danini-the-panini/mittsu-opengl

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lib/mittsu/opengl/implementation.rb

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require 'mittsu/opengl_implementation/core/geometry'
require 'mittsu/opengl_implementation/core/object_3d'
require 'mittsu/opengl_implementation/core/buffer_geometry'
require 'mittsu/opengl_implementation/objects/mesh'
require 'mittsu/opengl_implementation/objects/line'
require 'mittsu/opengl_implementation/objects/group'
require 'mittsu/opengl_implementation/objects/sprite'
require 'mittsu/opengl_implementation/objects/point_cloud'
require 'mittsu/opengl_implementation/scenes/scene'

require 'mittsu/opengl_implementation/lights/light'
require 'mittsu/opengl_implementation/lights/spot_light'
require 'mittsu/opengl_implementation/lights/point_light'
require 'mittsu/opengl_implementation/lights/hemisphere_light'
require 'mittsu/opengl_implementation/lights/ambient_light'
require 'mittsu/opengl_implementation/lights/directional_light'

require 'mittsu/opengl_implementation/materials/material'
require 'mittsu/opengl_implementation/materials/mesh_basic_material'
require 'mittsu/opengl_implementation/materials/mesh_lambert_material'
require 'mittsu/opengl_implementation/materials/mesh_phong_material'
require 'mittsu/opengl_implementation/materials/line_basic_material'
require 'mittsu/opengl_implementation/materials/shader_material'
require 'mittsu/opengl_implementation/materials/point_cloud_material'

require 'mittsu/opengl_implementation/textures/texture'
require 'mittsu/opengl_implementation/textures/cube_texture'
require 'mittsu/opengl_implementation/textures/data_texture'
require 'mittsu/opengl_implementation/textures/compressed_texture'
require 'mittsu/opengl_implementation/textures/render_target'
# require 'mittsu/opengl_implementation/textures/render_target_cube' # TODO