coding-blocks/CBOnlineApp

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Method insertContents has 166 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private suspend fun insertContents(
        contentList: List<LectureContent>,
        attemptId: String,
        sectionId: String,
        name: String?

    Method onViewCreated has a Cognitive Complexity of 56 (exceeds 20 allowed). Consider refactoring.
    Open

        override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
            super.onViewCreated(view, savedInstanceState)
            vm.getCart()
    
            useBalance.setOnClickListener {

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method onViewCreated has a Cognitive Complexity of 56 (exceeds 20 allowed). Consider refactoring.
    Open

        override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
            super.onViewCreated(view, savedInstanceState)
    
            pauseCancelBtn.setOnClickListener {
                dismiss()

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method setupUI has 147 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private fun setupUI() {
    
            vm.offlineSnackbar.observer(this) {
                rootLayout.showSnackbar(it, Snackbar.LENGTH_SHORT, action = false)
            }

      Method insertCourses has a Cognitive Complexity of 53 (exceeds 20 allowed). Consider refactoring.
      Open

          suspend fun insertCourses(runs: List<Runs>) {
              runs.forEach { run ->
                  with(run) {
                      val response = withContext(Dispatchers.IO) { insertCourse(course) }
                      if (!runAttempts.isNullOrEmpty()) {

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method onCreate has a Cognitive Complexity of 52 (exceeds 20 allowed). Consider refactoring.
      Open

          override fun onCreate(savedInstanceState: Bundle?) {
              super.onCreate(savedInstanceState)
              setContentView(R.layout.activity_course)
              supportPostponeEnterTransition()
              setToolbar(courseToolbar)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              if (position == selectedItem) {
                  view.textView.apply {
                      text = sheetItem.name
                      setTextColor(ContextCompat.getColor(context, R.color.orangish))
                      var drawable: Drawable
      app/src/main/java/com/codingblocks/cbonlineapp/commons/SheetAdapter.kt on lines 43..61

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 352.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              } else {
                  view.textView.apply {
                      text = sheetItem.name
                      setTextColor(ContextCompat.getColor(context, R.color.black))
                      var drawable: Drawable
      app/src/main/java/com/codingblocks/cbonlineapp/commons/SheetAdapter.kt on lines 25..43

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 352.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method saveCode has a Cognitive Complexity of 50 (exceeds 20 allowed). Consider refactoring.
      Open

          suspend fun saveCode(codeId: String, codeChallenge: CodeChallenge) {
              val newCode: CodeChallengeModel = codeId.let {
      
                  with(codeChallenge.content!!) {
                      CodeChallengeModel(

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method onCreate has 125 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          override fun onCreate(savedInstanceState: Bundle?) {
              super.onCreate(savedInstanceState)
              setContentView(R.layout.activity_course)
              supportPostponeEnterTransition()
              setToolbar(courseToolbar)

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            fun markBookmark() {
                runIO {
                    val bookmark = Bookmark(RunAttempts(attempId!!), LectureContent(contentId!!), Sections(sectionId!!))
                    when (val response = repo.addBookmark(bookmark)) {
                        is ResultWrapper.GenericError -> setError(response.error)
        app/src/main/java/com/codingblocks/cbonlineapp/mycourse/content/document/PdfViewModel.kt on lines 34..52

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 323.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            fun markBookmark() {
                runIO {
                    val bookmark = Bookmark(RunAttempts(attempId!!), LectureContent(contentId!!), Sections(sectionId!!))
                    when (val response = repo.addBookmark(bookmark)) {
                        is ResultWrapper.GenericError -> setError(response.error)
        app/src/main/java/com/codingblocks/cbonlineapp/mycourse/content/codechallenge/CodeChallengeViewModel.kt on lines 75..93

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 323.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Class OnlineRestApi has 37 methods (exceeds 20 allowed). Consider refactoring.
        Open

        interface OnlineRestApi {
            @Deprecated("Progress is part of run")
            @GET("v2/run_attempts/{runid}/progress")
            fun getMyCourseProgress(@Path("runid") id: String): Call<HashMap<Any, Any>>
        
        

          File DashboardViewModel.kt has 366 lines of code (exceeds 250 allowed). Consider refactoring.
          Open

          package com.codingblocks.cbonlineapp.dashboard
          
          import androidx.lifecycle.LiveData
          import androidx.lifecycle.MutableLiveData
          import androidx.lifecycle.SavedStateHandle

            Method onCreate has a Cognitive Complexity of 47 (exceeds 20 allowed). Consider refactoring.
            Open

                override fun onCreate(savedInstanceState: Bundle?) {
                    super.onCreate(savedInstanceState)
                    setContentView(R.layout.activity_doubt_comment)
                    setToolbar(commentsToolbar)
                    commentRv.setRv(this@DoubtCommentActivity, commentsListAdapter)

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (!projectIdList.isNullOrEmpty()) {
                        runIO {
                            val projectList = projectIdList.map {
                                async(Dispatchers.IO) { repo.getProjects(it.id) } // runs in parallel in background thread
                            }.awaitAll()
            app/src/main/java/com/codingblocks/cbonlineapp/course/CourseViewModel.kt on lines 118..138

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 315.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (!sectionIdList.isNullOrEmpty()) {
                        runIO {
                            val sectionList = sectionIdList.map {
                                async(Dispatchers.IO) { repo.getSection(it.id) } // runs in parallel in background thread
                            }.awaitAll()
            app/src/main/java/com/codingblocks/cbonlineapp/course/CourseViewModel.kt on lines 90..110

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 315.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Method onViewCreated has 118 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
                    super.onViewCreated(view, savedInstanceState)
                    courseLeaderboardRv.setRv(requireContext(), leaderBoardListAdapter)
                    viewModel.run?.distinctUntilChanged()?.observer(thisLifecycleOwner) { courseAndRun ->
                        if (courseAndRun.runAttempt.paused) {

              Similar blocks of code found in 5 locations. Consider refactoring.
              Open

                  private val itemClickListener: ItemClickListener by lazy {
                      object : ItemClickListener {
                          override fun onClick(id: String, name: String, logo: ImageView) {
                              val intent = Intent(this@LearningTracksActivity, TrackActivity::class.java)
                              intent.putExtra(COURSE_ID, id)
              app/src/main/java/com/codingblocks/cbonlineapp/course/CourseActivity.kt on lines 96..113
              app/src/main/java/com/codingblocks/cbonlineapp/course/SearchCourseActivity.kt on lines 29..46
              app/src/main/java/com/codingblocks/cbonlineapp/dashboard/home/WishlistActivity.kt on lines 25..42
              app/src/main/java/com/codingblocks/cbonlineapp/tracks/TrackActivity.kt on lines 50..66

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 308.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 5 locations. Consider refactoring.
              Open

                  private val itemClickListener: ItemClickListener by lazy {
                      object : ItemClickListener {
                          override fun onClick(id: String, name: String, logo: ImageView) {
                              val intent = Intent(this@TrackActivity, CourseActivity::class.java)
                              intent.putExtra(COURSE_ID, id)
              app/src/main/java/com/codingblocks/cbonlineapp/course/CourseActivity.kt on lines 96..113
              app/src/main/java/com/codingblocks/cbonlineapp/course/SearchCourseActivity.kt on lines 29..46
              app/src/main/java/com/codingblocks/cbonlineapp/dashboard/home/WishlistActivity.kt on lines 25..42
              app/src/main/java/com/codingblocks/cbonlineapp/tracks/LearningTracksActivity.kt on lines 38..55

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 308.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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              Status
              Source
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