lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_vertex.rbsl
#include common
#include morphtarget_pars_vertex
#include skinning_pars_vertex
#include logdepthbuf_pars_vertex
void main() {
#include skinbase_vertex
#include morphtarget_vertex
#include skinning_vertex
#include default_vertex
#include logdepthbuf_vertex
}