File IntentHelper.java
has 387 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.bedrock.padder.helper;
import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.Context;
IntentHelper
has 35 methods (exceeds 20 allowed). Consider refactoring. Open
@SuppressWarnings("unchecked")
public class IntentHelper {
public void intent(final Activity activity, String name, int delay) {
final String classname = "com.bedrock.padder." + name;
Method intentSharedElementWithExtra
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final String extra, int delay) {
final String classname = "com.bedrock.padder." + targetName;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
Method intentSharedElementWithExtra
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final String extra, int delay, final View v) {
final String classname = "com.bedrock.padder." + targetName;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
Method intentSharedElementWithExtra
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final int extra, int delay) {
final String classname = "com.bedrock.padder." + targetName;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
Method intentSharedElementWithExtra
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final String extra, int delay, final View v) {
Method intentEmail
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentEmail(final Activity activity, String email_target, String subject, String subjectDesc, String text, String textDesc, final String hint, int delay) {
Method intentSharedElementWithExtra
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final int extra, int delay) {
Method intentSharedElementWithExtra
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final String extra, int delay) {
Method intentEmail
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentEmail(final Activity activity, int emailTargetId, String subject, String text, int hintResId, int delay) {
Method intentShareText
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentShareText(final Activity activity, String subject, String text, final String hint, int delay) {
Method intentWithExtra
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentWithExtra(final Activity activity, String name, final String extraName, final String extra, int delay) {
Method intentWithExtra
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentWithExtra(final Activity activity, String name, final String extraName, final int extra, int delay) {
Method intentSharedElement
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentSharedElement(final Activity activity, final String targetName, final int start_element_id, final String transitionName, int delay) {
Method intentFlagWithExtra
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void intentFlagWithExtra(final Activity activity, String name, final String extraName, final String extra, int delay) {
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final int extra, int delay) {
final String classname = "com.bedrock.padder." + targetName;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 175.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void intentSharedElementWithExtra(final Activity activity, final String targetName, final int start_element_id, final String transitionName, final String extraName, final String extra, int delay) {
final String classname = "com.bedrock.padder." + targetName;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 175.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void intentWithExtra(final Activity activity, String name, final String extraName, final String extra, int delay) {
final String classname = "com.bedrock.padder." + name;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void intentWithExtra(final Activity activity, String name, final String extraName, final int extra, int delay) {
final String classname = "com.bedrock.padder." + name;
final Class<Object> classToLoad;
try{
classToLoad = (Class<Object>)Class.forName(classname);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
emailDelay.postDelayed(new Runnable() {
@Override
public void run() {
try {
activity.startActivity(Intent.createChooser(email, hint));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
emailDelay.postDelayed(new Runnable() {
@Override
public void run() {
try {
activity.startActivity(Intent.createChooser(email, hint));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76