Showing 189 of 190 total issues
File DatabaseConnector.ts
has 766 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { BBox } from 'geojson'
import { map, mapValues } from 'lodash'
import { DateTime } from 'luxon'
import BlobUtil from 'react-native-blob-util'
import { rrulestr } from 'rrule'
Function createConfig
has 211 lines of code (exceeds 25 allowed). Consider refactoring. Open
const createConfig = (
env: {
config_name?: string
dev_server?: boolean
bundle_analyzer?: boolean
Function Header
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
const Header = ({
navigation,
route,
availableLanguages,
shareUrl,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File renderHtml.ts
has 365 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { TFunction } from 'i18next'
import { DefaultTheme } from 'styled-components/native'
import { ExternalSourcePermissions } from 'shared'
DatabaseConnector
has 36 functions (exceeds 20 allowed). Consider refactoring. Open
class DatabaseConnector {
constructor() {
this.migrationRoutine().catch(reportError)
}
Identical blocks of code found in 2 locations. Consider refactoring. Open
const usePreviousProp = <T>({ prop, onPropChange }: UsePreviousPropProps<T>): T => {
const [previousProp, setPreviousProp] = useState<T>(prop)
useEffect(() => {
if (previousProp !== prop) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
const usePreviousProp = <T>({ prop, onPropChange }: UsePreviousPropProps<T>): T => {
const [previousProp, setPreviousProp] = useState<T>(prop)
useEffect(() => {
if (previousProp !== prop) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Navigator
has 95 lines of code (exceeds 25 allowed). Consider refactoring. Open
const Navigator = (): ReactElement | null => {
const showSnackbar = useSnackbar()
const { settings, cityCode, changeCityCode, languageCode, updateSettings } = useAppContext()
const navigation = useNavigation<NavigationProps<RoutesType>>()
const [initialRoute, setInitialRoute] = useState<InitialRouteType>(null)
Function Pois
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
const Pois = ({ pois: allPois, language, cityModel, route, navigation, refresh }: PoisProps): ReactElement => {
const { slug, multipoi, poiCategoryId, zoom } = route.params
const [poiCurrentlyOpenFilter, setPoiCurrentlyOpenFilter] = useState(false)
const [showFilterSelection, setShowFilterSelection] = useState(false)
const [userLocation, setUserLocation] = useState<LocationType | null>(null)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ExportEventButton
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
const ExportEventButton = ({ event }: ExportEventButtonType): ReactElement => {
const { t } = useTranslation('events')
const showSnackbar = useSnackbar()
const [showCalendarChoiceModal, setShowCalendarChoiceModal] = useState<boolean>(false)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File webpack.config.ts
has 311 lines of code (exceeds 250 allowed). Consider refactoring. Open
import ReactRefreshPlugin from '@pmmmwh/react-refresh-webpack-plugin'
import AssetsPlugin from 'assets-webpack-plugin'
import { CleanWebpackPlugin } from 'clean-webpack-plugin'
import CopyPlugin from 'copy-webpack-plugin'
import { readFileSync } from 'fs'
Function CategoriesPage
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
const CategoriesPage = ({ city, pathname, cityCode, languageCode }: CityRouteProps): ReactElement | null => {
const previousPathname = usePreviousProp({ prop: pathname })
const categoryId = useParams()['*']
const { t } = useTranslation('layout')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function RemoteContent
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
const RemoteContent = ({
onLoad,
content,
cacheDictionary,
resourceCacheUrl,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File manage-metadata.ts
has 299 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { program } from 'commander'
import yaml from 'js-yaml'
import fs from 'node:fs'
import path from 'node:path'
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (developerFriendly()) {
switch (level) {
case 'fatal':
case 'error':
console.error(message)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (developerFriendly()) {
switch (level) {
case 'fatal':
case 'error':
console.error(message)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function navigate
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
const navigate = <T extends RoutesType>(
routeInformation: RouteInformationType,
navigation: NavigationProps<T>,
appCityCode: string | null,
appLanguageCode: string,
DefaultDataContainer
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
class DefaultDataContainer implements DataContainer {
_databaseConnector: DatabaseConnector
caches: CacheType
constructor() {
Function render
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
render(): ReactElement | null {
const { uri } = this.props
const { imageDimensions, viewDimensions, interactive } = this.state
if (!imageDimensions || !viewDimensions) {
Function InfiniteScrollList
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
const InfiniteScrollList = <T,>({
loadPage,
noItemsMessage,
renderItem,
defaultPage,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"