fsaar/TicTacToe

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TicTacToe/TicTacToe.xcodeproj/xcshareddata/xcschemes/TicTacToe.xcscheme

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "1000"
   version = "1.7">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "YES">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "56F6DADA1D7219EB0007E476"
               BuildableName = "TicTacToe.app"
               BlueprintName = "TicTacToe"
               ReferencedContainer = "container:TicTacToe.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES">
      <Testables>
      </Testables>
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "56F6DADA1D7219EB0007E476"
            BuildableName = "TicTacToe.app"
            BlueprintName = "TicTacToe"
            ReferencedContainer = "container:TicTacToe.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
      <AdditionalOptions>
      </AdditionalOptions>
   </TestAction>
   <LaunchAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      debugServiceExtension = "internal"
      allowLocationSimulation = "YES">
      <PreActions>
         <ExecutionAction
            ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
            <ActionContent
               title = "Run Script"
               scriptText = "exec &gt; ${PROJECT_DIR}/prebuild.log 2&gt;&amp;1&#10;kill $(ps aux | grep -in &apos;/debug/highscoreserver&apos; | awk -F &apos; &apos; &apos;{print $2&quot; &quot;$11}&apos; | grep &apos;server$&apos; | awk -F &apos; &apos; &apos;{print $1}&apos;)&#10;find ${PROJECT_DIR}/.. -perm +0111 -type f -name highscoreserver -exec sh -c &apos;{} &amp;&apos; \;&#10;">
               <EnvironmentBuildable>
                  <BuildableReference
                     BuildableIdentifier = "primary"
                     BlueprintIdentifier = "56F6DADA1D7219EB0007E476"
                     BuildableName = "TicTacToe.app"
                     BlueprintName = "TicTacToe"
                     ReferencedContainer = "container:TicTacToe.xcodeproj">
                  </BuildableReference>
               </EnvironmentBuildable>
            </ActionContent>
         </ExecutionAction>
      </PreActions>
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "56F6DADA1D7219EB0007E476"
            BuildableName = "TicTacToe.app"
            BlueprintName = "TicTacToe"
            ReferencedContainer = "container:TicTacToe.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
      <CommandLineArguments>
         <CommandLineArgument
            argument = "-com.apple.CoreData.ConcurrencyDebug 1"
            isEnabled = "NO">
         </CommandLineArgument>
      </CommandLineArguments>
      <AdditionalOptions>
      </AdditionalOptions>
   </LaunchAction>
   <ProfileAction
      buildConfiguration = "Release"
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      debugDocumentVersioning = "YES">
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "56F6DADA1D7219EB0007E476"
            BuildableName = "TicTacToe.app"
            BlueprintName = "TicTacToe"
            ReferencedContainer = "container:TicTacToe.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>