Showing 189 of 189 total issues
Method selectHosts
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function selectHosts(Input $input, Output $output): array
{
$output->getFormatter()->setStyle('success', new OutputFormatterStyle('green'));
if (!$output->isDecorated() && !defined('NO_ANSI')) {
define('NO_ANSI', 'true');
Method getGitCommitsRefs
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getGitCommitsRefs(): Closure
{
return static function ($config = []): array {
$previousReleaseRevision = getPreviousReleaseRevision();
$currentReleaseRevision = getCurrentReleaseRevision() ?: 'HEAD';
Method createTreeFromTaskName
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function createTreeFromTaskName(string $taskName, string $postfix = '', bool $isLast = false)
{
$task = $this->deployer->tasks->get($taskName);
if (!$task->isEnabled()) {
Method execute
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute(Input $input, Output $output): int
{
$this->deployer->input = $input;
$this->deployer->output = new NullOutput();
$hosts = $this->selectHosts($input, $output);
Method printWhiskey
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function printWhiskey(int $whiskeyLevel)
{
if ($whiskeyLevel == 4) {
echo <<<ASCII
Function findRecent
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function findRecent(Version $version, bool $major = false, bool $pre = false): ?Update
{
/** @var Update|null */
$current = null;
$major = $major ? $version->getMajor() : null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function task
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function task(string $name, $body = null): Task
{
$deployer = Deployer::get();
if (empty($body)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function execute
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
protected function execute(InputInterface $input, OutputInterface $output): int
{
if (getenv('COLORTERM') === 'truecolor') {
$output->write(
<<<EOF
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function get(string $name, mixed $default = null): mixed
{
if (array_key_exists($name, $this->values)) {
if (is_closure($this->values[$name])) {
return $this->values[$name] = $this->parse(call_user_func($this->values[$name]));
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function run(string $version, ?string $deployFile): void
{
if (str_contains($version, 'master')) {
// Get version from composer.lock
$lockFile = __DIR__ . '/../../../../composer.lock';
Method send
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function send(?array &$info = null): string
{
if ($this->url === '') {
throw new \RuntimeException('URL must not be empty to Httpie::send()');
}
Method collect
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function collect(InputInterface $input, OutputInterface $output): array
{
$arguments = [];
foreach ($input->getOptions() as $name => $value) {
if (!$input->getOption($name)) {
Method printHand
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function printHand(array $hand, int $offset = 1)
{
$cards = [];
for ($i = 0; $i < count($hand) - $offset; $i++) {
[$rank] = $hand[$i];
Function parse
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public static function parse(string $expression): array
{
$all = [];
foreach (explode(',', $expression) as $sub) {
$conditions = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function complete
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function complete(CompletionInput $input, CompletionSuggestions $suggestions): void
{
parent::complete($input, $suggestions);
if ($input->mustSuggestArgumentValuesFor('selector')) {
$selectors = ['all'];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method doGetTasks
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function doGetTasks(string $name): array
{
if (array_key_exists($name, $this->visitedTasks)) {
if ($this->visitedTasks[$name] >= 100) {
throw new Exception("Looks like a circular dependency with \"$name\" task.");
Method task
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function task(string $name, $body = null): Task
{
$deployer = Deployer::get();
if (empty($body)) {
Similar blocks of code found in 3 locations. Consider refactoring. Open
task('teams:notify', function () {
if (!get('teams_webhook', false)) {
warning('No MS Teams webhook configured');
return;
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
task('teams:notify:success', function () {
if (!get('teams_webhook', false)) {
warning('No MS Teams webhook configured');
return;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
task('teams:notify:failure', function () {
if (!get('teams_webhook', false)) {
warning('No MS Teams webhook configured');
return;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76