Showing 282 of 282 total issues

Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    constructor(config) {
        let onerror, scope = this;

        this.canAccessError = this.isErrorAvailable();
        this.configure(config);
Severity: Minor
Found in src/_helpers/developer.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function local has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    static local(key: string, value?: string, options?: StoreOptions): any {
        if (!key) {
            return false;
        }

Severity: Minor
Found in src/_utilities/storage.utility.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        function overShowOver() {
            $('#modal').show();
            $('#over-modal').show();
            $('#over-zero').show();
        }
Severity: Minor
Found in src/modules/games/tower/tower.game.ts and 1 other location - About 35 mins to fix
src/modules/games/tower/tower.game.ts on lines 92..96

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                }, r.onerror = function () {
                    n.assetsErrorQueue.push({name: t, src: e, retry: i + 1, type: "image"})
                }
Severity: Minor
Found in src/assets/js/games/tower/main.js and 1 other location - About 35 mins to fix
src/assets/js/games/tower/main.js on lines 1015..1017

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        function overHideOver() {
            $('#modal').hide();
            $('#over-modal').hide();
            $('#over-zero').hide();
        }
Severity: Minor
Found in src/modules/games/tower/tower.game.ts and 1 other location - About 35 mins to fix
src/modules/games/tower/tower.game.ts on lines 86..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                    r.src = e, this.assetsObj.audio[t] = r, r.addEventListener("error", (function () {
                        n.assetsErrorQueue.push({name: t, src: e, retry: i + 1, type: "audio"})
                    }), !1), r.load()
Severity: Minor
Found in src/assets/js/games/tower/main.js and 1 other location - About 35 mins to fix
src/assets/js/games/tower/main.js on lines 1058..1060

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public getChannels(): JQuery.jqXHR {
        return this.http.get(this.api.get('sepehr', 'channels'));
    }
Severity: Minor
Found in src/modules/sepehr/sepehr.service.ts and 2 other locations - About 35 mins to fix
src/modules/quran/quran.service.ts on lines 5..7
src/modules/sepehr/sepehr.service.ts on lines 5..7

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public getSurahList(): JQuery.jqXHR {
        return this.http.get(this.api.get('quran', 'surah'));
    }
Severity: Minor
Found in src/modules/quran/quran.service.ts and 2 other locations - About 35 mins to fix
src/modules/sepehr/sepehr.service.ts on lines 5..7
src/modules/sepehr/sepehr.service.ts on lines 9..11

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    public getCategories(): JQuery.jqXHR {
        return this.http.get(this.api.get('sepehr', 'categories'));
    }
Severity: Minor
Found in src/modules/sepehr/sepehr.service.ts and 2 other locations - About 35 mins to fix
src/modules/quran/quran.service.ts on lines 5..7
src/modules/sepehr/sepehr.service.ts on lines 9..11

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this function.
Open

              return getBlockVariation(game._theme.complexBlocks[blockType], blockVariation);
Severity: Major
Found in src/assets/js/games/blockrain/blockrain.jquery.js - About 30 mins to fix

    Avoid too many return statements within this function.
    Open

                            return this.each((function () {
                                this.style.cssText += ";" + u
                            }))
    Severity: Major
    Found in src/assets/js/games/tower/main.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

                          return false;
      Severity: Major
      Found in src/_helpers/developer.ts - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

                            return k.Z(i, t)
        Severity: Major
        Found in src/assets/js/games/tower/main.js - About 30 mins to fix

          Avoid too many return statements within this function.
          Open

                  return parsedItem.value;
          Severity: Major
          Found in src/_utilities/storage.utility.ts - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                                        if (void 0 !== e) return n(e).find(t);
            Severity: Major
            Found in src/assets/js/games/tower/main.js - About 30 mins to fix

              Avoid too many return statements within this function.
              Open

                      return arr;
              Severity: Major
              Found in src/_helpers/template7.js - About 30 mins to fix

                Avoid too many return statements within this function.
                Open

                            return '9';
                Severity: Major
                Found in src/_helpers/developer.ts - About 30 mins to fix

                  Avoid too many return statements within this function.
                  Open

                                return getBlockVariation(game._theme.blocks[blockType], blockVariation);
                  Severity: Major
                  Found in src/assets/js/games/blockrain/blockrain.jquery.js - About 30 mins to fix

                    Avoid too many return statements within this function.
                    Open

                              return arr;
                    Severity: Major
                    Found in src/_helpers/template7.js - About 30 mins to fix

                      Avoid too many return statements within this function.
                      Open

                                  return '7';
                      Severity: Major
                      Found in src/_helpers/developer.ts - About 30 mins to fix
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