Showing 426 of 426 total issues
Identical blocks of code found in 3 locations. Consider refactoring. Open
final View buttonViews[] = {
activity.findViewById(R.id.btn00),
activity.findViewById(R.id.tgl1),
activity.findViewById(R.id.tgl2),
activity.findViewById(R.id.tgl3),
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 258.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
final View buttonViews[] = {
a.findViewById(R.id.btn00),
a.findViewById(R.id.tgl1),
a.findViewById(R.id.tgl2),
a.findViewById(R.id.tgl3),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 258.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
View buttonViews[] = {
activity.findViewById(R.id.btn00),
activity.findViewById(R.id.tgl1),
activity.findViewById(R.id.tgl2),
activity.findViewById(R.id.tgl3),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 258.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method doInBackground
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
@Override
protected Integer doInBackground(Void... voids) {
// new http file download
input = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method showTutorial
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
private void showTutorial() {
final ImageView tutorialToolbar = findViewById(R.id.toolbar_tutorial_icon);
if (isTutorialVisible == false) {
isTutorialVisible = true;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method doInBackground
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
@Override
protected Void doInBackground(Void... params) {
if (previousPreset != null) {
Log.i(TAG, "Preset \"" + currentPreset.getTag() + "\" loading");
for (int i = 0; i < 4; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onCreate
has 99 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Method onBindViewHolder
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void onBindViewHolder(final DetailViewHolder holder, int position) {
holder.itemText.setText(item[position].getText(context));
if (item[position].getHint(context) == null || item[position].getHint(context).equals("")) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateEditText
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
private boolean validateEditText(EditText editText) {
Log.d(TAG, "validateEditText");
switch (MODE_TAG) {
case "song":
if (editText == songName) {
Method setToolbar
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void setToolbar() {
// set bottom margin
w.setMarginRelativePX(R.id.toolbar, 0, 0, 0, w.getNavigationBarFromPrefs(a), a);
View info = findViewById(R.id.toolbar_info);
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void scaleOut(final View view, int touchX, int touchY, final int delay, final long duration, String handlerName, Activity activity) {
float x = touchX / window.getWindowWidthPx(activity);
float y = touchY / window.getWindowHeightPx(activity);
final ScaleAnimation scaleOut = new ScaleAnimation(1, 0, 1, 0, Animation.ABSOLUTE, x, Animation.ABSOLUTE, y);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 204.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void scaleIn(final View view, int touchX, int touchY, final int delay, final long duration, String handlerName, Activity activity) {
float x = touchX / window.getWindowWidthPx(activity);
float y = touchY / window.getWindowHeightPx(activity);
final ScaleAnimation scaleOut = new ScaleAnimation(0, 1, 0, 1, Animation.ABSOLUTE, x, Animation.ABSOLUTE, y);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 204.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
PresetStoreActivity
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
public class PresetStoreActivity extends AppCompatActivity implements FileChooserDialog.FileCallback {
private WindowHelper window = new WindowHelper();
private AnimateHelper anim = new AnimateHelper();
private ToolbarHelper toolbar = new ToolbarHelper();
Method buttonRevealAnimation
has 79 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void buttonRevealAnimation(final int buttonRectIndex) {
final Rect buttonRects[] = {
window.getRect(R.id.btn00, activity),
window.getRect(R.id.tgl1, activity),
window.getRect(R.id.tgl2, activity),
Identical blocks of code found in 2 locations. Consider refactoring. Open
int tutorialButtons[][] = {
// first row is root view
{R.id.ver0_tutorial, R.id.tgl1_tutorial, R.id.tgl2_tutorial, R.id.tgl3_tutorial, R.id.tgl4_tutorial, R.id.btn00_tutorial},
{R.id.ver1_tutorial, R.id.btn11_tutorial, R.id.btn12_tutorial, R.id.btn13_tutorial, R.id.btn14_tutorial, R.id.tgl5_tutorial},
{R.id.ver2_tutorial, R.id.btn21_tutorial, R.id.btn22_tutorial, R.id.btn23_tutorial, R.id.btn24_tutorial, R.id.tgl6_tutorial},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 198.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
int buttons[][] = {
// first row is root view
{R.id.ver0, R.id.tgl1, R.id.tgl2, R.id.tgl3, R.id.tgl4, R.id.btn00},
{R.id.ver1, R.id.btn11, R.id.btn12, R.id.btn13, R.id.btn14, R.id.tgl5},
{R.id.ver2, R.id.btn21, R.id.btn22, R.id.btn23, R.id.btn24, R.id.tgl6},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 198.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method doInBackground
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected Integer doInBackground(Void... voids) {
// new http file download
input = null;
Method fade
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void fade(final int id, final float startAlpha, final float endAlpha, final int delay, final long duration, String handlerName, Activity activity) {
final AlphaAnimation fade = new AlphaAnimation(startAlpha, endAlpha);
final View view = activity.findViewById(id);
PowerManager powerManager = (PowerManager) activity.getSystemService(POWER_SERVICE);
File Tutorial.java
has 286 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.bedrock.padder.model.tutorial;
import android.app.Activity;
import android.os.AsyncTask;
import android.os.Handler;
File FileHelper.java
has 285 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.bedrock.padder.helper;
import android.app.Activity;
import android.content.DialogInterface;
import android.os.AsyncTask;