src/TransformOperator.cpp
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//TODO - Create a grid to the nodes
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// TODO move this node in the SelectionBoxObject class
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//TODO scaling in selection CS
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//TODO - Create a grid to the nodes
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emit selectedOrientationChanged(SelectionSet::getSingleton()->getSelectionOrientation()); //TODO connect this signal
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// TODO create a virtual class GizmoObject & add Rotation & Translation Gizmo to have only one interface
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// TODO add scale gizmo
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// TODO improve calculation to eliminate little approx when returning to 0 after 3D rotation
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case TransformOperator::TS_ROTATE: // TODO change orientation when LOCAL mode is selected
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//TODO - Create a grid to the nodes
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//TODO - Create a grid to the nodes
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// TODO add a GUI scale by Vector length between mStartPoint & current pos on ground plane
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//TODO add a parent or local transform (get the orientation of object node)
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emit selectedPositionChanged(SelectionSet::getSingleton()->getSelectionCenter()); //TODO connect this signal
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// TODO add a control between 0 360° or -180 180°
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The function setSelectedOrientation
is never used. Wontfix
Wontfix
void TransformOperator::setSelectedOrientation(const Ogre::Vector3& newOrientation)
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Class TransformOperator
does not have a operator= which is recommended since it has dynamic memory/resource allocation(s). Open
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m_pSelectionBox = new SelectionBoxObject(SELECTIONBOX_OBJECT_NAME);
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The function setSelectedScale
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void TransformOperator::setSelectedScale(const Ogre::Vector3& newScale)
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The function setSelectedPosition
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void TransformOperator::setSelectedPosition(const Ogre::Vector3& newPosition)
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Function translateSelected
argument 1 names different: declaration newPosition
definition translation
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void TransformOperator::translateSelected(const Ogre::Vector3& translation)
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src/TransformOperator.h on lines 72..72
Class TransformOperator
does not have a copy constructor which is recommended since it has dynamic memory/resource allocation(s). Open
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m_pSelectionBox = new SelectionBoxObject(SELECTIONBOX_OBJECT_NAME);
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