cyberark/secretless-broker

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internal/plugin/connectors/ssh/service_connector.go

Summary

Maintainability
D
1 day
Test Coverage
D
66%

Method ServiceConnector.Connect has a Cognitive Complexity of 58 (exceeds 20 allowed). Consider refactoring.
Open

func (h *ServiceConnector) Connect(
    credentialValuesByID connector.CredentialValuesByID,
) error {
    var err error
    var serverConfig ServerConfig
Severity: Minor
Found in internal/plugin/connectors/ssh/service_connector.go - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ServiceConnector.Connect has 92 lines of code (exceeds 70 allowed). Consider refactoring.
Open

func (h *ServiceConnector) Connect(
    credentialValuesByID connector.CredentialValuesByID,
) error {
    var err error
    var serverConfig ServerConfig
Severity: Major
Found in internal/plugin/connectors/ssh/service_connector.go - About 1 hr to fix

    Method ServiceConnector.Connect has 8 return statements (exceeds 7 allowed).
    Open

    func (h *ServiceConnector) Connect(
        credentialValuesByID connector.CredentialValuesByID,
    ) error {
        var err error
        var serverConfig ServerConfig
    Severity: Major
    Found in internal/plugin/connectors/ssh/service_connector.go - About 35 mins to fix

      XXX found
      Open

          // XXX: Should this be the user that the client was trying to connect as?

      TODO found
      Open

              // TODO: Maybe use a better logic for handling EOF conditions

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              go func() {
                  for {
                      data := make([]byte, 1024)
                      len, err := clientChannel.Read(data)
                      if err == io.EOF {
      Severity: Major
      Found in internal/plugin/connectors/ssh/service_connector.go and 1 other location - About 1 hr to fix
      internal/plugin/connectors/ssh/service_connector.go on lines 171..186

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 139.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              go func() {
                  for {
                      data := make([]byte, 1024)
                      len, err := serverChannel.Read(data)
                      if err == io.EOF {
      Severity: Major
      Found in internal/plugin/connectors/ssh/service_connector.go and 1 other location - About 1 hr to fix
      internal/plugin/connectors/ssh/service_connector.go on lines 154..169

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 139.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              go func() {
                  for clientRequest := range clientRequests {
                      h.logger.Debugf("Client request : %s", clientRequest.Type)
                      ok, err := serverChannel.SendRequest(clientRequest.Type, clientRequest.WantReply, clientRequest.Payload)
                      if err != nil {
      Severity: Minor
      Found in internal/plugin/connectors/ssh/service_connector.go and 1 other location - About 50 mins to fix
      internal/plugin/connectors/ssh/service_connector.go on lines 135..146

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 120.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              go func() {
                  for serverRequest := range serverRequests {
                      h.logger.Debugf("Server request : %s", serverRequest.Type)
                      ok, err := clientChannel.SendRequest(serverRequest.Type, serverRequest.WantReply, serverRequest.Payload)
                      if err != nil {
      Severity: Minor
      Found in internal/plugin/connectors/ssh/service_connector.go and 1 other location - About 50 mins to fix
      internal/plugin/connectors/ssh/service_connector.go on lines 122..133

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 120.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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