Showing 13,975 of 13,975 total issues
File LegacyOpMapper.java
has 672 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method doExec
has a Cognitive Complexity of 76 (exceeds 5 allowed). Consider refactoring. Open
public Double doExec(List<BatchItem<T>> items,INDArray inferenceVector) {
try(MemoryWorkspace workspace = Nd4j.getWorkspaceManager().scopeOutOfWorkspaces()) {
if (items.size() > 1) {
INDArray targetArray = null;
INDArray ngStarterArray = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method checkGradients
has a Cognitive Complexity of 76 (exceeds 5 allowed). Consider refactoring. Open
public static boolean checkGradients(GraphConfig c){
//Basic sanity checks on input:
if (c.epsilon <= 0.0 || c.epsilon > 0.1)
throw new IllegalArgumentException("Invalid epsilon: expect epsilon in range (0,0.1], usually 1e-4 or so");
if (c.maxRelError <= 0.0 || c.maxRelError > 0.25)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ChartTimeline
has 302 lines of code (exceeds 25 allowed). Consider refactoring. Open
var ChartTimeline = (function (_super) {
__extends(ChartTimeline, _super);
function ChartTimeline(jsonStr) {
var _this = _super.call(this, ComponentType.ChartTimeline, jsonStr) || this;
_this.render = function (appendToObject) {
SDNN
has 80 methods (exceeds 20 allowed). Consider refactoring. Open
public class SDNN extends SDOps {
public SDNN(SameDiff sameDiff) {
super(sameDiff);
}
Method doExec
has 299 lines of code (exceeds 25 allowed). Consider refactoring. Open
public ExecutionResult doExec(DifferentialFunction op,
OpContext opContext,
FrameIter outputFrameIter,
Set<VarId> opInputs, Set<VarId> allIterInputs,
Set<String> constAndPhInputs,
File NeuralNetConfiguration.java
has 665 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method invoke
has a Cognitive Complexity of 75 (exceeds 5 allowed). Consider refactoring. Open
protected CudaContext invoke(ReduceOp op, OpContext oc, long[] dimension) {
val context = AtomicAllocator.getInstance().getDeviceContext();
INDArray x = getX(op, oc);
INDArray y = getY(op, oc);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method processClazz
has a Cognitive Complexity of 75 (exceeds 5 allowed). Consider refactoring. Open
private void processClazz(Map<String, List<ArgDescriptorProposal>> ret, Set<String> opNamesForDifferentialFunction, Class<?> clazz) {
try {
Object funcInstance = clazz.newInstance();
String name = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getLayerInfoTable
has a Cognitive Complexity of 75 (exceeds 5 allowed). Consider refactoring. Open
private static String[][] getLayerInfoTable(String sessionId, int layerIdx, TrainModuleUtils.GraphInfo gi, I18N i18N, boolean noData,
StatsStorage ss, String wid) {
List<String[]> layerInfoRows = new ArrayList<>();
layerInfoRows.add(new String[]{i18N.getMessage("train.model.layerinfotable.layerName"),
gi.getVertexNames().get(layerIdx)});
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
public static class ModelParamNamesDecoder
implements Iterable<ModelParamNamesDecoder>, java.util.Iterator<ModelParamNamesDecoder> {
private static final int HEADER_SIZE = 4;
private final GroupSizeEncodingDecoder dimensions = new GroupSizeEncodingDecoder();
private StaticInfoDecoder parentMessage;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 721.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
public static class LayerNamesDecoder
implements Iterable<LayerNamesDecoder>, java.util.Iterator<LayerNamesDecoder> {
private static final int HEADER_SIZE = 4;
private final GroupSizeEncodingDecoder dimensions = new GroupSizeEncodingDecoder();
private UpdateDecoder parentMessage;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 721.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
public static class ParamNamesDecoder
implements Iterable<ParamNamesDecoder>, java.util.Iterator<ParamNamesDecoder> {
private static final int HEADER_SIZE = 4;
private final GroupSizeEncodingDecoder dimensions = new GroupSizeEncodingDecoder();
private UpdateDecoder parentMessage;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 721.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method fit
has a Cognitive Complexity of 74 (exceeds 5 allowed). Consider refactoring. Open
public void fit() {
val props = Nd4j.getExecutioner().getEnvironmentInformation();
if (props.getProperty("backend").equals("CUDA")) {
if (Nd4j.getAffinityManager().getNumberOfDevices() > 1)
throw new IllegalStateException("Multi-GPU word2vec/doc2vec isn't available atm");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getOutputType
has a Cognitive Complexity of 74 (exceeds 5 allowed). Consider refactoring. Open
@Override
public InputType getOutputType(int layerIndex, InputType... vertexInputs) throws InvalidInputTypeException {
if (vertexInputs.length == 1)
return vertexInputs[0];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method computeGradientAndScore
has a Cognitive Complexity of 74 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void computeGradientAndScore(LayerWorkspaceMgr workspaceMgr) {
//Forward pass through the encoder and mean for P(Z|X)
VAEFwdHelper fwd = doForward(true, true, workspaceMgr);
IActivation afn = layerConf().getActivationFn();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File TransformProcess.java
has 655 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
File NativeImageLoader.java
has 654 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
File ArgDescriptorParserUtils.java
has 651 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Function ChartTimeline
has 290 lines of code (exceeds 25 allowed). Consider refactoring. Open
function ChartTimeline(jsonStr) {
var _this = _super.call(this, ComponentType.ChartTimeline, jsonStr) || this;
_this.render = function (appendToObject) {
var instance = _this;
var s = _this.getStyle();