cloudfoundry-incubator/stratos

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

export class KubernetesEndpointsListConfigService implements IListConfig<EndpointModel> {
  columns: ITableColumn<EndpointModel>[];
  isLocal = true;
  dataSource: BaseEndpointsDataSource;
  viewType = ListViewTypes.CARD_ONLY;
src/frontend/packages/cloud-foundry/src/shared/components/list/list-types/cf-endpoints/cf-endpoints-list-config.service.ts on lines 21..58

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 271.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function constructor has 100 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  constructor(
    public activatedRoute: ActivatedRoute,
    public kubeEndpointService: KubernetesEndpointService
  ) {
    this.podName = activatedRoute.snapshot.params.podName;

    Function setupForGit has 98 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      private setupForGit() {
        this.projectInfo$ = this.store.select(selectProjectExists).pipe(
          filter(p => !!p),
          map(p => (!!p.exists && !!p.data) ? p.data : null),
          tap(p => {

      Function getFolderSource has a Cognitive Complexity of 30 (exceeds 8 allowed). Consider refactoring.
      Open

      func getFolderSource(clientWebSocket *websocket.Conn, tempDir string, msg SocketMessage) (StratosProject, string, error) {
          // The msg data is JSON for the Folder info
          info := FolderSourceInfo{
              WaitAfterUpload: false,
          }
      Severity: Minor
      Found in src/jetstream/plugins/cfapppush/deploy.go - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      File shared.module.ts has 327 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      import { CdkTableModule } from '@angular/cdk/table';
      import { CommonModule } from '@angular/common';
      import { NgModule } from '@angular/core';
      import { FormsModule, ReactiveFormsModule } from '@angular/forms';
      import { RouterModule } from '@angular/router';
      Severity: Minor
      Found in src/frontend/packages/core/src/shared/shared.module.ts - About 3 hrs to fix

        Method CFAppPush.deploy has 121 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func (cfAppPush *CFAppPush) deploy(echoContext echo.Context) error {
        
            cnsiGUID := echoContext.Param("cnsiGuid")
            orgGUID := echoContext.Param("orgGuid")
            spaceGUID := echoContext.Param("spaceGuid")
        Severity: Major
        Found in src/jetstream/plugins/cfapppush/deploy.go - About 3 hrs to fix

          Function ngOnInit has 96 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            public ngOnInit() {
              const contentElement = this.content.nativeElement;
              const containerElement = this.container.nativeElement;
          
              this.stopped$ = new BehaviorSubject<boolean>(false);

            Method CFHosting.Init has a Cognitive Complexity of 29 (exceeds 8 allowed). Consider refactoring.
            Open

            func (ch *CFHosting) Init() error {
            
                // Determine if we are running CF by presence of env var "VCAP_APPLICATION" and configure appropriately
                if ch.portalProxy.Env().IsSet(VCapApplication) {
                    log.Info("Detected that Console is deployed as a Cloud Foundry Application")
            Severity: Minor
            Found in src/jetstream/plugins/cloudfoundryhosting/main.go - About 3 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

            func updateCFFIle(updates map[string]string) error {
                usr, err := user.Current()
                if err != nil {
                    return err
                }
            Severity: Major
            Found in src/jetstream/plugins/desktop/kubernetes/kubeconfig.go and 1 other location - About 3 hrs to fix
            src/jetstream/plugins/desktop/cloudfoundry.go on lines 117..157

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 289.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

            func updateCFFIle(updates map[string]string) error {
                usr, err := user.Current()
                if err != nil {
                    return err
                }
            Severity: Major
            Found in src/jetstream/plugins/desktop/cloudfoundry.go and 1 other location - About 3 hrs to fix
            src/jetstream/plugins/desktop/kubernetes/kubeconfig.go on lines 144..184

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 289.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Method Analyzer.doRun has a Cognitive Complexity of 28 (exceeds 8 allowed). Consider refactoring.
            Open

            func (a *Analyzer) doRun(ec echo.Context) error {
            
                log.Debug("Run analyzer!")
            
                engine := ec.Param("analyzer")
            Severity: Minor
            Found in src/jetstream/plugins/analysis/container/run.go - About 3 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function ngOnInit has a Cognitive Complexity of 28 (exceeds 8 allowed). Consider refactoring.
            Open

              ngOnInit() {
                this.hasFavEntities = this.userFavoriteManager.endpointHasEntitiesThatCanFavorite(this.endpoint.cnsi_type);
                // Favorites for this endpoint
                this.favorites$ = this.userFavoriteManager.getFavoritesForEndpoint(this.endpoint.guid);
                this.entity = entityCatalog.getEndpoint(this.endpoint.cnsi_type, this.endpoint.sub_type);

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            File pagination-monitor.ts has 315 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            import { Store } from '@ngrx/store';
            import { denormalize, schema as normalizrSchema } from 'normalizr';
            import { asapScheduler, combineLatest, Observable, ReplaySubject } from 'rxjs';
            import { tag } from 'rxjs-spy/operators';
            import {
            Severity: Minor
            Found in src/frontend/packages/store/src/monitors/pagination-monitor.ts - About 3 hrs to fix

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

              describe('KubernetesNodeLabelsComponent', () => {
                let component: KubernetesNodeLabelsComponent;
                let fixture: ComponentFixture<KubernetesNodeLabelsComponent>;
              
                beforeEach(async(() => {
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-ips/kubernetes-node-ips.component.spec.ts on lines 6..47
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-pressure/kubernetes-node-pressure.component.spec.ts on lines 6..47

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 260.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

              describe('KubernetesNodePressureComponent', () => {
                let component: KubernetesNodePressureComponent;
                let fixture: ComponentFixture<KubernetesNodePressureComponent>;
              
                beforeEach(async(() => {
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-ips/kubernetes-node-ips.component.spec.ts on lines 6..47
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-labels/kubernetes-node-labels.component.spec.ts on lines 6..47

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 260.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

              describe('KubernetesNodeIpsComponent', () => {
                let component: KubernetesNodeIpsComponent;
                let fixture: ComponentFixture<KubernetesNodeIpsComponent>;
              
                beforeEach(async(() => {
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-labels/kubernetes-node-labels.component.spec.ts on lines 6..47
              src/frontend/packages/kubernetes/src/kubernetes/list-types/kubernetes-nodes/kubernetes-node-pressure/kubernetes-node-pressure.component.spec.ts on lines 6..47

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 260.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              File deploy.go has 562 lines of code (exceeds 500 allowed). Consider refactoring.
              Open

              package cfapppush
              
              import (
                  "encoding/base64"
                  "encoding/json"
              Severity: Minor
              Found in src/jetstream/plugins/cfapppush/deploy.go - About 3 hrs to fix

                Function constructor has 87 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  constructor(
                    ext: ExtensionService,
                    private store: Store<GeneralEntityAppState>,
                    eventService: GlobalEventService,
                    private userFavoriteManager: UserFavoriteManager,
                Severity: Major
                Found in src/frontend/packages/core/src/app.module.ts - About 3 hrs to fix

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                  package cfappssh
                  
                  import (
                      "errors"
                  
                  
                  Severity: Major
                  Found in src/jetstream/plugins/cfappssh/main.go and 1 other location - About 3 hrs to fix
                  src/jetstream/plugins/cfapppush/main.go on lines 1..54

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 378.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                  package cfapppush
                  
                  import (
                      "errors"
                  
                  
                  Severity: Major
                  Found in src/jetstream/plugins/cfapppush/main.go and 1 other location - About 3 hrs to fix
                  src/jetstream/plugins/cfappssh/main.go on lines 1..54

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 378.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

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