Showing 2,813 of 2,813 total issues
Cyclomatic complexity for others_work is too high. [8/6] Open
def others_work
@participant = AssignmentParticipant.find(params[:id])
return unless current_user_id?(@participant.user_id)
@assignment = @participant.assignment
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for save_all_questions is too high. [8/6] Open
def save_all_questions
questionnaire_id = params[:id]
begin
if params[:save]
params[:question].each_pair do |k, v|
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for folder_action is too high. [8/6] Open
def folder_action
@participant = AssignmentParticipant.find(params[:id])
return unless current_user_id?(@participant.user_id)
@current_folder = DisplayOption.new
@current_folder.name = "/"
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for folder_action is too high. [9/7] Open
def folder_action
@participant = AssignmentParticipant.find(params[:id])
return unless current_user_id?(@participant.user_id)
@current_folder = DisplayOption.new
@current_folder.name = "/"
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for classify_controllers is too high. [8/6] Open
def classify_controllers
from_classes = SiteController.classes
from_db = SiteController.order(:name)
known = {}
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for save_all_questions is too high. [9/7] Open
def save_all_questions
questionnaire_id = params[:id]
begin
if params[:save]
params[:question].each_pair do |k, v|
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Perceived complexity for valid_quiz is too high. [9/7] Open
def valid_quiz
num_quiz_questions = Assignment.find(params[:aid]).num_quiz_questions
valid = "valid"
(1..num_quiz_questions).each do |i|
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for add_new_questions is too high. [8/6] Open
def add_new_questions
questionnaire_id = params[:id] unless params[:id].nil?
num_of_existed_questions = Questionnaire.find(questionnaire_id).questions.size
((num_of_existed_questions + 1)..(num_of_existed_questions + params[:question][:total_num].to_i)).each do |i|
question = Object.const_get(params[:question][:type]).create(txt: '', questionnaire_id: questionnaire_id, seq: i, type: params[:question][:type], break_before: true)
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for update is too high. [9/7] Open
def update
render nothing: true unless action_allowed?
# the response to be updated
@response = Response.find(params[:id])
msg = ""
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for pending_surveys is too high. [8/6] Open
def pending_surveys
unless session[:user] # Check for a valid user
redirect_to '/'
return
end
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Assignment Branch Condition size for destroy is too high. [17.29/15] Open
def destroy
begin
@user = User.find(params[:id])
AssignmentParticipant.where(user_id: @user.id).each(&:delete)
TeamsUser.where(user_id: @user.id).each(&:delete)
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Cyclomatic complexity for edit_allowed? is too high. [8/6] Open
def edit_allowed?(map, user_id)
assignment = map.reviewer.assignment
# if it is a review response map, all the members of reviewee team should be able to view the reponse (can be done from heat map)
if map.is_a? ReviewResponseMap
reviewee_team = AssignmentTeam.find(map.reviewee_id)
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Assignment Branch Condition size for create is too high. [17.58/15] Open
def create
if params[:notification] && (warn_for_special_chars(params[:notification][:subject], "Subject") ||
warn_for_special_chars(params[:notification][:description], "Description"))
redirect_back
return
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Perceived complexity for edit_allowed? is too high. [9/7] Open
def edit_allowed?(map, user_id)
assignment = map.reviewer.assignment
# if it is a review response map, all the members of reviewee team should be able to view the reponse (can be done from heat map)
if map.is_a? ReviewResponseMap
reviewee_team = AssignmentTeam.find(map.reviewee_id)
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Assignment Branch Condition size for setup_new_topic is too high. [17.52/15] Open
def setup_new_topic
set_values_for_new_topic
@sign_up_topic.micropayment = params[:topic][:micropayment] if @assignment.microtask?
if @assignment.staggered_deadline?
topic_set = []
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Cyclomatic complexity for perform is too high. [8/6] Open
def perform(assignment_id, deadline_type, due_at)
self.assignment_id = assignment_id
self.deadline_type = deadline_type
self.due_at = due_at
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Assignment Branch Condition size for sync_message is too high. [17.2/15] Open
def sync_message(defn)
@body = defn[:body]
@type = defn[:body][:type]
@obj_name = defn[:body][:obj_name]
@first_name = defn[:body][:first_name]
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for check_team_before_invitation is too high. [17.58/15] Open
def check_team_before_invitation
# team has information about the team
@team = AssignmentTeam.find(params[:team_id])
if @team.full?
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method view_completed_question
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def view_completed_question(count, answer, questionnaire_max, tag_prompt_deployments = nil, current_user = nil)
html = '<b>' + count.to_s + ". " + self.txt + ' [Max points: ' + questionnaire_max.to_s + "]</b>"
score = answer && !answer.answer.nil? ? answer.answer.to_s : "-"
score_percent = if score != "-"
Similar blocks of code found in 2 locations. Consider refactoring. Open
describe '#cycle_deviation_score' do
context 'when collusion cycle has been calculated, verify the deviation score' do
it 'returns cycle deviation score based on inputted 2 node cycle' do
c = [[participant1, 91], [participant2, 71]]
expect(cycle.cycle_deviation_score(c)).to eql(1.0)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 73.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76