Showing 327 of 327 total issues
Method to_tip
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def to_tip(options = {})
user = options[:user]
utz = user.tz
unless @tip
Method milestones_to_select_tag
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def milestones_to_select_tag(milestones)
options = [%Q[<option value="0" title="#{t('forms.select.please_select')}">#{t('forms.select.none')}</option>]] + milestones.collect do |milestone|
date = milestone.due_at.nil? ? t('shared.not_set') : l(milestone.due_at, format: current_user.date_format)
selected = if (@task.milestone_id == milestone.id) || (@task.milestone_id.nil? && milestone.id == '0')
Function eventDrop
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
eventDrop: function (event, dayDelta, minuteDelta, allDay, revertFunc, jsEvent, ui, view) {
Method attach_customers_to_task
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def attach_customers_to_task(task)
task.users.each do |user|
if user.customer and !task.customers.include?(user.customer)
task.customers << user.customer
user.customer.users.auto_add.each do |u|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method name
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def name
res = ''
if self.filter_by && self.filter_by.length > 0
begin
res << case self.filter_by[0..0]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method format_duration
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.format_duration(minutes, spent = false)
if minutes.present?
hours, minutes = (minutes / 60), minutes % 60
if hours == 0 && minutes != 0
"#{minutes}m"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def update
@task = AbstractTask.accessed_by(current_user).find_by(:id => params[:id])
if @task.nil?
flash[:error] = t('flash.error.not_exists_or_no_permission', model: TaskRecord.model_name.human)
redirect_from_last and return
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method options_for_task_services
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def options_for_task_services(customers, task)
services = []
customers.each { |c| services.concat(c.services.all) }
services = services.uniq
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method github_parser
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def ScmChangeset.github_parser(payload)
payload = JSON.parse(payload)
payload['commits'].collect do |commit|
changeset= {}
changeset[:changeset_rev]= commit['id']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init_work_logs
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def init_work_logs(tasks, params)
logs = []
ids = tasks.collect { |t| t.id }
logs = WorkLog.level_accessed_by(current_user).where('task_id in (?)', ids).includes(:project, :_user_, :customer, :company => [:custom_attributes], :task => [:tags, :milestone])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method google_parser
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def ScmChangeset.google_parser(payload)
payload = JSON.parse(payload)
payload['revisions'].collect do |commit|
changeset= {}
changeset[:changeset_rev]= commit['revision']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_from_web_hook
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def ScmChangeset.create_from_web_hook(params)
scm_project = ScmProject.find_by(:secret_key => params[:secret_key])
if scm_project.nil?
return false
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method avatar_url
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def avatar_url(size=32, secure = false)
if avatar?
if size > 25 && File.exist?(avatar_large_path)
'/users/avatar/'+id.to_s+'?large=1'
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
respond_to do |format|
if saved
flash[:success] = t('flash.notice.model_updated', model: Property.model_name.human)
format.html { redirect_to(edit_property_path(@property)) }
format.xml { head :ok }
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
respond_to do |format|
if saved
flash[:success] = t('flash.notice.model_updated', model: ResourceType.model_name.human)
format.html { redirect_to(edit_resource_type_path(@resource_type)) }
format.xml { head :ok }
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
(I18n.t('shared.week') + "#{tz.utc_to_local(w.started_at).strftime('%W').to_i + 1} <br/>" +
I18n.l(tz.utc_to_local(w.started_at).beginning_of_week, format: '%d/%m') + ' - ' +
I18n.l(tz.utc_to_local(w.started_at).beginning_of_week.since(6.days), format: '%d/%m')
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
(I18n.t('shared.week') + "#{tz.utc_to_local(w.started_at).strftime('%W').to_i + 1} <br/>" +
I18n.l(tz.utc_to_local(w.started_at).beginning_of_month, format: '%d/%m') + ' - ' +
I18n.l(tz.utc_to_local(w.started_at).beginning_of_week.since(6.days), format: '%d/%m')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function eventResize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
eventResize: function (event, dayDelta, minuteDelta, revertFunc, jsEvent, ui, view) {
Method attach_user_or_email_address
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def attach_user_or_email_address(email, task, users)
user = task.project.company.users.active.by_email(email.strip).first
if user
users << user
elsif !task.company.suppressed_emails.include?(email.strip)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method column_name_for
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def column_name_for(class_type)
if class_type == 'User'
return "task_users.type= 'TaskOwner' AND task_users.user_id"
elsif class_type == 'Project'
return 'tasks.project_id'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"