File GenericArrayType.php
has 582 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Phan\Language\Type;
GenericArrayType
has 43 functions (exceeds 20 allowed). Consider refactoring. Open
class GenericArrayType extends ArrayType implements GenericArrayInterface
{
/** @phan-override */
public const NAME = 'array';
The class GenericArrayType has 19 public methods. Consider refactoring GenericArrayType to keep number of public methods under 10. Open
class GenericArrayType extends ArrayType implements GenericArrayInterface
{
/** @phan-override */
public const NAME = 'array';
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- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class GenericArrayType has an overall complexity of 147 which is very high. The configured complexity threshold is 50. Open
class GenericArrayType extends ArrayType implements GenericArrayInterface
{
/** @phan-override */
public const NAME = 'array';
- Exclude checks
Function getKeyTypeOfArrayNode
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
public static function getKeyTypeOfArrayNode(CodeBase $code_base, Context $context, Node $node, bool $should_catch_issue_exception = true): int
{
$key_type_enum = GenericArrayType::KEY_EMPTY;
// Check the all elements for key types.
foreach ($node->children as $child) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canCastToNonNullableType
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToType($type->element_type)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canCastToNonNullableTypeWithoutConfig
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
protected function canCastToNonNullableTypeWithoutConfig(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToTypeWithoutConfig($type->element_type)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method asExpandedTypes
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function asExpandedTypes(
CodeBase $code_base,
int $recursion_depth = 0
): UnionType {
// We're going to assume that if the type hierarchy
Method getKeyTypeOfArrayNode
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function getKeyTypeOfArrayNode(CodeBase $code_base, Context $context, Node $node, bool $should_catch_issue_exception = true): int
{
$key_type_enum = GenericArrayType::KEY_EMPTY;
// Check the all elements for key types.
foreach ($node->children as $child) {
Method asExpandedTypesPreservingTemplate
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function asExpandedTypesPreservingTemplate(
CodeBase $code_base,
int $recursion_depth = 0
): UnionType {
// We're going to assume that if the type hierarchy
Method canCastToNonNullableType
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToType($type->element_type)) {
Method canCastToNonNullableTypeWithoutConfig
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function canCastToNonNullableTypeWithoutConfig(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToTypeWithoutConfig($type->element_type)) {
Function __toString
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function __toString(): string
{
$string = $this->element_type->__toString();
if ($this->key_type === self::KEY_MIXED) {
// Disambiguation is needed for ?T[] and (?T)[] but not array<int,?T>
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function keyUnionTypeFromTypeSetStrict
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public static function keyUnionTypeFromTypeSetStrict(array $type_set): int
{
$key_types = self::KEY_EMPTY;
foreach ($type_set as $type) {
if ($type instanceof GenericArrayType) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isSubtypeOf
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function isSubtypeOf(Type $type): bool
{
// TODO more specific
if (!$this->canCastToType($type)) {
return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function keyTypeFromUnionTypeKeys
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function keyTypeFromUnionTypeKeys(UnionType $union_type): int
{
$key_types = self::KEY_EMPTY;
foreach ($union_type->getTypeSet() as $type) {
if ($type instanceof GenericArrayType) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return $this->canCastToGenericIterableType($type);
Avoid too many return
statements within this method. Open
return parent::canCastToNonNullableTypeWithoutConfig($type);
Avoid too many return
statements within this method. Open
return parent::canCastToNonNullableType($type);
Avoid too many return
statements within this method. Open
return true;
Avoid too many return
statements within this method. Open
return $this->genericArrayElementUnionType()->canCastToUnionTypeWithoutConfig($type->genericArrayElementUnionType());
Avoid too many return
statements within this method. Open
return $this->key_type !== self::KEY_STRING;
Avoid too many return
statements within this method. Open
return $this->genericArrayElementUnionType()->canCastToUnionType($type->genericArrayElementUnionType());
Avoid too many return
statements within this method. Open
return $this->canCastToGenericIterableType($type);
Avoid too many return
statements within this method. Open
return true;
Avoid too many return
statements within this method. Open
return $this->key_type !== self::KEY_STRING;
Avoid too many return
statements within this method. Open
return true;
Avoid too many return
statements within this method. Open
return true;
The method canCastToNonNullableTypeWithoutConfig() has an NPath complexity of 288. The configured NPath complexity threshold is 200. Open
protected function canCastToNonNullableTypeWithoutConfig(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToTypeWithoutConfig($type->element_type)) {
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- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method canCastToNonNullableType() has an NPath complexity of 304. The configured NPath complexity threshold is 200. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToType($type->element_type)) {
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method getKeyTypeOfArrayNode() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
public static function getKeyTypeOfArrayNode(CodeBase $code_base, Context $context, Node $node, bool $should_catch_issue_exception = true): int
{
$key_type_enum = GenericArrayType::KEY_EMPTY;
// Check the all elements for key types.
foreach ($node->children as $child) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method canCastToNonNullableType() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToType($type->element_type)) {
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- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method asExpandedTypes() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
public function asExpandedTypes(
CodeBase $code_base,
int $recursion_depth = 0
): UnionType {
// We're going to assume that if the type hierarchy
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method canCastToNonNullableTypeWithoutConfig() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10. Open
protected function canCastToNonNullableTypeWithoutConfig(Type $type): bool
{
if ($type instanceof ArrayType) {
if ($type instanceof GenericArrayType) {
if (!$this->element_type->canCastToTypeWithoutConfig($type->element_type)) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class GenericArrayType has a coupling between objects value of 32. Consider to reduce the number of dependencies under 13. Open
class GenericArrayType extends ArrayType implements GenericArrayInterface
{
/** @phan-override */
public const NAME = 'array';
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
Identical blocks of code found in 2 locations. Consider refactoring. Open
public static function fromElementType(
Type $type,
bool $is_nullable,
int $key_type
): GenericArrayType {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 162.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $d. Configured minimum length is 3. Open
$d = \strtolower($type->__toString());
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $d. Configured minimum length is 3. Open
$d = \strtolower($type->__toString());
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}