lib/mittsu/opengl_implementation/textures/compressed_texture.rb
module Mittsu
class CompressedTexture
def update_specific
gl_format = GL::MITTSU_PARAMS[format]
gl_type = GL::MITTSU_PARAMS[type]
mipmaps.each_with_index do |mipmap, i|
if format != RGBAFormat && format != RGBFormat
if @renderer.compressed_texture_formats.include?(gl_format)
GL.CompressedTexImage2D(GL::TEXTURE_2D, i, gl_format, mipmap.width, mipmap.height, 0, mipmap.data)
else
puts 'WARNING: Mittsu::Texture: Attempt to load unsupported compressed texture format in #update_texture'
end
else
GL.TexImage2D(GL::TEXTURE_2D, i, gl_format, mipmap.width, mipmap.height, 0, gl_format, gl_type, mipmap.data)
end
end
end
end
end