lib/sockets/socket-notifier.js
'use strict';
let config = require('../../config'),
WebSocket = require('ws');
const GAMES_INDEXED = 'GAMES_INDEXED',
GAME_UPDATED = 'GAME_UPDATED',
GAME_REMOVED = 'GAME_REMOVED';
class SocketNotifier {
constructor(userId) {
this.userId = userId;
}
event(event, payload) {
let ws = config.sockets[this.userId];
if (!ws || ws.readyState !== WebSocket.OPEN) return;
ws.send(JSON.stringify({ event, payload }));
}
}
module.exports = {
GAMES_INDEXED,
GAME_UPDATED,
GAME_REMOVED,
SocketNotifier
};