cerniglj1/osrs-quest-tool

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Showing 336 of 336 total issues

Avoid deeply nested control flow statements.
Open

                    for any_requirement in some_list:
                        reqs.append(
                            {'type': 'quest', 'name': any_requirement.text})
            # levels_and_quests = levels_and_quests[0]
            # levels_list = levels_and_quests.find_all("li", {"class": "scp"})
Severity: Major
Found in tools/getQuestData.py - About 45 mins to fix

    Avoid deeply nested control flow statements.
    Open

              if (
                account.main.skills[cur.skill] + highestBoost(cur.skill) <
                cur.level
              ) {
                return false;
    Severity: Major
    Found in lib/osrstools.js - About 45 mins to fix

      Avoid deeply nested control flow statements.
      Open

                          for reco1 in reco_slots:
                              recommended_list.append(reco1)
                      else:
      Severity: Major
      Found in tools/getQuestData.py - About 45 mins to fix

        Avoid deeply nested control flow statements.
        Open

                            for any_requirement in req_items:
                                skills_needed.append("any: "+any_requirement)
        
        
        Severity: Major
        Found in tools/getQuestData.py - About 45 mins to fix

          Avoid deeply nested control flow statements.
          Open

                      if (
                        this.osrsAccount.main.skills[cur.skill] +
                          highestBoost(cur.skill) <
                        cur.level
                      ) {
          Severity: Major
          Found in lib/model/quest/QuestTool.js - About 45 mins to fix

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                            elif 'not boostable' in levelOrQuest.text or 'boostable' in levelOrQuest.text:
                                req_items = levelOrQuest.text.split('\n')
                                for any_requirement in req_items:
                                    skills_needed.append("any: "+any_requirement)
            Severity: Major
            Found in tools/getQuestData.py and 2 other locations - About 45 mins to fix
            tools/getQuestData.py on lines 93..96
            tools/getQuestData.py on lines 103..106

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 35.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                            if levelOrQuest.text is not None and isSkillInString(levelOrQuest.text):
                                req_items = levelOrQuest.text.split('\n')
                                for any_requirement in req_items:
                                    skills_needed.append("any: "+any_requirement)
            Severity: Major
            Found in tools/getQuestData.py and 2 other locations - About 45 mins to fix
            tools/getQuestData.py on lines 98..101
            tools/getQuestData.py on lines 103..106

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 35.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                            elif len(levelOrQuest.text.split('\n')) > 0:
                                req_items = levelOrQuest.text.split('\n')
                                for any_requirement in req_items:
                                    reqs.append("any: "+any_requirement)
            Severity: Major
            Found in tools/getQuestData.py and 2 other locations - About 45 mins to fix
            tools/getQuestData.py on lines 93..96
            tools/getQuestData.py on lines 98..101

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 35.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Function setCombatLevel has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

              setCombatLevel() {
                var attklvl = this.osrsAccount.main.skills.attack.level
                  ? this.osrsAccount.main.skills.attack.level
                  : 1;
                var strlvl = this.osrsAccount.main.skills.strength.level
            Severity: Minor
            Found in lib/model/account/OsrsAccount.js - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[4] is not None:
                                new_quest['release_date'] = cols[4]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[3] is not None:
                                new_quest['quest_length'] = cols[3]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[1] is not None:
                                new_quest['difficulty'] = cols[1]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[5] is not None:
                                new_quest['series'] = cols[5]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[0] is not None:
                                new_quest['quest_name'] = cols[0]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[3] is not None:
                                new_quest['series'] = cols[3]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[0] is not None:
                                new_quest['index'] = cols[0]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[1] is not None:
                                new_quest['quest_name'] = cols[1]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[6] is not None:
                                new_quest['release_date'] = cols[6]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[2] is not None:
                                new_quest['difficulty'] = cols[2]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 198..199
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 12 locations. Consider refactoring.
            Open

                            if cols[2] is not None:
                                new_quest['quest_length'] = cols[2]
            Severity: Major
            Found in tools/getQuestData.py and 11 other locations - About 35 mins to fix
            tools/getQuestData.py on lines 193..194
            tools/getQuestData.py on lines 195..196
            tools/getQuestData.py on lines 201..202
            tools/getQuestData.py on lines 204..205
            tools/getQuestData.py on lines 208..209
            tools/getQuestData.py on lines 210..211
            tools/getQuestData.py on lines 213..214
            tools/getQuestData.py on lines 216..217
            tools/getQuestData.py on lines 219..220
            tools/getQuestData.py on lines 222..223
            tools/getQuestData.py on lines 225..226

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 33.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Severity
            Category
            Status
            Source
            Language