File Config.php
has 305 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* This file is part of PHPDebugConsole
*
Function normalizeArray
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function normalizeArray(array $cfg)
{
$return = array();
foreach ($cfg as $path => $v) {
$ref = &$return;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
This branch's code block is the same as the block for the branch on line 308. Open
} elseif (isset($this->debug->{$debugProp})) {
$obj = $this->debug->{$debugProp};
}
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- Exclude checks
Having two cases
in a switch
statement or two branches in an if
chain with the same implementation is at
best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an if
chain they should
be combined, or for a switch
, one should fall through to the other.
Noncompliant Code Example
switch ($i) { case 1: doSomething(); break; case 2: doSomethingDifferent(); break; case 3: // Noncompliant; duplicates case 1's implementation doSomething(); break; default: doTheRest(); } if ($a >= 0 && $a < 10) { doTheThing(); else if ($a >= 10 && $a < 20) { doTheOtherThing(); } else if ($a >= 20 && $a < 50) { doTheThing(); // Noncompliant; duplicates first condition } else { doTheRest(); } if ($b == 0) { doOneMoreThing(); } else { doOneMoreThing(); // Noncompliant; duplicates then-branch } var b = a ? 12 > 4 : 4; // Noncompliant; always results in the same value
Compliant Solution
switch ($i) { case 1: case 3: doSomething(); break; case 2: doSomethingDifferent(); break; default: doTheRest(); } if (($a >= 0 && $a < 10) || ($a >= 20 && $a < 50)) { doTheThing(); else if ($a >= 10 && $a < 20) { doTheOtherThing(); } else { doTheRest(); } doOneMoreThing(); b = 4;
or
switch ($i) { case 1: doSomething(); break; case 2: doSomethingDifferent(); break; case 3: doThirdThing(); break; default: doTheRest(); } if ($a >= 0 && $a < 10) { doTheThing(); else if ($a >= 10 && $a < 20) { doTheOtherThing(); } else if ($a >= 20 && $a < 50) { doTheThirdThing(); } else { doTheRest(); } if ($b == 0) { doOneMoreThing(); } else { doTheRest(); } int b = a ? 12 > 4 : 8;
Exceptions
Blocks in an if
chain that contain a single line of code are ignored, as are blocks in a switch
statement that contain a
single line of code with or without a following break
.
Define a constant instead of duplicating this literal "debug" 7 times. Open
'debug' => [
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
function run() { prepare('action1'); // Non-Compliant - 'action1' is duplicated 3 times execute('action1'); release('action1'); }
Compliant Solution
ACTION_1 = 'action1'; function run() { prepare(ACTION_1); execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "currentSubject" 3 times. Open
'currentSubject' => $this->debug,
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
function run() { prepare('action1'); // Non-Compliant - 'action1' is duplicated 3 times execute('action1'); release('action1'); }
Compliant Solution
ACTION_1 = 'action1'; function run() { prepare(ACTION_1); execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "isTarget" 3 times. Open
'isTarget' => true,
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
function run() { prepare('action1'); // Non-Compliant - 'action1' is duplicated 3 times execute('action1'); release('action1'); }
Compliant Solution
ACTION_1 = 'action1'; function run() { prepare(ACTION_1); execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Similar blocks of code found in 2 locations. Consider refactoring. Invalid
'abstracter' => [
'brief',
'caseAttributeCollect',
'caseAttributeOutput',
'caseCollect',
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 113.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76