Method Controller.NewNetwork
has a Cognitive Complexity of 80 (exceeds 20 allowed). Consider refactoring. Open
func (c *Controller) NewNetwork(networkType, name string, id string, options ...NetworkOption) (_ *Network, retErr error) {
if id != "" {
c.networkLocker.Lock(id)
defer c.networkLocker.Unlock(id) //nolint:errcheck
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File controller.go
has 829 lines of code (exceeds 500 allowed). Consider refactoring. Open
/*
Package libnetwork provides the basic functionality and extension points to
create network namespaces and allocate interfaces for containers to use.
networkType := "bridge"
Method Controller.NewNetwork
has 167 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *Controller) NewNetwork(networkType, name string, id string, options ...NetworkOption) (_ *Network, retErr error) {
if id != "" {
c.networkLocker.Lock(id)
defer c.networkLocker.Unlock(id) //nolint:errcheck
Method Controller.reservePools
has a Cognitive Complexity of 52 (exceeds 20 allowed). Consider refactoring. Open
func (c *Controller) reservePools() {
networks, err := c.getNetworks()
if err != nil {
log.G(context.TODO()).Warnf("Could not retrieve networks from local store during ipam allocation for existing networks: %v", err)
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Controller
has 40 methods (exceeds 20 allowed). Consider refactoring. Open
type Controller struct {
id string
drvRegistry drvregistry.Networks
ipamRegistry drvregistry.IPAMs
sandboxes map[string]*Sandbox
Method Controller.NewSandbox
has 80 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *Controller) NewSandbox(ctx context.Context, containerID string, options ...SandboxOption) (_ *Sandbox, retErr error) {
if containerID == "" {
return nil, types.InvalidParameterErrorf("invalid container ID")
}
Method Controller.NewNetwork
has 21 return statements (exceeds 4 allowed). Open
func (c *Controller) NewNetwork(networkType, name string, id string, options ...NetworkOption) (_ *Network, retErr error) {
if id != "" {
c.networkLocker.Lock(id)
defer c.networkLocker.Unlock(id) //nolint:errcheck
Method Controller.reservePools
has 58 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *Controller) reservePools() {
networks, err := c.getNetworks()
if err != nil {
log.G(context.TODO()).Warnf("Could not retrieve networks from local store during ipam allocation for existing networks: %v", err)
return
Method Controller.NewSandbox
has a Cognitive Complexity of 24 (exceeds 20 allowed). Consider refactoring. Open
func (c *Controller) NewSandbox(ctx context.Context, containerID string, options ...SandboxOption) (_ *Sandbox, retErr error) {
if containerID == "" {
return nil, types.InvalidParameterErrorf("invalid container ID")
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Controller.NewSandbox
has 7 return statements (exceeds 4 allowed). Open
func (c *Controller) NewSandbox(ctx context.Context, containerID string, options ...SandboxOption) (_ *Sandbox, retErr error) {
if containerID == "" {
return nil, types.InvalidParameterErrorf("invalid container ID")
}
Function New
has 7 return statements (exceeds 4 allowed). Open
func New(cfgOptions ...config.Option) (*Controller, error) {
cfg := config.New(cfgOptions...)
store, err := datastore.New(cfg.DataDir, cfg.DatastoreBucket)
if err != nil {
return nil, fmt.Errorf("libnet controller initialization: %w", err)
Method Controller.NetworkByName
has 5 return statements (exceeds 4 allowed). Open
func (c *Controller) NetworkByName(name string) (*Network, error) {
if name == "" {
return nil, ErrInvalidName(name)
}
var n *Network
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *Controller) loadIPAMDriver(name string) error {
var err error
if pg := c.GetPluginGetter(); pg != nil {
_, err = pg.Get(name, ipamapi.PluginEndpointType, plugingetter.Lookup)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 159.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *Controller) loadDriver(networkType string) error {
var err error
if pg := c.GetPluginGetter(); pg != nil {
_, err = pg.Get(networkType, driverapi.NetworkPluginEndpointType, plugingetter.Lookup)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 159.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *Controller) isManager() bool {
c.mu.Lock()
defer c.mu.Unlock()
if c.cfg == nil || c.cfg.ClusterProvider == nil {
return false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *Controller) isAgent() bool {
c.mu.Lock()
defer c.mu.Unlock()
if c.cfg == nil || c.cfg.ClusterProvider == nil {
return false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76