egordorichev/LastTry

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Method load has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    public static void load(String playerName) {
        String fileName = Files.getPlayerSave(playerName);
        File file = new File(fileName);

        if (!file.exists()) {
Severity: Minor
Found in core/src/org/egordorichev/lasttry/player/PlayerIO.java - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public void update(int dt) {
        super.update(dt);

        if (!this.isActive()) {
Severity: Minor
Found in core/src/org/egordorichev/lasttry/player/Player.java - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method render has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public void render() {
        if (this.hidden) {
            return;
        }
Severity: Minor
Found in core/src/org/egordorichev/lasttry/ui/UiItemSlot.java - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    public void update() {
        if (this.frames.size() == 0 || this.stopped) {
            return;
        }

Severity: Minor
Found in core/src/org/egordorichev/lasttry/graphics/Animation.java - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method drawWithShadow has 7 arguments (exceeds 4 allowed). Consider refactoring.
Open

    public static void drawWithShadow(BitmapFont font, String text, float x, float y, float r, float g, float b) {
Severity: Major
Found in core/src/org/egordorichev/lasttry/util/Util.java - About 50 mins to fix

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            this.data.blocksHealth[x + y * SIZE] = ByteHelper.create(true, true, (n == 1 || n == 3), (n == 2), false, false,
                    false, false);
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 50 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 140..141

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 62.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            this.data.wallsHealth[x + y * SIZE] = ByteHelper.create(true, true, (n == 1 || n == 3), (n == 2), false, false,
                    false, false);
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 50 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 76..77

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 62.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        public void set(int maxHp, int maxMana, int defense, int damage) {
            this.maxHp = maxHp;
            this.hp = maxHp;
            this.maxMana = maxMana;
            this.mana = maxMana;
    core/src/org/egordorichev/lasttry/player/skin/PlayerRenderInfo.java on lines 35..43

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 61.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        public byte setHP(byte data, byte hp) {
            data = ByteHelper.setBit(data, (byte) 0, ByteHelper.bitIsSet(hp, (byte) 0));
            data = ByteHelper.setBit(data, (byte) 1, ByteHelper.bitIsSet(hp, (byte) 1));
    
            return data;
    core/src/org/egordorichev/lasttry/item/wall/helpers/WallHelper.java on lines 10..15

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 61.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        public static byte setHP(byte data, byte hp) {
            data = ByteHelper.setBit(data, (byte) 0, ByteHelper.bitIsSet(hp, (byte) 0));
            data = ByteHelper.setBit(data, (byte) 1, ByteHelper.bitIsSet(hp, (byte) 1));
    
            return data;
    core/src/org/egordorichev/lasttry/item/block/helpers/BlockHelper.java on lines 15..20

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 61.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

                                Color skinColor, int clothesStyle, boolean male) {
    
            this.hairStyle = hairStyle;
            this.hairColor = hairColor;
            this.eyesColor = eyesColor;
    core/src/org/egordorichev/lasttry/entity/components/CreatureStatsComponent.java on lines 26..33

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 61.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            for (int x = 0; x < generator.getWorldWidth(); x += generator.world.random.nextInt(10)) {
                int y = generator.getHighest(x);
                generator.world.blocks.set("lt:ash", x, y);
            }
    core/src/org/egordorichev/lasttry/world/generator/FoilageGeneratorTask.java on lines 14..17

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            for (int x = 0; x < generator.getWorldWidth(); x += generator.world.random.nextInt(5)) {
                int y = generator.getHighest(x);
                generator.world.blocks.set("lt:ash", x, y);
            }
    core/src/org/egordorichev/lasttry/world/generator/FoilageGeneratorTask.java on lines 20..23

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public int modifyMaxHP(int amount) {
            this.maxHp = Math.max(0, this.maxHp + amount);
    
            if (this.hp > this.maxHp) {
                this.hp = this.maxHp;
    core/src/org/egordorichev/lasttry/entity/components/CreatureStatsComponent.java on lines 55..63

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 58.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public int modifyMaxMana(int amount) {
            this.maxMana = Math.max(0, this.maxMana + amount);
    
            if (this.mana > this.maxMana) {
                this.mana = this.maxMana;
    core/src/org/egordorichev/lasttry/entity/components/CreatureStatsComponent.java on lines 40..48

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 58.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 4 locations. Consider refactoring.
    Open

            if (this.renderCracks() && hp < Block.MAX_HP) {
                Graphics.batch.draw(Graphics.tileCracks[Block.MAX_HP - hp], x * Block.SIZE, y * Block.SIZE);
            }
    Severity: Major
    Found in core/src/org/egordorichev/lasttry/item/wall/Wall.java and 3 other locations - About 45 mins to fix
    core/src/org/egordorichev/lasttry/item/block/Block.java on lines 188..190
    core/src/org/egordorichev/lasttry/item/block/ChunkLoader.java on lines 51..53
    core/src/org/egordorichev/lasttry/item/block/LightTest.java on lines 23..25

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 4 locations. Consider refactoring.
    Open

            if (this.renderCracks() && hp < Block.MAX_HP) {
                Graphics.batch.draw(Graphics.tileCracks[Block.MAX_HP - hp], x * Block.SIZE, y * Block.SIZE);
            }
    Severity: Major
    Found in core/src/org/egordorichev/lasttry/item/block/ChunkLoader.java and 3 other locations - About 45 mins to fix
    core/src/org/egordorichev/lasttry/item/block/Block.java on lines 188..190
    core/src/org/egordorichev/lasttry/item/block/LightTest.java on lines 23..25
    core/src/org/egordorichev/lasttry/item/wall/Wall.java on lines 109..111

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 4 locations. Consider refactoring.
    Open

            if (this.renderCracks() && hp < Block.MAX_HP) {
                Graphics.batch.draw(Graphics.tileCracks[Block.MAX_HP - hp], x * Block.SIZE, y * Block.SIZE);
            }
    Severity: Major
    Found in core/src/org/egordorichev/lasttry/item/block/LightTest.java and 3 other locations - About 45 mins to fix
    core/src/org/egordorichev/lasttry/item/block/Block.java on lines 188..190
    core/src/org/egordorichev/lasttry/item/block/ChunkLoader.java on lines 51..53
    core/src/org/egordorichev/lasttry/item/wall/Wall.java on lines 109..111

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 4 locations. Consider refactoring.
    Open

            if (this.renderCracks() && hp < Block.MAX_HP) {
                Graphics.batch.draw(Graphics.tileCracks[Block.MAX_HP - hp], x * Block.SIZE, y * Block.SIZE);
            }
    Severity: Major
    Found in core/src/org/egordorichev/lasttry/item/block/Block.java and 3 other locations - About 45 mins to fix
    core/src/org/egordorichev/lasttry/item/block/ChunkLoader.java on lines 51..53
    core/src/org/egordorichev/lasttry/item/block/LightTest.java on lines 23..25
    core/src/org/egordorichev/lasttry/item/wall/Wall.java on lines 109..111

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                } else {
                    // Prevent floor clipping with high speeds
                    float distToCollision = Globals.getWorld().distToVerticalCollision(boxO, this.velocity.y);
                    if (Math.abs(distToCollision) < Math.abs(this.velocity.y)) {
                        this.velocity.y = distToCollision;
    core/src/org/egordorichev/lasttry/entity/components/PhysicsComponent.java on lines 188..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Severity
    Category
    Status
    Source
    Language