Showing 91 of 91 total issues
Method from_array
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.from_array(items = [])
return '' if items.empty?
# Infer column types from the first item in the array
klass = items.first.class
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method account_with_title_and_department
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def account_with_title_and_department(contact)
text = if !contact.title.blank? && contact.account
# works_at: "{{h(job_title)}} at {{h(company)}}"
content_tag :div, t(:works_at, job_title: h(contact.title), company: h(account_with_url_for(contact))).html_safe
elsif !contact.title.blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method disconnect!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def disconnect!
if @imap
@imap.logout
unless @imap.disconnected?
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method redraw
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def redraw
current_user.pref[:contacts_per_page] = per_page_param if per_page_param
# Sorting and naming only: set the same option for Leads if the hasn't been set yet.
if params[:sort_by]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save_with_account_and_permissions
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def save_with_account_and_permissions(params)
# Quick sanitization, makes sure Account will not search for blank id.
params[:account].delete(:id) if params[:account][:id].blank?
account = Account.create_or_select_for(self, params[:account])
self.account_opportunity = AccountOpportunity.new(account: account, opportunity: self) unless account.id.blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method brief_account_info
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def brief_account_info(contact)
text = ""
title = contact.title
department = contact.department
account = contact.account
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_users
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def get_users(options = {})
self.current_page = options[:page] if options[:page]
self.current_query = params[:query] if params[:query]
@search = klass.ransack(params[:q])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_all_grouped
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.find_all_grouped(user, view)
return {} unless ALLOWED_VIEWS.include?(view)
settings = (view == "completed" ? Setting.task_completed : Setting.task_bucket)
Hash[
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method with_recipients
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def with_recipients(email, _options = {})
recipients = []
recipients += email.to_addrs unless email.to.blank?
recipients += email.cc_addrs unless email.cc.blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method link_to_email
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def link_to_email(email, length = nil, &_block)
name = (length ? truncate(email, length: length) : email)
bcc = Setting&.email_dropbox
mailto = if bcc && bcc[:address].present?
"#{email}?bcc=#{bcc[:address]}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method totals
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.totals(user, view = "pending")
return {} unless ALLOWED_VIEWS.include?(view)
settings = (view == "completed" ? Setting.task_completed : Setting.task_bucket)
settings.each_with_object(HashWithIndifferentAccess[all: 0]) do |key, hash|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method activity_user
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def activity_user
return nil if current_user.pref[:activity_user] == "all_users"
return nil unless current_user.pref[:activity_user]
is_email = current_user.pref[:activity_user].include?("@")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method connect!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def connect!(options = {})
log "connecting & logging in to #{@settings[:server]}..."
@imap = Net::IMAP.new(@settings[:server], @settings[:port], @settings[:ssl])
@imap.login(@settings[:user], @settings[:password])
log "logged in to #{@settings[:server]}, checking folders..."
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 3 locations. Consider refactoring. Open
if params[:related]
model, id = params[:related].split('_')
if related = model.classify.constantize.my(current_user).find_by_id(id)
instance_variable_set("@#{model}", related)
else
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
if params[:related]
model, id = params[:related].split('_')
if related = model.classify.constantize.my(current_user).find_by_id(id)
instance_variable_set("@#{model}", related)
else
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
if params[:related]
model, id = params[:related].split('_')
if related = model.classify.constantize.my(current_user).find_by_id(id)
instance_variable_set("@#{model}", related)
else
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method after_update
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def after_update(item)
original = @@opportunities.delete(item.id)
if original
if original.stage != "won" && item.stage == "won" # :other to :won -- add to total campaign revenue.
update_campaign_revenue(item.campaign, item.amount.to_f - item.discount.to_f)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method bucket_empty?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.bucket_empty?(bucket, user, view = "pending")
return false if bucket.blank? || !ALLOWED_VIEWS.include?(view)
return false unless Setting.task_bucket.map(&:to_s).include?(bucket.to_s)
if view == "assigned"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method performance
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def performance(actual, target)
if target.to_i.positive? && actual.to_i.positive?
if target > actual
n = 100 - actual * 100 / target
html = content_tag(:span, "(-#{number_to_percentage(n, precision: 1)})", class: "warn")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method redirection_url
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def redirection_url
# Try to redirect somewhere sensible. Note: not all controllers have an index action
if current_user.present?
respond_to?(:index) && action_name != 'index' ? { action: 'index' } : root_url
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"