env/env.go
package env
import (
"bytes"
"encoding/json"
"github.com/fatih/structs"
"github.com/gobuffalo/envy"
)
// Environment represent the current testing environment
type Environment struct {
Git Git
CI ci
RepoToken string `json:"-"`
}
func (e Environment) MarshalJSON() ([]byte, error) {
m := map[string]interface{}{}
g := structs.Map(e.Git)
for k, v := range g {
m[k] = v
}
g = structs.Map(e.CI)
for k, v := range g {
m[k] = v
}
return json.Marshal(m)
}
func (e Environment) String() string {
out := &bytes.Buffer{}
out.WriteString(e.Git.String())
out.WriteString("\n")
out.WriteString(e.CI.String())
return out.String()
}
// New environment. If there are problems loading parts of
// the environment an error will be returned. Validation errors
// are not considered an "error" here, but should be checked
// further down the chain, when validation of the environment
// is required.
func New() (Environment, error) {
e := Environment{
RepoToken: findVar([]string{"CC_TEST_REPORTER_ID"}),
}
git, err := findGitInfo()
if err != nil {
return e, err
}
e.Git = git
e.CI = loadCIInfo()
return e, nil
}
func findVar(names []string) string {
for _, n := range names {
v := envy.Get(n, "")
if v != "" {
return v
}
}
return ""
}