototype.bind = function () {
var self = this;
$(".next_tasks_panel a.more_tasks").live("click", function () {
var parent = $(this).parents(".next_tasks_panel");
Similar blocks of code found in 2 locations. Consider refactoring. Open
function TaskTodosEditor(options) {
this.options = options;
this.el = this.options.el;
this.initialize();
this.bindEvents();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$("#service-edit-autocomplete-for-service").autocomplete({
source: "/services/auto_complete_for_service_name",
delay: 800,
minlength: 3,
select: function (e, ui) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$("#service-edit-autocomplete-for-customer").autocomplete({
source: "/customers/auto_complete_for_customer_name",
delay: 800,
minlength: 3,
select: function (e, ui) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76