danini-the-panini/mittsu-opengl

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lib/mittsu/opengl_implementation/objects/mesh.rb

Summary

Maintainability
A
2 hrs
Test Coverage
B
86%

Cyclomatic complexity for update is too high. [11/6]
Open

    def update
      # check all geometry groubs
      mat = nil
      geometry.groups.each do |geometry_group|
        # TODO: place to put this???

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Consider simplifying this complex logical expression.
Open

        if geometry.vertices_need_update || geometry.morph_targets_need_update || geometry.elements_need_update || geometry.uvs_need_update || geometry.normals_need_update || geometry.colors_need_update || geometry.tangents_need_update || custom_attributes_dirty
          geometry_group.set_mesh_buffers(self, GL::DYNAMIC_DRAW, !geometry.dynamic, mat)
        end
Severity: Critical
Found in lib/mittsu/opengl_implementation/objects/mesh.rb - About 1 hr to fix

    Method render_buffer has 6 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)
    Severity: Minor
    Found in lib/mittsu/opengl_implementation/objects/mesh.rb - About 45 mins to fix

      Method render_buffer has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)
            type = GL::UNSIGNED_INT # geometry_group.type_array == Uint32Array ? GL::UNSIGNED_INT : GL::UNSIGNED_SHORT
      
            # wireframe
            if material.wireframe
      Severity: Minor
      Found in lib/mittsu/opengl_implementation/objects/mesh.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid parameter lists longer than 5 parameters. [6/5]
      Open

          def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)

      This cop checks for methods with too many parameters. The maximum number of parameters is configurable. Keyword arguments can optionally be excluded from the total count.

      TODO found
      Open

              # TODO: place to put this???

      Unused method argument - lights. If it's necessary, use _ or _lights as an argument name to indicate that it won't be used.
      Open

          def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)

      This cop checks for unused method arguments.

      Example:

      # bad
      
      def some_method(used, unused, _unused_but_allowed)
        puts used
      end

      Example:

      # good
      
      def some_method(used, _unused, _unused_but_allowed)
        puts used
      end

      Unused method argument - fog. If it's necessary, use _ or _fog as an argument name to indicate that it won't be used.
      Open

          def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)

      This cop checks for unused method arguments.

      Example:

      # bad
      
      def some_method(used, unused, _unused_but_allowed)
        puts used
      end

      Example:

      # good
      
      def some_method(used, _unused, _unused_but_allowed)
        puts used
      end

      Unused method argument - camera. If it's necessary, use _ or _camera as an argument name to indicate that it won't be used.
      Open

          def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)

      This cop checks for unused method arguments.

      Example:

      # bad
      
      def some_method(used, unused, _unused_but_allowed)
        puts used
      end

      Example:

      # good
      
      def some_method(used, _unused, _unused_but_allowed)
        puts used
      end

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