Showing 79 of 84 total issues
Function write
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
write: async (frame, stream) => {
const value = <IID3V2.FrameValue.RVA>frame.value;
const flags = [
0,
0,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function writeRawFrame
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
async function writeRawFrame(frame: IID3V2.Frame, head: IID3V2.TagHeader, defaultEncoding?: string): Promise<IID3V2.RawFrame> {
const frameHead: IID3V2.FrameHeader = frame.head || {
size: 0,
statusFlags: {},
formatFlags: {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function readFullMPEGFrame
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
private readFullMPEGFrame(chunk: Buffer, pos: number, header: IMP3.FrameRawHeader): boolean {
if (this.demandData(chunk, pos)) {
return true;
}
header.offset = this.stream.pos - chunk.length + pos;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function analyzeXING
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
private analyzeXING(data: IMP3.Result, ignoreXingOffOne: boolean): Array<IMP3Analyzer.Warning> {
if (!data.mpeg || !data.frames) {
return [];
}
const head = data.frames.headers[0];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parse
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
parse: async (reader, frame) => {
if (frame.data.length === 0) {
return {value: {}};
}
const flags = reader.readBitsByte();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function analyzeID3v1
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
private analyzeID3v1(data: IMP3.Result): Array<IMP3Analyzer.Warning> {
const result: Array<IMP3Analyzer.Warning> = [];
const lastframe: IMP3.FrameRawHeaderArray | undefined = data.frames && data.frames.audio.length > 0 ? data.frames.audio[data.frames.audio.length - 1] : undefined;
if (data.raw && lastframe) {
const audioEnd = rawHeaderOffSet(lastframe) + rawHeaderSize(lastframe);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
WriterStream
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
export class WriterStream {
protected wstream: fs.WriteStream;
constructor() {
this.wstream = new MemoryStream();
File mp3.reader.ts
has 261 lines of code (exceeds 250 allowed). Consider refactoring. Open
import {Readable} from 'stream';
import fse from 'fs-extra';
import {IMP3} from './mp3.types';
import {ID3v1Reader} from '../id3v1/id3v1.reader';
Function writeRawFrame
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
async function writeRawFrame(frame: IID3V2.Frame, head: IID3V2.TagHeader, defaultEncoding?: string): Promise<IID3V2.RawFrame> {
const frameHead: IID3V2.FrameHeader = frame.head || {
size: 0,
statusFlags: {},
formatFlags: {}
Function expandMPEGFrameFlags
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function expandMPEGFrameFlags(front: number, back: number, offset: number): IMP3.FrameRawHeader | null {
// AAAAAAAA: frame sync must be 11111111
// AAA: frame sync must be 111
const hasSync = (front & 0xFFE0) === 0xFFE0;
const validVer = (front & 0x18) !== 0x8;
Function removeTags
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
async removeTags(filename: string, options: IMP3.RemoveTagsOptions): Promise<IMP3.RemoveResult | undefined> {
const stat = await fse.stat(filename);
const opts: MP3ReaderOptions = {
streamSize: stat.size,
id3v2: options.id3v2,
Function write
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
write: async (frame, stream) => {
const value = <IID3V2.FrameValue.RVA>frame.value;
const flags = [
0,
0,
Function followChain
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function followChain(frame: IMP3.FrameRawHeaderArray, pos: number, frames: Array<IMP3.FrameRawHeaderArray>): Array<IMP3.FrameRawHeaderArray> {
const result: Array<IMP3.FrameRawHeaderArray> = [];
// console.log('include start frame:', 'current:', {size: frame.header.size, offset: frame.header.offset});
result.push(frame);
frames = frames.filter(f => rawHeaderSize(f) > 0);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parse
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
parse: async (reader, frame) => {
if (frame.data.length === 0) {
return {value: {}};
}
const flags = reader.readBitsByte();
Function readID3V2
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
private async readID3V2(chunk: Buffer, pos: number): Promise<boolean> {
if (this.demandData(chunk, pos)) {
return true;
}
const id3Header = this.id3v2reader.headerReader.readID3v2Header(chunk, pos);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toPlain
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
function toPlain(report: IMP3Analyzer.Report): string {
const sl: Array<string> = [report.filename];
const features: Array<string> = [];
if (report.frames) {
features.push(report.frames + ' Frames');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function readFrames
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public async readFrames(data: Buffer, tag: IID3V2.RawTag): Promise<Buffer> {
const markerLength = ID3v2_FRAME_HEADER_LENGTHS.MARKER[tag.head.ver];
const reader = new BufferReader(data);
let finish = false;
let skip = 0;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
relativeVolumeAdjustment(
key: string, right: number, left: number, peakRight?: number, peakLeft?: number, rightBack?: number, leftBack?: number, peakRightBack?: number, peakLeftBack?: number,
center?: number, peakCenter?: number, bass?: number, peakBass?: number) {
this.addFrame<IID3V2.FrameValue.RVA>(key, {
right, left, peakRight, peakLeft,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 66.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
relativeVolumeAdjustment(
key: string,
right: number,
left: number,
peakRight?: number,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 66.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function readID3v2Frame
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
export async function readID3v2Frame(rawFrame: IID3V2.RawFrame, head: IID3V2.TagHeader): Promise<IID3V2.Frame> {
const f = matchFrame(rawFrame.id);
let groupId: number | undefined;
if (rawFrame.formatFlags && rawFrame.formatFlags.grouping) {
groupId = rawFrame.data[0];