danini-the-panini/mittsu-opengl

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lib/mittsu/opengl/shader/chunks/morphtarget_pars_vertex.glsl

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#ifdef USE_MORPHTARGETS

    #ifndef USE_MORPHNORMALS

    uniform float morphTargetInfluences[ 8 ];

    #else

    uniform float morphTargetInfluences[ 4 ];

    #endif

#endif