bemusic/bemuse

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packages/bemuse-notechart/src/index.ts

Summary

Maintainability
C
1 day
Test Coverage

Notechart has 31 functions (exceeds 20 allowed). Consider refactoring.
Open

export class Notechart {
  private _timing: BMS.Timing
  private _keysounds: BMS.Keysounds
  private _positioning: BMS.Positioning
  private _spacing: BMS.Spacing
Severity: Minor
Found in packages/bemuse-notechart/src/index.ts - About 3 hrs to fix

    File index.ts has 266 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    import _ from 'lodash'
    import * as BMS from 'bms'
    import invariant from 'invariant'
    import {
      NotechartInput,
    Severity: Minor
    Found in packages/bemuse-notechart/src/index.ts - About 2 hrs to fix

      Function _preTransform has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

        _preTransform(
          bmsNotes: BMS.BMSNote[],
          playerOptions: Partial<PlayerOptions>
        ) {
          let chain = _.chain(bmsNotes)
      Severity: Minor
      Found in packages/bemuse-notechart/src/index.ts - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function constructor has 38 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        constructor(
          data: NotechartInput,
          playerOptions: Partial<PlayerOptions> = {}
        ) {
          let {
      Severity: Minor
      Found in packages/bemuse-notechart/src/index.ts - About 1 hr to fix

        Function _preTransform has 35 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          _preTransform(
            bmsNotes: BMS.BMSNote[],
            playerOptions: Partial<PlayerOptions>
          ) {
            let chain = _.chain(bmsNotes)
        Severity: Minor
        Found in packages/bemuse-notechart/src/index.ts - About 1 hr to fix

          Function _generateKeysoundFiles has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            _generateKeysoundFiles(keysounds: BMS.Keysounds): string[] {
              const set = new Set<string>()
              for (const array of [this.notes, this.autos]) {
                for (const event_ of array) {
                  const file = keysounds.get(event_.keysound)
          Severity: Minor
          Found in packages/bemuse-notechart/src/index.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

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