Showing 387 of 387 total issues
Method has too many lines. [11/10] Open
def find_method(name)
object = array.instance_variable_get('@__awesome_methods__')
meth = begin
object.method(name)
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [11/10] Open
def align(value, width)
if options[:multiline]
if options[:indent] > 0
value.rjust(width)
elsif options[:indent] == 0
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Assignment Branch Condition size for convert_to_hash is too high. [15.68/15] Open
def convert_to_hash(object)
return nil if has_method_accessor?(object)
return nil if !object.respond_to?(:to_hash) || object.method(:to_hash).arity != 0
# ActionController::Parameters will raise if they are not yet permitted
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for awesome_mongo_mapper_association is too high. [15.59/15] Open
def awesome_mongo_mapper_association(object)
return object.inspect if !defined?(::ActiveSupport::OrderedHash)
return awesome_object(object) if @options[:raw]
association = object.class.name.split('::').last.titleize.downcase.sub(/ association$/, '')
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for printable_keys is too high. [15.07/15] Open
def printable_keys
keys = hash.keys
keys.sort! { |a, b| a.to_s <=> b.to_s } if options[:sort_keys]
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for format is too high. [15.17/15] Open
def format
ls = File.directory?(file) ? `ls -adlF #{file.path.shellescape}` : `ls -alF #{file.path.shellescape}`
colorize(ls.empty? ? file.inspect : "#{file.inspect}\n#{ls.chop}", :file)
end
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method initialize
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(options = {})
@options = {
indent: 4, # Number of spaces for indenting.
index: true, # Display array indices.
html: false, # Use ANSI color codes rather than HTML.
Method awesome_active_model_error
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def awesome_active_model_error(object)
return object.inspect if !defined?(::ActiveSupport::OrderedHash)
return awesome_object(object) if @options[:raw]
object_dump = object.marshal_dump.first
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method awesome_active_record_instance
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def awesome_active_record_instance(object)
return object.inspect if !defined?(::ActiveSupport::OrderedHash)
return awesome_object(object) if @options[:raw]
data = if object.class.column_names != object.attributes.keys
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method method_tuple
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def method_tuple(method)
if method.respond_to?(:parameters) # Ruby 1.9.2+
# See http://readruby.chengguangnan.com/methods#method-objects-parameters
# (mirror: http://archive.is/XguCA#selection-3381.1-3381.11)
args = method.parameters.inject([]) do |arr, (type, name)|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method format
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def format
vars = variables.map do |var|
property = var.to_s[1..-1].to_sym # to_s because of some monkey patching done by Puppet.
accessor = if struct.respond_to?(:"#{property}=")
struct.respond_to?(property) ? :accessor : :writer
Method format
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def format
vars = variables.map do |var|
property = var.to_s[1..-1].to_sym # to_s because of some monkey patching done by Puppet.
accessor = if object.respond_to?(:"#{property}=")
object.respond_to?(property) ? :accessor : :writer
Similar blocks of code found in 2 locations. Consider refactoring. Open
key = left_aligned do
align(declaration, declaration.size)
end
unless options[:plain]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
key = left_aligned do
align(declaration, declaration.size)
end
unless options[:plain]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
data = if object_dump.class.column_names != object_dump.attributes.keys
object_dump.attributes
else
object_dump.class.column_names.inject(::ActiveSupport::OrderedHash.new) do |hash, name|
if object_dump.has_attribute?(name) || object_dump.new_record?
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
data = if object.class.column_names != object.attributes.keys
object.attributes
else
object.class.column_names.inject(::ActiveSupport::OrderedHash.new) do |hash, name|
if object.has_attribute?(name) || object.new_record?
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method cast_with_mongoid
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def cast_with_mongoid(object, type)
cast = cast_without_mongoid(object, type)
if defined?(::Mongoid::Document)
if object.is_a?(Class) && object.ancestors.include?(::Mongoid::Document)
cast = :mongoid_class
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method awesome_mongo_mapper_instance
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def awesome_mongo_mapper_instance(object)
return object.inspect if !defined?(::ActiveSupport::OrderedHash)
return awesome_object(object) if @options[:raw]
data = object.keys.keys.sort_by { |k| k }.inject(::ActiveSupport::OrderedHash.new) do |hash, name|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cast_with_mongo_mapper
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def cast_with_mongo_mapper(object, type)
apply_default_mongo_mapper_options
cast = cast_without_mongo_mapper(object, type)
if defined?(::MongoMapper::Document)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method printable_hash
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def printable_hash
data = printable_keys
width = left_width(data)
data.map! do |key, value|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"