Showing 1,853 of 1,853 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
package daemon
import (
"context"
"testing"
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 658.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
package daemon
import (
"context"
"testing"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 658.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File default_linux.go
has 824 lines of code (exceeds 500 allowed). Consider refactoring. Open
package seccomp // import "github.com/docker/docker/profiles/seccomp"
import (
"github.com/opencontainers/runtime-spec/specs-go"
"golang.org/x/sys/unix"
Method GossipMessage.Unmarshal
has a Cognitive Complexity of 77 (exceeds 20 allowed). Consider refactoring. Open
func (m *GossipMessage) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method TableEvent.Unmarshal
has 266 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (m *TableEvent) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
File controller.go
has 812 lines of code (exceeds 500 allowed). Consider refactoring. Open
/*
Package libnetwork provides the basic functionality and extension points to
create network namespaces and allocate interfaces for containers to use.
networkType := "bridge"
Method Daemon.initNetworkController
has a Cognitive Complexity of 75 (exceeds 20 allowed). Consider refactoring. Open
func (daemon *Daemon) initNetworkController(daemonCfg *config.Config, activeSandboxes map[string]interface{}) error {
netOptions, err := daemon.networkOptions(daemonCfg, nil, nil)
if err != nil {
return err
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Copier.copySrc
has a Cognitive Complexity of 75 (exceeds 20 allowed). Consider refactoring. Open
func (c *Copier) copySrc(name string, src io.Reader) {
defer c.copyJobs.Done()
bufSize := defaultBufSize
if sizedLogger, ok := c.dst.(SizedLogger); ok {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function DirCopy
has a Cognitive Complexity of 75 (exceeds 20 allowed). Consider refactoring. Open
func DirCopy(srcDir, dstDir string, copyMode Mode, copyOpaqueXattrs bool) error {
copyWithFileRange := true
copyWithFileClone := true
// This is a map of source file inodes to dst file paths
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ImageService.resolveAllReferences
has a Cognitive Complexity of 73 (exceeds 20 allowed). Consider refactoring. Open
func (i *ImageService) resolveAllReferences(ctx context.Context, refOrID string) (*containerdimages.Image, []containerdimages.Image, error) {
parsed, err := reference.ParseAnyReference(refOrID)
if err != nil {
return nil, nil, errdefs.InvalidParameter(err)
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File agent.go
has 782 lines of code (exceeds 500 allowed). Consider refactoring. Open
package libnetwork
//go:generate protoc -I=. -I=../vendor/ --gogofaster_out=import_path=github.com/docker/docker/libnetwork:. agent.proto
import (
Function check_network
has a Cognitive Complexity of 56 (exceeds 5 allowed). Consider refactoring. Open
def check_network(nw_name, ingress=False):
print "Verifying LB programming for containers on network %s" % nw_name
data = cli.inspect_network(nw_name, verbose=True)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
if resources.CPUShares != 0 ||
resources.Memory != 0 ||
resources.NanoCPUs != 0 ||
resources.CgroupParent != "" ||
resources.BlkioWeight != 0 ||
Function compare
has a Cognitive Complexity of 70 (exceeds 20 allowed). Consider refactoring. Open
func compare(a, b *container.Config) bool {
if a == nil || b == nil {
return false
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File plugin.pb.go
has 763 lines of code (exceeds 500 allowed). Consider refactoring. Open
// Code generated by protoc-gen-gogo. DO NOT EDIT.
// source: plugin.proto
package runtime
Method Builder.Build
has a Cognitive Complexity of 67 (exceeds 20 allowed). Consider refactoring. Open
func (b *Builder) Build(ctx context.Context, opt backend.BuildConfig) (*builder.Result, error) {
if len(opt.Options.Outputs) > 1 {
return nil, errors.Errorf("multiple outputs not supported")
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ImageService.ImageDelete
has a Cognitive Complexity of 66 (exceeds 20 allowed). Consider refactoring. Open
func (i *ImageService) ImageDelete(ctx context.Context, imageRef string, force, prune bool) (response []imagetypes.DeleteResponse, retErr error) {
start := time.Now()
defer func() {
if retErr == nil {
dimages.ImageActions.WithValues("delete").UpdateSince(start)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method client.createWindows
has a Cognitive Complexity of 65 (exceeds 20 allowed). Consider refactoring. Open
func (c *client) createWindows(id string, spec *specs.Spec, runtimeOptions interface{}) (*container, error) {
logger := c.logger.WithField("container", id)
configuration := &hcsshim.ContainerConfig{
SystemType: "Container",
Name: id,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function merge
has a Cognitive Complexity of 64 (exceeds 20 allowed). Consider refactoring. Open
func merge(userConf, imageConf *containertypes.Config) error {
if userConf.User == "" {
userConf.User = imageConf.User
}
if len(userConf.ExposedPorts) == 0 {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Endpoint.sbJoin
has a Cognitive Complexity of 63 (exceeds 20 allowed). Consider refactoring. Open
func (ep *Endpoint) sbJoin(sb *Sandbox, options ...EndpointOption) (err error) {
n, err := ep.getNetworkFromStore()
if err != nil {
return fmt.Errorf("failed to get network from store during join: %v", err)
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"