Showing 46 of 46 total issues
Method railtie!
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def railtie!
if Coverband.configuration.track_routes
Coverband.configuration.route_tracker = Coverband::Collectors::RouteTracker.new
trackers << Coverband.configuration.route_tracker
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method track_key
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def track_key(payload)
if (file = payload[:identifier])
if newly_seen_key?(file)
@logged_keys << file
@keys_to_record << file if track_file?(file)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method coverage_for_types
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def coverage_for_types(_types, opts = {})
page_size = opts[:page_size] || 250
hash_data = {}
runtime_file_set = files_set(Coverband::RUNTIME_TYPE)
Method coverage
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def coverage(local_type = nil, opts = {})
return if Coverband.configuration.service_disabled_dev_test_env?
local_type ||= opts.key?(:override_type) ? opts[:override_type] : type
env_filter = opts.key?(:env_filter) ? opts[:env_filter] : "production"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize
@semaphore = Mutex.new
raise NotImplementedError, "Coverage needs Ruby > 2.3.0" if Gem::Version.new(RUBY_VERSION) < Gem::Version.new("2.3.0")
require "coverage"
Similar blocks of code found in 2 locations. Consider refactoring. Open
def coverage(local_type = nil, opts = {})
local_type ||= opts.key?(:override_type) ? opts[:override_type] : type
data = redis.get type_base_key(local_type)
data = data ? JSON.parse(data) : {}
data.delete_if { |file_path, file_data| file_hash(file_path) != file_data["file_hash"] } unless opts[:skip_hash_check]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def coverage(local_type = nil, opts = {})
local_type ||= opts.key?(:override_type) ? opts[:override_type] : type
data = memcached.read(type_base_key(local_type))
data = data ? JSON.parse(data) : {}
data.delete_if { |file_path, file_data| file_hash(file_path) != file_data["file_hash"] } unless opts[:skip_hash_check]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method build_lines
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def build_lines
coverage_exceeding_source_warn if coverage.size > src.size
lines = src.map.with_index(1) { |src, i|
Coverband::Utils::SourceFile::Line.new(
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method track_key
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def track_key(payload)
route = if payload.key?(:location)
# For redirect.action_dispatch
return unless Coverband.configuration.track_redirect_routes
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method merge_reports
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def merge_reports(new_report, old_report, options = {})
# transparently update from RUNTIME_TYPE = nil to RUNTIME_TYPE = :runtime
# transparent update for format coverband_3_2
old_report = coverage(nil, override_type: nil) if old_report.nil? && type == Coverband::RUNTIME_TYPE
new_report = expand_report(new_report) unless options[:skip_expansion]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method register
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.register
return if ENV["COVERBAND_DISABLE_AT_EXIT"]
return if @at_exit_registered
@semaphore.synchronize do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method scan_node
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def scan_node(node, class_name)
definitions = []
return definitions unless node.is_a?(RubyVM::AbstractSyntaxTree::Node)
current_class = (node.type == :CLASS) ? node.children.first.children.last : class_name
if node.type == :DEFN
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def initialize(filename, file_data)
@filename = filename
@runtime_relavant_lines = nil
if file_data.is_a?(Hash)
@coverage = file_data["data"]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save_report
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def save_report(report)
report_time = Time.now.to_i
updated_time = (type == Coverband::EAGER_TYPE) ? nil : report_time
keys = []
report.each_slice(@save_report_batch_size) do |slice|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method runtime_relevant_coverage
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def runtime_relevant_coverage(source_file)
return unless eager_loading_coverage && runtime_coverage
eager_file = get_eager_file(source_file)
runtime_file = get_runtime_file(source_file)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def initialize(src, line_number, coverage, coverage_posted = nil)
raise ArgumentError, "Only String accepted for source" unless src.is_a?(String)
raise ArgumentError, "Only Integer accepted for line_number" unless line_number.is_a?(Integer)
raise ArgumentError, "Only Integer and nil accepted for coverage" unless coverage.is_a?(Integer) || coverage.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fix_file_names
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def fix_file_names(report_hash, roots)
Coverband.configuration.logger.debug "fixing root: #{roots.join(", ")}" if Coverband.configuration.verbose
# normalize names across servers
report_hash.each_with_object({}) do |(name, report), fixed_report|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_auth
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def check_auth
return true unless Coverband.configuration.password
# support rack 1.6.x and rack 2.0 (get_header)
auth_header = request.respond_to?(:get_header) ? request.get_header("HTTP_AUTHORIZATION") : request.env["HTTP_AUTHORIZATION"]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method runtime_relavent_lines
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def runtime_relavent_lines(source_file)
return 0 unless runtime_coverage
eager_file = get_eager_file(source_file)
runtime_file = get_runtime_file(source_file)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_coverage_for_file
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_coverage_for_file(data_from_redis, hash)
return if data_from_redis.empty?
file = data_from_redis[FILE_KEY]
return unless file_hash(file) == data_from_redis[FILE_HASH]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"